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Messages - Jervan

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301
Help / Re: -Mod Making: WIP Mods not showing up-
« on: August 08, 2015, 07:01:56 AM »
My first guess is a syntax error :) Post console.log from your Blockland folder

302
General Discussion / Re: Ok, I'm Bored.
« on: August 07, 2015, 06:53:44 AM »
great toast

303
Creativity / Re: The new and improved 3D model topic!
« on: August 07, 2015, 12:01:49 AM »
google sketchup master race!

my process:
1. draw
2. draw some more
3. move vertices / scale faces
4. done
5. admire work

304
Modification Help / Re: [Long Term RPG Project] "Rosemarble"
« on: August 06, 2015, 06:36:01 PM »
Did #4 and #5 on the list today. Gets a bit more fun from here on out I'm glad to say! I also made a cool "Visitor" feature, for people who don't want to jump right into character creation. Basically you start as a "Ghostly Spirit" while making your character and there's a way out of the room - where new players spawn - for people who just want to check out the server. It's pretty simple but I had to add in loads of fail-safes to avoid annoyances. Hat mod, local chat mod, my own codes and tools all had to be unavailable to ghosts, as well as a custom player datablock.

It's only a little nifty server thing but it's done right! I've been working on the classes (Knight, Wizard, Ranger and Assassin) and their equipment too. Hunger next! This is just a short post, not the in-depth look that I've promised within the next week :)

305
Modification Help / Re: Film Bots
« on: August 06, 2015, 06:24:25 PM »
So much room for activities!!

306
Gallery / Re: Medieval Fantasy World [New Video]
« on: August 05, 2015, 03:36:20 PM »
The town is so nearly done :D

307
Suggestions & Requests / Re: Roll Dice Command
« on: August 05, 2015, 09:09:39 AM »
Did it for you since this is actually useful.
http://li.brown townblaze.com/downloads/Server_MERP_Commands.zip
They're just mathematical functions, since that's something you'd frequently need for D&D/etc. rolling.

I didn't read the whole thread and just remade that script hahaha. Oh well, least I learned something

308
Suggestions & Requests / Re: Roll Dice Command
« on: August 05, 2015, 08:51:26 AM »
What does the modifier do?

309
Off Topic / Re: Mock the above user
« on: August 03, 2015, 10:48:01 PM »
"I only use original insults"

310
Uhh.. halo?

311
Modification Help / Re: Film Bots
« on: August 03, 2015, 10:10:43 PM »
Oh my god, this is exactly what I thought I was going to have to do to make in-game cutscenes in my RPG. If you release this it will save me SO much time and effort!

312
Modification Help / Re: [Long Term RPG Project] "Rosemarble"
« on: August 03, 2015, 07:24:42 PM »
Pic. Might make the player a mist form instead of a naked midget but at least it works!

313
Modification Help / Re: [Long Term RPG Project] "Rosemarble"
« on: August 03, 2015, 03:25:11 PM »
My brain now feels a bit mushy but #1, #2 and #3 are complete. Progress made will be saved and the starting character creation choices work (except for appearances but I've got to decide what I'm doing with that - might leave it open for players to change rather than have a RPG wardrobe). I also made a little addition so now if you activate your light while the RPG is active you pull out a lit torch with your left hand.

314
Add-Ons / Re: [Weapon Pack] Berserker (Swollow + Khain)
« on: August 03, 2015, 12:47:33 PM »
So does it make me heal for 400% instead?
You take at least 1/5 of the damage you would've before you had the special sauce

315
Off Topic / Re: College Thread
« on: August 03, 2015, 11:43:44 AM »
Graduated with a HND in Music Performance. Going into 2nd year of (BSc) Audio Systems Engineering soon :D

Also yay free education where I stay. I'll still have like £5k debt when I leave but that's relatively low these days

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