Hello blockland Ive decied to join the fourms to show a cp I am working on called Mudpit. Mudpit is a classed based attack/defened map set in a abandoned junkyard place, more like how some of the areas were in Borderlands. With a combination of some TF2 gameplay elements, High and Low areas, Natural hazards, and special events, I hope that it will be a great time for you playing it as I have creating it.
Gameplay:
Its a simple attack/defend map, since i rarely see any around blockland servers I decided to make one. One team attacks and the other will defend but with little choices. You see the 3 points are each blocked off by a gate wich will open or close depending on who has the capture. Example: attacking team gets point A so Point A closes off to the defenders while B opens up for both.
Classes:
* These are not the final results!
Assualt: Assualt rifle, Pistol, Shovel
Gunner: Heavy machine gun, shotgun
Sharpshooter: Sniper rifle, SMG, Hand grenade
Sabetuor: Revolver, Knife, Cloak, RC car
Builder: Dual barreled shotgun, Welder, Controller, Sentry gun, Pistol
Gurrellia: Rocket Launcher, SMG, Hand grenade, Machete
Runner: Auto Shotgun, Dual Pistols, Ice axe
Unlockables:
Builder: Sawed off dual barreled shotgun
Sharpshooter: Crossbow
Gunner: Minigun
Sabetour: Desert Eagle, Cloak and dagger
Gurrellia: Grenade Launcher
Runner: Scattergun, Sandman
Assualt: Healing Gun
Events:
I thought it would be nice to have some events in the game like a explosion, or a pit opening up, machinery moving, cranes falling down... These will be activated by winning, losing, capturing, or at random
Point A (Scrapyard) 0%
Point B (Shipping and Factories) 100%
Point C (Still naming...) 100%
Day 1:
Day 2:
Tell me what you think please be nice :C