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Messages - MonkeyFunkyMonkey

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46
EZM?Right now it just selects from all weapons, with a blacklist. I could pretty easily make it work with my addRandomItem mod.
I assume he means endless zombies mod.

47
It's paintable.Suggestions?
I think the box just looks too smooth in the game its more worn and you can tell it's made from wood planks. There are also ropes to grip the box on either side if you want to add those. This video showcases all of them through the black ops series https://www.youtube.com/watch?v=z2URIFbCv_Y 3 if you havent seen it already. But honestly not that big a deal just a suggestion.

48
Pretty cool. Those barricades are ugly as dirt though.

EDIT: Progress.


Lookin good the box looks kinda off though it is a more brownish color and the lid could use work. And boomsticks idea about implementing the traps sounds cool aswell that may be better done with events though. Buildables would be neat but maybe just the shield if anything. Of course the focus should probably be the core mechanics right now though.

49
Hologlaxer has made a mod aswell. He had a national socialist zombies server open today he has barriers, perks, the score system, rounds and buyable doors and weapons all functional. I recorded a video here. Not everything in the gamemode is finished but its a good start I'm not sure if he plans to release the mod but hopefully we do see a public cod zombie mod released eventually. Blockland has a lot of potential for custom brick-built zombie maps

50
if you guys recreate  bo zombies in blockland I  will play this every day
I stumbled on this a few days ago https://github.com/ltjamergaman/blockland-cod-zombies-mod I haven't looked at setting it up though but it already has a fair bit recreated.

Not to mention we already have two great zombie maps thanks to Jes00!

This has been requested so much since literally 2009 but it's never been completed. Alot of stuff has been completed already though. The raygun and thundergun along with DrenDran's bo1 pack but probably remastered to fit the gamemode more and because they're both pretty old. I think this gamemode would be really fun hopefully you end up creating it Jes.

51
Block-party isn't the only blockland-like project aswell

52
A month is a little long maybe 2 weeks with a sale but I'd be so down for this

53
Suggestions & Requests / Re: ed, edd n' eddy sound effects
« on: June 20, 2018, 09:31:26 AM »
The zip file is corrupted on my end wont even open.

54
General Discussion / Re: Blockland Glass Hosting Service [Guests!]
« on: June 11, 2018, 01:05:44 AM »
Didn't wanna bump the thread but you didn't reply to my pm. How do I purchase a server with bitcoin?

55
Games / Re: homebrew, coming soon to a switch near you
« on: June 06, 2018, 04:09:33 PM »
VBA-Next is also a gba and snes emulator. I'm confused on how to import saves and cheats though.

56
Games / Re: homebrew, coming soon to a switch near you
« on: June 05, 2018, 10:17:38 PM »
this post seems bannable
Not sure how team xecuter stuff isn't just for piracy. It has homebrew capabilities aswell and the option of sending the homebrew payload without the need of a computer.

57
Games / Re: homebrew, coming soon to a switch near you
« on: June 05, 2018, 07:38:38 PM »
I've ordered my sx pro. Team Xecuter is legendary in the scene and I know they do good work :)

58
Holy forget I have a server on that screenshot that was like a week after I got the game.

59
Off Topic / Re: Butch Hartman leaves nickelodeon
« on: February 09, 2018, 11:50:42 PM »
the fairly odd parents: channel chasers special was sweet as hell, it is still really memorable to me for some reason.
< it came out 14 years ago
You really sleeping on the best episode of all time.


17 years old in a month from now

60
Games / Re: PUBG
« on: January 05, 2018, 02:18:41 AM »
-snip-
I had the same issue about ram maximization and I had 8gb and a gtx 1070 and the game kept crashing I had to upgrade to 16 to fix it but I'd say it was worth it.

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