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Messages - EnjoyedBen2002

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16
Games / Should I get Foxhole or Fallout 2?
« on: January 21, 2018, 08:02:42 PM »
title

17
Add-Ons / Re: completely normal revolver
« on: January 19, 2018, 09:14:22 PM »
is this based of hyper's completely normal revolver?

18
Games / Re: payday 2 megathread: swan song nerf
« on: January 17, 2018, 02:17:31 PM »
Yeah sure, even less ways to make stuffty weapons more usable on higher difficulties.
Those changes sound exactly up the alleyway they are going with Payday 2.
However, in that same post, they did say some weapons were getting damage buffs to compensate for this loss

19
Games / Re: payday 2 megathread: swan song nerf
« on: January 15, 2018, 07:15:49 PM »
not sure if anybody else noticed, but in a post by Jules, they stated that they were outright removing specialized killing (30% dmg buff for silenced guns), and that HVT was taking its place in the skill tree, and Ammo Efficiency becoming a tier 3, and a new skill in the sharpshooter branch for tier 4

tl;dr New skill, changes to skill tree location for H.V.T. and changes to cost for  A.E., and no more flat 30% damage buff on suppressed guns

not implemented yet, but this will happen in the future

also i cant find a link to said post

20
Games / Re: payday 2 megathread: swan song nerf
« on: January 11, 2018, 02:22:07 PM »
Is no one going to mention that the Rocket Launchers and the Thanatos got pretty massive damage buffs?

21
Add-Ons / Re: Dark Bow - handheld artillery
« on: January 05, 2018, 04:10:18 AM »
wasn't there a weapon back in i think v19 actually called handheld artillery

22
Games / Re: Good headset for gaming
« on: January 04, 2018, 01:39:45 PM »
while I can afford all of these, I don't want to blow all my Christmas money on headphones.

whats the best "bang for buck" headphones?
edit: nvm I realized madcatz is back and making highly rated headsets for about 60 bucks, locking.

23
Games / Good headset for gaming
« on: January 04, 2018, 02:06:39 AM »
The one i got for christmas got forgeted up due to a really stuffty cord.

24
are there any good servers (other than cubecraft) that use 1.9 combat?
I prefer it over 1.8 combat due to it making not only new options for pvp, but putting near game-breaking strats into the ground (eg jitterclick)

25
Add-Ons / Re: Flip Mod (Player_PhysicsJump) [by Hata/tommybricksetti]
« on: January 02, 2018, 06:00:16 PM »
is there a version without jets

26
Hey pomp, I think I have a good idea for light tanks, if you make them, is to make them operable by one man, akin to strato's M1 Abrams.

27
Off Topic / Re: sephiroth shot up his school
« on: December 29, 2017, 12:17:40 PM »
I just got here
Flowchart pls

28
Off Topic / Re: if you could kill 1 blf user who would it be
« on: November 13, 2017, 03:03:52 PM »
I'd pick a dead user that way nobody has to die
Thorfin25

29
Add-Ons / Re: H&K ArmoryPlus - new weapons for H&K
« on: November 05, 2017, 01:39:00 PM »
I felt like the pack needed some more Soviet-era weapons. Technically, the TKB-517 and vz 58 aren't AK derivatives, although they're similar enough that I get what you mean.
Regardless, I feel like all of the weapons that are already in H&K would balance this out. You're obviously supposed to use them together anyway.
I understand
Just saying a gripe of mine.

30
Add-Ons / Re: H&K ArmoryPlus - new weapons for H&K
« on: November 05, 2017, 12:40:08 PM »
holy forget
these models are lovey

only complaint: Most of the assault rifles are AK's and AK derivatives.

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