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Messages - TristanLuigi

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8206
Off Topic / Re: Going back to full time public school
« on: January 12, 2014, 11:46:07 PM »
Who are you an alt of, probably someone recently banned from stupidity?
Marble Man?

8207
Off Topic / Re: Going back to full time public school
« on: January 12, 2014, 11:45:05 PM »
The reasons you gave for being homeschooled seem like you should of been in public school the whole time. What you were doing wasn't normal at all, and reducing your ability to socialize with people seems like an awful idea.
I think what he needed was a psychiatrist. That is seriously, SERIOUSLY not normal.

8208
Off Topic / Re: Going back to full time public school
« on: January 12, 2014, 11:41:41 PM »
I was really bizarre in my early years.

Preschool: I threw chairs across the room.

Kindergarten: I spit on kids (parents got flamed for it), drew disturbing pictures in my journal, crawled under the lunch tables and started hitting the principal's legs, had to be seperate from the other kids due to bad social interactions (touching their work, taking their things, etc)

1st grade: Removed from school for a taste of homeschooling

2nd grade: Moved out of state and went to a new school. Flipped birdies in front of the teacher when I saw other kids do it, apparently swore (I honestly don't remember that though), my parents probably helped through my schoolwork more than I did cause I didn't do homework or listen in class, harassed kids by copying them, etc

So yeah...

I think I've grown out of it now  :iceCream:
How is it physically possible to suck at being part of a functioning society this much?

8209
Bricks are removed in order for new vehicle physics
Gravity is removed in order for new vehicle physics

8210
Off Topic / Re: On a scale of 0.1 to 1, how stupid is the above user?
« on: January 12, 2014, 11:01:14 PM »
Let's do percents instead.
43%.

8211
Wait a few years until puberty happens. It's why I have 3 unfinished LPs on my channel - I recorded one episode and realized my voice is annoying and nobody will want to listen to it. Also, I would suggest recording several videos at once and then watching them. Ask yourselves these questions:

‣ Do I like this video? (If you don't, just don't upload it.)
‣ If this was not my channel, would I subscribe? (If you wouldn't subscribe, why would others?)
‣ Do I see myself investing hours and hours of time into this series? (If you are making a series, commit to it. Also why you recorded several videos.)
‣ Is there ever a point where I am not talking about anything because I don't have anything to comment on? (If there are, you need to more actively think about the fact that there      are people watching.)
‣ Is my content original - have other people done it? (It's not the end of the world if it isn't, but it will seriously help you if it is.)
‣ If not, is there something that makes my videos better than theirs? (If the answer is still no, then it should at least be on par; if it's worse, why would anyone watch it?)

Finally, don't be hard on yourself, and there's nothing like trying (and possibly failing miserably). There's nowhere to go but up!

8212
Off Topic / Re: loving midterms
« on: January 12, 2014, 10:43:58 PM »
Maybe he is south of the equator lol
Lol, forgot about that.

8213
Off Topic / Re: Impressive Taco Bell drive thru
« on: January 12, 2014, 10:43:28 PM »
Fun fact: Hard taco shells don't even exist in Mexico. We invented them because ???.

8214
We abandoned v##, we now work with revisions.

8215
Off Topic / Re: loving midterms
« on: January 12, 2014, 10:40:03 PM »
My school starts in 23 days :p
wha-?
When did you start vacation? Did you even get Christmas off?

8216
Suggestions & Requests / Re: How vehicle physics can be improved
« on: January 12, 2014, 10:39:11 PM »
Vehicle physics can be improved easily.  I have some ideas that could easily fix them.
1. Vehicles can constantly send raycasts and detect any nearby bricks, players, and vehicles. If any of those entities are detected, it will prepare to play a crash animation. All a crash animation will do is, when the vehicle smashes into an entity, it will play a sound and the vehicle will spawn some oil emitters for 2 seconds, and then they will go away.
Doesn't actually affect physics at all, and with lots of vehicles this can be laggy - one raycast constantly isn't too bad but having several per tick per vehicle is going to put some weight on the server.
2. All vehicles are actually mountable bots, that can climb hills, and play animations as they are moving, like wheels moving, turning, all of that stuff.
A lot of  add-ons already do this: default Rowboat, Pandan's bike, and more. The problem is that it makes them always vertical, so they can't flip or roll.

8217
Gallery / Re: [VIDEO] Click adventure thing [?]
« on: January 12, 2014, 10:32:19 PM »
Use a poll website and at the end of the videos, leave a choice to, I dunno, enter the car or go through the door. After a day, whichever got more votes goes next. Or you can just branch the paths and make every possible path (works better if you have situation that are different but leads to the same thing).

8219
Floor 589 is the north that airplane into the crash tower.

8220
Forum Games / Re: The stuffty Superpower Game
« on: January 12, 2014, 10:23:11 PM »
But the fact that you have that power makes you abormal, contradicting the power and creating a paradox that sucks you into a black hole.

Speaking of black holes, the ability to ignore gravity if I want.

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