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Messages - Frostbyte

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781
Off Topic / Re: Bad/weird stuff you see on deviantArt - Megathread
« on: July 31, 2014, 06:32:23 PM »
GUYS. GUYS.

THERE'S A VIDEO ON YOUTUBE SOMEWHERE.

IT'S STARFOX VORE. WITH THIS GUY BEING EATEN BY KRYSTAL IN HIS BACKYARD.

I REALLY DON'T WANNA POST IT BUT ITS PRETTY MUCH THREAD WINNING GOLD.

782
Creativity / Re: Source Filmmaker Megathread
« on: July 31, 2014, 06:27:49 PM »
Anyone know why particles dont show up, even when I do the pull timeline backwards fix?

783
If this has them ripping on wiggers I am sold.

784
Im curious to see how this is going to go.

Also the comments section.



Oh no not the 90's kids!

785
Never forget.


786
Off Topic / Re: Bad/weird stuff you see on deviantArt - Megathread
« on: July 31, 2014, 03:34:04 PM »


BASES WHY.

787
Off Topic / Re: Bad/weird stuff you see on deviantArt - Megathread
« on: July 31, 2014, 05:07:56 AM »
Ah so this was the yoshi fandom Narko555 told me about.

788
Dat background detail though.

Looks like I gotta step it up with drawings.

789
Modification Help / Re: Reviving an old mod of mine (Buildings!)
« on: July 29, 2014, 11:58:46 PM »
What you can do is use this video: http://www.youtube.com/watch?v=2lntiVQI_k4
Then use Audacity to record the sounds and then cut the video to the parts you want as sounds.
Or second, use an online youtube video downloader to get the sounds you want (some of them allow you to download clips of one part and then in another part. ex. 0:11 - 0:22).
Third, I could personally record the entire video in Audacity and you tell me which clips you want for the sounds.
Yeah I was gonna use one of these vids, shame they dont really have the mounted gun I wanted but I could rip it from another video.

790
Modification Help / Re: Reviving an old mod of mine (Buildings!)
« on: July 29, 2014, 07:12:26 PM »
Very glad to see you have big plans and ambition for the project. :)
Yeah, although I don't wanna get too carried away with ideas XD

Btw I'm having some trouble with sounds, you see after playing Far Cry 3 I realized alot of the guns sound, pretty kick ass and wanted to use them for this (especially the heavy gun sound ooooh yeeeeahhh...) but I can;t find a download for them and I don;t have the game for PC so i can't extract them.

If any of you guys know where I can get em please tell me, I've looked on google and had no luck :c

791
Modification Help / Re: Reviving an old mod of mine (Buildings!)
« on: July 29, 2014, 06:09:04 PM »
First of all, been watching this mod since day 1 and love every bit of it.
Second, since this has the Vietnam War tone to it, might there perhaps be Viet Cong or rather any differentiation of teams in terms of uniforms and/or weaponry?
Funny I was just thinking about different team skins and stuff earlier.

Yeah once the main Vietnam era looking mercenary guys are done I will add some skin packs that you can use in a mini game, Vietcong or Guerrilla looking guys will be the first priority skinpack.

So say we had a GUI for this, and when making the teams you could choose from what skin pack you wanted to use.

Of course I'll put in some WW2, Cold War (NATO aswell), and some modern stuff but I'm also gonna include some unique stuff from some games like Max Payne 3's hire a thug corrupt police army, and Wolfenstein: The New Order's Dieselpunky national socialist's (because who doesn't want to defend the 50s American suburbs from the occupying national socialist Army?)

Although this stuff won't be coming out until the main part is done ;)

792
Modification Help / Re: Reviving an old mod of mine (Buildings!)
« on: July 29, 2014, 05:33:53 PM »
Holy stuff that sounds rad.
Is there an estimated host date for a betatest or something?
No actual betatest day or anything but seeing as how I've gotten a bit farther with stuff it may be popping up soon.

I suppose at this point everything could be ingame, but we'd just have t-posing models.
Actually... maybe I'll mess with that...

793
Off Topic / Re: Bad/weird stuff you see on deviantArt - Megathread
« on: July 29, 2014, 04:53:27 PM »
you know it's bad when mr man doesn't approve
It's his weakness.

LOAD UP THE FROZEN VORE CANNONS.

794
Modification Help / Re: Reviving an old mod of mine (Buildings!)
« on: July 29, 2014, 04:41:10 PM »
reminds me so much of classic ace of spades
I was inspired by that actually when I first tried.

So have I told you guys what me and Alphadian talked about a few weeks ago?

Were gonna be having buildables for each class, no sentry guns though but you do get a very deadly heavy machine gun.

We talked about stuff like medical stations (heal you in a radius) sandbags, defensive, and offensive structures, sniper encampments, ammo caches.

Oh and radar stations but I'll go into deal with that later ;)

795
Off Topic / Re: loving kids today I swear to god
« on: July 29, 2014, 03:32:59 AM »
If you said you were gay and then you beat them up they'd be so embarrassed they never bother you again.

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