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Games / Re: Sonic the Hedgehog Megathread | Home of the Brobotniks
« on: August 23, 2014, 11:25:03 PM »PC versionThat's the same port.
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PC versionThat's the same port.
i think if metal sonic was in the only difference is that he has a variation of a final smash and that his down b is an infinite version of zelda's neutral b but can move around slightly.All of his A moves would be the same, but his B moves would all be different.
OK so the IOS version is okayName one Sonic CD port better than it.
It is also used for non Mii Plaza games.
For example Animal Crossing: New Leaf sends a copy of your house to people you streetpass and vice versa for you to check out, and also buy items from.
And Pokemon Mystery Dungeon uses it to provide items to strangers.
Plus Pokemon X/Y uses it for something I can't recall.
There are a whole bunch of games which utilise it in some way or another, plus 3DS apps, like Letterbox (although that might have changed after the whole Letterbox kerfuffle. Not sure).
And some games use streetpass to allow you to fight a bot with their items or send you their high score or something.
The mobile and the PC versions are the same dumbassWait, they ported Taxman's version to PC? I had no idea. Did they do the same with Sonic 1 and 2?
what even is streetpass?Streetpass is when you are near someone else who has a 3DS and later you get to play games with their mii in the mii plaza. And some games use streetpass to allow you to fight a bot with their items or send you their high score or something.
am new to 3dsing
it came with every other game thereOh, I see. Get the mobile version then.
oh and starfox 64 3dDo a very nausiating barrel-roll.
import java.util.Scanner;
public class CoordSpace {
// Defining class "Point"
public static class Point {
int x;
int y;
int z;
String name;
// Creating void method called "translate" used to add to the x, y, and z variables
void translate(int px, int py, int pz) {
x += px;
y += py;
z += pz;
}
// Creating void method called "coordinates" used to print the Point's current location
void coordinates() {
String orderedTriple = "(" + x + ", " + y + ", " + z + ")";
System.out.println(orderedTriple);
}
}
// Defining method "InputLine"
public static void InputLine() {
// Prompting the user to input a command.
System.out.println("Please input command. Type 'help' to see a list of commands.");
// Assigning user input to string "command"
Scanner input = new Scanner(System.in);
String command = input.nextLine();
if (command == "help") {
System.out.println("add -- Adds a point to the space.");
System.out.println("remove -- Removes a point from the space");
System.out.println("list -- Lists all points");
System.out.println("exit -- Exits the program");
} else if (command == "add") {
System.out.println("Please enter the name of the newly created point");
command = input.nextLine();
// PLACEHOLDER create a point and set variable name to the previous input
System.out.println("Please enter x axis coordinate for this point");
command = input.nextLine();
// PLACEHOLDER add an x coordinate to the previously mentioned point
System.out.println("Please enter y axis coordinate for this point");
command = input.nextLine();
// PLACEHOLDER add a y coordinate to the previously mentioned point
System.out.println("Please enter z axis coordinate for this point");
command = input.nextLine();
// PLACEHOLDER add a z coordinate to the previously mentioned point.
System.out.println("Your point has been added to the space");
} else {
System.out.println("Invalid command");
}
}
// Defining main method
public static void main(String[] args) {
// Creating new Point called "origin" that lies at the coordinates (0, 0, 0)
Point origin = new Point();
origin.x = 0;
origin.y = 0;
origin.z = 0;
origin.name = "Origin";
InputLine();
}
}
Okay, so I made this little class called CoordSpace that is supposed to keep a database of points with three coordinates and a name. The problem that I'm having is that when I tested it, both the "help" and "add" commands return the "invalid command" output. But when I have it output the command variable to the console, it outputs the last input just like it should. I don't know what the problem is here, and I've been looking around the internet for a solution and haven't found anything.