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Messages - Frostbyte

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46
Add-Ons / Re: [Vehicle] Technical / Heavy Machine Gun
« on: December 10, 2017, 12:55:23 PM »
Can you reproduce it? I've been battling with this stuff for a while and I have little idea what's causing it. Seems totally random
I tried jumping on the gun numerous times and it didn't do it, I did jump in the gun on the technical before though, maybe that has something to do with it?

47
Add-Ons / Re: [Vehicle] Technical / Heavy Machine Gun
« on: December 09, 2017, 09:16:38 PM »
Hey having a big issue here where for some reason entering the gun makes my screen white and then my game crashes

48
Add-Ons / Re: [Vehicle] Technical / Heavy Machine Gun
« on: December 08, 2017, 08:07:48 PM »
Will you reskin this with some older MGs? Or maybe some kind of mounted minigun?

49
Does the old ass rifle stop at a certain range? I tried shooting very far with it and didnt see the bullet hit unless I aimed a little closer.

50
Add-Ons / Re: [Vehicle] Helicopter Gunship (attack helicopter)
« on: November 25, 2017, 11:17:53 AM »
Yeah the technical will come out eventually, what I'm actually working on is two mounted guns, one inspired by a Browning M2, and another one inspired by a DShK, that will both come out in the same add-on. I also want to do something based on a GAU-19.

I'll aim to have it done soon but DTS and DSQ are loving hard to work with sometimes
Maybe something old school like a vickers and or maxim? Hell some ww2 stuff like an MG42 would be rad too for WW2 servers.

51
Add-Ons / Re: [Weapon Pack] SWeps v1.3 [Swollow + Arekan]
« on: November 24, 2017, 02:01:09 PM »
So not sure what caused it or if anyone else gets this but enabling these also enables the teir tactical guns with the same name.

52
Add-Ons / Re: [SWep Mod] Grenade Launcher v1.01
« on: November 24, 2017, 01:58:11 PM »
Finally something explosive from your pack!

Any plans on hand grenades or rocket launchers?

53
Add-Ons / Re: [Vehicle] Helicopter Gunship (attack helicopter)
« on: November 24, 2017, 01:57:25 PM »
I love the heli alot but I really want that mounted gun alot more.

54
Off Topic / Re: Honestly, forget Jim Sterling ("Commentocracy")
« on: October 04, 2017, 12:36:58 PM »
Wasn't there something recent about him being an actual cuckhold? or is that just a meme, then again I wouldn't be surprised.

EDIT: Re-read that big post, lol.

55
Add-Ons / Re: Filipe1020 Add-Ons Topic - TM2 Lagoon Car! (Pg.52)
« on: October 03, 2017, 10:29:18 PM »
If you colour it black, is it a Black Lagoon?

56
Add-Ons / Re: I guess this is the new Tank Topic
« on: October 03, 2017, 12:07:43 PM »
eidelweiss is an incredible tank model, and im sure the lesser tanks would also look great in BL

valkyria chronicles as a whole has top tier art
Agreed, I was gonna post the other ones too but I didnt wanna spam the page.

haven't played it, sorry
It's fine man but you could still try to make a model of some.

Also will you be redoing your ww1 tanks? I'd love a mark 4 with moveable dual cannons, even if they go through the tank...

57
Add-Ons / Re: I guess this is the new Tank Topic
« on: October 03, 2017, 01:02:35 AM »
Hey pomp, your a weeb that likes tanks right?

What about Valkyria Chronicles tanks?


58
Add-Ons / Re: I guess this is the new Tank Topic
« on: October 02, 2017, 11:30:27 AM »
Thank you Pomp you wonderful bastard.

Will you be remaking your old tanks too like the Ratte and Maus?

59
General Discussion / Re: Add-Ons for a Community made Update
« on: June 24, 2017, 12:08:04 PM »
The one problem: Badspot is going to ignore us.
Yeah no doubt, I mean if he doesn't want to, or can't work on BL anymore though he could atleast let the community update it every now and again with him dropping a big update once in a while.

60
Add-Ons / Re: [Weapons] Half-Life 1 Weapons Megathread
« on: June 22, 2017, 03:01:15 PM »
Could we get an M4 version of the SMG like in the HD remake? Just a diff model with the same script.

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