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Modification Help / Re: Temporarily changing node colors with a projectile
« on: June 29, 2015, 06:17:52 AM »You cant actually get the node that the projectile hit, as it hits the collision box, not the model. The paint can projectiles just estimate based on z offset, eg if its less than 0.15, then change the feet colors, etc. You'll have to find these values yourself, or you may be able to call the paint projectiles function which handles this (which is probably the better option).That's a good idea, I'll do it tomorrow; it's rather late and I'm going to bed. For those wondering, this is the add-on I'm creating.
Run a trace, spray someone, and see what function handles it.