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Messages - TristanLuigi

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9361
Gallery / Re: Two Brothers in a Room (Black and White pics)
« on: September 05, 2013, 02:39:24 PM »
2guys1cup

9362
Modification Help / Re: Problem with colorset
« on: September 05, 2013, 02:36:57 PM »
Also, the first column is too bright and the next 3 have far too many similar colors.

9363
Suggestions & Requests / Re: Orbital Satellite weapon
« on: September 05, 2013, 02:35:02 PM »
NukeTF, Jesus Christ, can you use punctuation and capitalization? I can't tell where one sentence ends and one begins.
your version works like nothing how i want its nolonger my idea
Stop loving whining, he made something for you, be grateful.

9364
Creativity / Re: i like coloring things in eye-searing colors
« on: September 05, 2013, 02:31:40 PM »
;_;

9365
Off Topic / Re: over 50k posts
« on: September 05, 2013, 02:26:52 PM »
Blockland ID:   26659
Posts:   2656 (2.799 per day)
Holy crap, after this I need 2 more posts to get my ID missing one digit.

9366
Modification Help / Re: Blender?
« on: September 05, 2013, 02:24:05 PM »
Play with stuff for a few minutes. I found that that's the best way to figure out Blender. Once you've spent 10-20 minutes playing with it, you can look up a tutorial for the things you missed.

This is pretty much how I'm learning Blender: do random stuff to find useful things, and if you're actually trying to do something look up a tutorial.

9367
Off Topic / Re: Granddad just died.
« on: September 05, 2013, 02:18:54 PM »
I never knew what it was like to have grandparents. My grandparents on my dad's side lived in Canada and only spoke French, so I didn't really know them, and while I saw them a few times, it's pretty hard to get to know someone personally when you can't even talk to each other. On my mom's side, my grandma died before I was born and my grandpa was kind of a creep that went missing a while ago, and I literally saw him once in my life.

Sorry for your loss :c

9368
Off Topic / Re: when i lay on my back i get itchy
« on: September 05, 2013, 02:08:17 PM »
I thought this was super common.
This happens to me if I take my shirt off when I sleep but I usually wear a shirt when I sleep.

9369
Off Topic / Re: Sorrels birthday!! yay happy so wow
« on: September 05, 2013, 02:06:25 PM »
Happy barfday.

9370
Off Topic / Re: teacher puts dog collar on students after watching up
« on: September 05, 2013, 02:03:27 PM »
I don't see a problem with it.

9371
Forum Games / Re: Humanity's Future - need people
« on: September 05, 2013, 01:25:18 PM »
The Luna'i instead cannot appear near Europa because its wiring is still being adjusted, and Arcrionic Generators reworked.  If it was to teleport next to Europa, it and several of Jupiter's moons would be pulled in.  However, we can shuttle over Stellastrian Scientists.  The Deresankt teleports to Europa, and the party begins.
Hell yeah.
TE scientists begin to work on a project with the code name: "Fishhook"
I am intrigued :o

9372
Come on, have we died already?

9373
Environment Files / Re: Blocko Space
« on: September 05, 2013, 01:05:02 PM »
The Earth looks like green blobs smeared on blue, and it's far too flat with no lighting.

9374
General Discussion / Re: What is your idea of a perfect server?
« on: September 05, 2013, 12:45:54 PM »
A unique, non-RP challenge or an interesting mix of gamemodes (like Race for the Wool in MC) with good admins, players, and z good build.

9375
Suggestions & Requests / Re: give me ideas for ridiculous enemy types
« on: September 05, 2013, 12:34:30 PM »
Ghost Pyro - Flamethrower, duh.
Poltergeist - Spawns a brick-shaped vehicle and chucks it at you.
Scary Ghost - Carries a haunted jack-o'-lantern that fires projectiles that cause you to tumble/stuns you.
Sneaky Ghost - Has a cloak and dagger.
Slimer - Nuff said.

Bosses:
Stay Puft Marshmallow Man - A giant, humanoid marshmallow. Spits marshmallow blobs at you that slow you down and deal damage. Takes a lot of hits.
Golem - A bunch of random parts & bricks stuck together. Can spawn ghosts or launch stuff at you.
Hades - God of the Underworld! Spawns a metric forgetton of ghosts and launches the Elemental Spellpack's darkness projectile.

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