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Messages - [AoE]

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31
Clan Discussion / Re: [AoE] - "Jail Mod Complete/Jail being constructed"
« on: February 10, 2011, 06:08:01 PM »
Anouncment:
I will update the topic on week ends. School is keeping me from updateing during the week.
If it is improtant I will post during the week.
Warning - while you were reading a new reply has been posted. You may wish to review your post.
Um no...

32
Clan Discussion / Re: [AoE] - "Jail Mod Complete/Jail being constructed"
« on: February 08, 2011, 06:22:41 PM »
This is what I mean by the OP looking messy and forced line breaks.  This is what I see on a standard sized monitor.  Not just for forum rules, this goes for pretty much the whole OP.
oh i see, ok I'll fix as soon as i can, thanks

33
Clan Discussion / Re: [AoE] - "Jail Mod Complete/Jail being constructed"
« on: February 08, 2011, 05:59:02 PM »
Start with melee weapons.  Move on to guns.  Learn animations. Go back to melee weapons, and put some animations on them, then animate guns.  Once you feel like you know blender backwards and forwards, make a unique vehicle.

That is the strategy I reccommend.

ok thank you

34
Clan Discussion / Re: [AoE] - "Jail Mod Complete/Jail being constructed"
« on: February 08, 2011, 05:33:09 PM »
what is a good modeling project to begin on?
I've started playing with blender and I could use some help.

35
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 07, 2011, 09:01:42 PM »
Can I have his spot on the admin list?
yes

36
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 07, 2011, 06:55:48 PM »
hey, Red Panda IS PsychoDuck
ID - Old Name - Current Name - Last Used Old Name
so wich one should I get rid of?
also I'm working on the clan add on thing, thanks

37
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 06, 2011, 11:36:08 PM »
If we do skylights all arount the edge, then we can cut the roofing space we need to do by a third.

By skylights, I mean the ramped windows.
your a genuis and an admin now :)

38
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 06, 2011, 11:12:34 PM »
wait till its finished then give me the pics and ill make an official topic for it.

man the roof is gonna be a pain in the butt.

39
Clan Discussion / Re: new Parkour clan!
« on: February 06, 2011, 09:29:45 PM »
FAIL!

40
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 06, 2011, 09:24:34 PM »
lookin good

41
Clan Discussion / Re: Making a clan.......
« on: February 06, 2011, 03:46:24 PM »
You know, if you had a good layout like, take mine for example, thats a good one, inclue logo's and a rank list, also a clan type, and a purpose, there
your old logo looked better

42
Clan Discussion / Re: [AoE] - "Jail Mod Complete"
« on: February 06, 2011, 01:52:39 AM »
Whether or not the build has been started, these events need to be integrated into it.

I'll make sure they do

43
Clan Discussion / Re: [AoE] - "Jail Complete, Alpha Testing Clan only"
« on: February 06, 2011, 01:37:25 AM »
Hey, um, do we have a build to host this on, or should we start that like, right now?

i'm perrty sure there is a build and if not there will be soon.
PinkGeek really needs to get on forums more often

44
Clan Discussion / Re: [AoE] - "Jail Complete, Alpha Testing Clan only"
« on: February 06, 2011, 01:27:31 AM »
^ Holy !@#$ Nice!

45
Clan Discussion / Re: [AoE] - "Jail Complete, Alpha Testing Clan only"
« on: February 06, 2011, 12:35:37 AM »
"Nexus" What is your Bl_ID number?

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