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Messages - JJJMan4

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526
General Discussion / Re: Yoke & Faraday's Bounty Hunter! (Up & Running)
« on: August 15, 2015, 04:51:27 AM »
I couldn't resist, too bad I misquoted it.

527
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 15, 2015, 03:49:58 AM »
Simply wondering is all, but do you have ideas for bosses you haven't necessarily started to make? You don't have to go in detail, a simple yes or no should be enough.

Also, any future plans to customize how the host wants the dungeon generated? (Set number of floors, difficulty, etc.)

528
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 14, 2015, 12:02:21 AM »
I'm going to also add support for bottomless pits and fire pits, but I'm not sure how to balance those out yet. As I don't think a one hit kill would be fun.
You could just make them spawn back near the pit with less health, like the Legend of Zelda.

529
Got around to building one decent looking modern desert home... after 3 tries. This is going to take a while. No I don't hate building them, it's simple hard for me to build them is all but I like the idea of using them for the track.

530
Creativity / Re: Drawings Megathread
« on: August 12, 2015, 07:27:43 PM »
well which hand do you write with, then
Also my left, albeit my handwriting is crap.

531
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 12, 2015, 06:48:22 PM »
how about grabbing enemes and throwing/mashing them into walls wrestler-style, and having both the enemy and the wall take damage?

something like this?
Finish them off Hulk Hogan style, brother

532
Creativity / Re: Drawings Megathread
« on: August 12, 2015, 05:47:03 PM »
left-handed sketch on iscribble
[-snip-

and then i tried to color it with left hand too but i gave up and switched back to right
-snip-
I actually draw with my left hand, I probably wouldn't even come close if I drew that with my right hand.

533
Lets make the desert a little more "real"
Howsabout something sorta like this type of building but better?

534
Double-post but...

Thinking about adding these beauties around the canyon.

I don't think I've seen a single build with pueblos now that I think about it...

535
Actually no sorry.
In that case I literally just finished it and am hosting a server to mess around, get suggestions, and find exploits on the map.

536
Games / Re: The Forgettable Dungeon( Online Co-op Roguelike )
« on: August 10, 2015, 10:05:44 PM »
Oh hell yeah I'll pay whatever gets me a pre-order. And possibly beta-access.

537
Those look fine, I say keep them, maybe the onerandombrickpack's octagon bricks could help.
Can they be used for the gamemode? If so then hell yeah I'll use it.

538
Getting near the end of Rock Canyon (About 80%-ish) but I come yet again for suggestions hopefully for the last time.

First and foremost, Should I put in the starting area I had for Bingo Hills here in Rock Canyon? It had the names and such on it.




And also opinions on the cacti? These were the best design I could find, mod-terrain feeling too big for my liking. Or should I remove it all together?

539
Trying out some geysers for the track, I can see why Farad stuggled to make them launch the player considering I can't get them to as well.

540
Creativity / Re: Lego Stuff
« on: August 07, 2015, 08:52:55 PM »
Just curious, do any of you guys use Bricklink?

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