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Messages - TeeJay

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31
Modification Help / Looping Schedules in TS
« on: January 16, 2013, 05:32:46 PM »
Im looking to make these chat lines repeat occasionally, and also delay in between each one.

1. Am I doing this right? Its my first time with schedules.

2. If a "loop" is what I'm looking for, how would I do it?


Quote

function delayannounce()

{

 schedule(1000, 0, "announce("You need to have 5 points to buy a gun! Use !buy for the menu!");");
 
 schedule(3000, 0, "announce("We hope you guys are having fun, and thanks for joining!");");

 schedule(5000, 0, "announce("Type !rtd and try your luck!");");

}


32
Music / Re: Jacksaunt's music, suggest songs here too
« on: January 15, 2013, 07:53:58 PM »
0:03 - 1:28 (or 1:04)

http://www.youtube.com/watch?v=dcSPK5yn9K8

please

34
Modification Help / Re: Detect how many kills a player has?
« on: January 13, 2013, 05:30:15 PM »
Well, oops.

I did a simple search, I found the commands needed.

EDIT: Sorry for locking

The solution I found for the give item was making a findclientbyname function called additem.

That didnt work well so I am going to try commandtoClient('useGun');

The solution for detecting the kills was using an if statement like:

if(%client.score >= 5)
  {
    //code
  }
else
  {
    //code
  }

35
Modification Help / Re: Detect how many kills a player has?
« on: January 13, 2013, 05:20:48 PM »
Server sided.

EDIT: It would also be helpful to have a server command to give a weapon to a player.

Never mind, found that one.

36
Modification Help / Detect how many kills a player has?
« on: January 13, 2013, 05:16:04 PM »
/title

How would I go about doing this?

37
Games / Re: What to get with $25 on Steam?
« on: January 10, 2013, 03:14:32 PM »
Any quake game until the 4th one is good.

38
Games / Re: I got a response from Nintendo about the SM64 Beta.
« on: January 10, 2013, 03:09:06 PM »
Oh hey, we found Jason.
Guess he's working in customer service now, quite a step up from being chased around by a guy yelling "X"

"ECKS ECKS ECKS!!!"

"wat"

39
Games / Re: I got a response from Nintendo about the SM64 Beta.
« on: January 10, 2013, 03:04:08 PM »
That's pretty damn cool. I like when big companies answer to their fans. What is super mario 64 beta? A new 3DS port?

Back in 1995, at Spaceworld they showed off a cartridge of a beta version of Super Mario 64. It was really neat, and I love it.

You can look up videos on youtube of it.

40
Games / I got a response from Nintendo about the SM64 Beta.
« on: January 10, 2013, 02:59:58 PM »
Quote
Hello,

 

Thanks for contacting us. It sounds like you are a very devoted Mario fan. At this time, a Super Mario 64 beta game  has not been announced for release here in this market.  For this reason, I am unable to send a copy to you. More importantly, we do not have any information that tells us this game will or won’t be announced, but I will pass along your comments to the departments which make those decisions.
   
We often hear from excited fans asking if a particular game is going to be announced.  I don’t want to dampen any excitement you feel about the game, but I want to make it clear that until Nintendo makes an official announcement of a particular game there is nothing we have to share about it—regardless of any rumors you may have heard or announcements from Nintendo subsidiaries elsewhere in the world.
   
If or when we do make an official announcement about releasing a Super Mario 64 beta, we will share all the exciting details on our website (www.nintendo.com).  Until that happens, we appreciate your patience and ask that you continue checking the website.
 
Sincerely,

 

Jason Smith
Nintendo of America Inc.

Dont even bother trying to beg folks, but they will

"pass my comments to the departments"

41
Drama / Re: Sandwichforget - Mass posting research
« on: January 07, 2013, 06:59:03 PM »
c-c

could we have some proof, like a blacked out link in chat with reactions

can we  :panda:

42
Gallery / Re: Hey Ben *Video*
« on: January 07, 2013, 03:25:30 PM »
Oh, I thought it would be some recreation of that one zelda creepypasta.

43
Off Topic / Re: What if everyone on this forum went to the same school?
« on: January 06, 2013, 04:01:14 PM »
Goodbye, arms and legs.

Also, there would be a BL_ID Nametag, new kids would spray paint everyone, Kalph and Ephi would kill each other,
we would be semi good at sports, but we'd have to use a wrench and spawn a ball, most questions would have irrelevant answers,you could get suspended for being dismissive, people would carry guns into school because they believe we're in a minigame, and so forth.

Oh, and dont forget week suspensions or being expelled. (week ban, permaban)

44
Gallery / Re: I built some terrain
« on: January 06, 2013, 03:08:39 PM »
lovey. VERY.


mm

45
Theres the /stereo mod for vehicles and a lost /boombox mod for players, I have both.

Hes asking for a version that works with the RC sapper, not a link to the vehicle or player ones.

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