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Messages - JJJMan4

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511
Building is actually giant loaf of sliced bread.

512

We should have a Kazotsky Kick party up here

513
Gallery / Re: ►►► Blockland Avatars
« on: August 18, 2015, 11:29:00 PM »

Hey look it's clickable.

514
Gallery / Re: Video - Secure. Contain. Protect
« on: August 18, 2015, 11:27:04 PM »
No wonder there's containment breaches every loving week.

515
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 18, 2015, 08:44:31 PM »
This is currently what happens when you fall into a pit.

-snip-
Hilarious, love every update you post on here.

516
Honestly having too hard of a time to make these darn houses so I'm considering dropping them. I do have another idea for an aesthetic:


517
Hey! Remember that 5th comic of the bi-monthly series? Me neither.

518
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 18, 2015, 02:57:18 PM »
So in the case with these chasm rooms, the runes/symbols on the floor can be unavoidable?

519
Never overuse emotes, in fact, you're better off not using them at all. I've done this too...

520
General Discussion / Re: Yoke & Faraday's Bounty Hunter! (Up & Running)
« on: August 16, 2015, 11:49:45 AM »
I'm so confused with this lol.
My fault for assuming everyone knew, here ya go: https://www.youtube.com/watch?v=PkXURo_l1xo

521
Off Topic / Re: itt: it's 2007
« on: August 16, 2015, 01:55:24 AM »
that new iphone thing looks pretty sweet; the future is upon us guys!
It's not going to catch on you geek

522
Off Topic / Re: itt: it's 2007
« on: August 16, 2015, 01:24:34 AM »
They loving delayed Super Smash Bros. Brawl again to 2008.

523
Here's 5 houses I made all with different designs, I wouldn't be surprised if some of these were meh.





524
Off Topic / Re: itt: it's 2007
« on: August 16, 2015, 12:41:37 AM »
Obama 2008

525
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 15, 2015, 09:26:49 PM »
-snip-
I made it so when you're locked in a room you can break the doors, this is to prevent situations where you get locked out of a room through a teleport script.

This also makes it hilarious if your friend is trapped int he room fighting monsters and you're desperately trying to get to him.

Though it's probably going to have to take a lot more hits to destroy in future versions to balance out running.
Oh man I can imagine playing with my friends, maybe 2 are focused on the door while the others are so loving desperate to hold back the monsters praying the door to open.

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