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Messages - Zorro Limit

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46
Add-Ons / Re: M93 Raffica (by OORick): Lost and Remembered
« on: March 13, 2011, 03:37:25 PM »
Who gives a stuff? It's awesome.
Post the bugs and stuff. He also gave me a Weapon called Weapon_PP2000.
Ill post that too.

47
Add-Ons / Re: Halo 3 [BASED] SMG
« on: March 13, 2011, 03:36:06 PM »
This isnt your best one. It's good, yes, but it seems at tad too small, the clip needs to actually fall off the gun, and the fire rate is insane. I give it a 3/5, you still have my download.
I'm still new to scripting, I don't know how to make the clip fall off the gun and hit the floor.

The reason I made the gun THAT small, I tried to size it similar to how small it is in Halo.
If I made it any bigger, the equip animation will have the gun's barrel going through the ground when equipped.

The fire rate, I can't tell how fast the hammer hits the bullet at a calculated speed. When I played halo, the SMG shot pretty fast. Can you tell me the RPM? I don't know.

48
Add-Ons / M93 Raffica (by OORick): Lost and Remembered
« on: March 13, 2011, 03:28:02 PM »
Yesterday, OORick told me to post this weapon he made a while back but did'nt release. I dont know if it's done but i'm posting his details.

We both went on a private server just to make quick pictures. I didn't know 1 key code can work from 2 computers. And, lol, forgot to ask if it's done.

CODMW2 M93
By OORick
Posted By Zorro Limits

Features
:
+CNS ammo script
+IronSights (Use "jet" key)
+Animation
 -Equip
  -Fire
   -Reload
    -Fire Switch
+"Call Of Duty: Modern Warfare 2" M93 Raffica Sounds
+3 Fire modes "Semi/Auto/Burst" (Cancel Brick key or "0" key to switch fire)
+Fire Mode selected Indicator


OORick's Pictures:



We took the pictures on a build he made. MW2Rust.



CODMW2 M93 Raffica

http://www.mediafire.com/?h9sbyr3xqxie54d

Notes:
+If it's not done, please tell me. Ill ask OORick if i can take over the script and fix it on March 26, when he comes back to school.

+If you find a bug, tell me that too. Ill try fixing it.

+THIS IS NOT MY ADD-ON


Credit:
+OORick

49
Add-Ons / Re: Halo 3 [BASED] SMG
« on: March 13, 2011, 02:13:06 PM »
I'm just expressing my opinion, no need to get defensive.
The reason I put it there, My view of Master Chief's gloves as Blockland themed.

If you absolutely hate the hands I made, (quote from Dave Chappelle) "Make ya own dayum stuff bitch". No offense.

See how bogus opinions turn on you.

Compare "always using these hands" to "always using Bullet.dts for weapons".

I'm not angry, just a little Blunt

50
Add-Ons / Halo 3 [BASED] SMG
« on: March 13, 2011, 01:00:05 PM »
Zorro Limits
Presenting

Halo 3 [Based] SMG



Features:
+ Halo 3 SMG Sounds
+ Animation:
    -Equip
    -Fire
    -Reload
    -Gun Bunt
+ Gun Bunting
+ Gun Bunting Sounds
+ Custom Cursor when Mounted(OPTIONAL!!!: No Crosshair is available)





Halo SMG


http://www.mediafire.com/?dpnaxqgmm3mqgn9

Halo SMG: No Crosshair

http://www.mediafire.com/?kmxi0312cs7lli1

Note:
+ Halo 3 (based) Sniper is next

----------------------------------------^^^^^^^^^^^^-----------------------------------------
CLANS!

-I am currently looking for a clan to join.

Standards:
 -A clan that don't mess around too much but still haves fun
  -A clan of well builders and scripters
   -A Well organized clan
    -A clan that schedules their events, rather then just bring them up
     -A clan of hard trust. Not recruiting everything that moves. Test = success.

*PM me if you would like for me to try-out

---------------------------------------------------------------------------------------------------------

Credit:
N/A

51
Add-Ons / Re: Halo 3 [BASED] Shotgun[V2]: + Reload Accomplishment
« on: March 12, 2011, 06:42:48 PM »
I'm laughing with you not at you. :cookieMonster:

Also, I found the code. :3

Code: [Select]
function M4A1Image::onMount(%this, %obj, %slot)  //change M4A1 to whatever you want
{
%obj.hidenode("RHand");
        %obj.hidenode("LHand");
}


function M4A1Image::onUnMount(%this, %obj, %slot) //change M4A1 to whatever you want
{
%obj.unhidenode("RHand");
        %obj.unhidenode("LHand");
}

Change M4A1 to whatever your weapon is.

Only problem, look at the script, there's 3 different images that makes this gun work. The equip, bunt, and fire images. I have to hide nodes on all. wait. lol. I guess i can bind the drop tool to unhide hands. lol i didn't think about that.

52
Add-Ons / Re: Halo 3 (Based) Energy Sword: V2
« on: March 10, 2011, 04:57:09 PM »
You've been living under a rock. Many people (to my understanding), including me have been making this. Look at mod discussion, seriously.
He's right. Thanks to him, I always look at the mod Discussion now-a-days.

53
Add-Ons / Re: Halo 3 (Based) Energy Sword: V2
« on: March 09, 2011, 11:28:49 PM »
ITS ABOUT TIME THEY MADE THIS
Lol. you say "they" as if a group made this add-on. It's ok though. I know what you mean.

But yeah, I made this. I cant seem to find a clan or a partner to help out on these add-ons.

Posting SMG tomarrow

54
Add-Ons / Re: Halo 3 [BASED] Shotgun[V2]: + Reload Accomplishment
« on: March 09, 2011, 08:49:11 PM »
when i give the shot gun and needler to a bot it looks like this.
guessing you can't fix this
Dang. Its the line of script that unhides all nodes on unmount. This gun was not ment for bots if you dont want this to happend. IF i find a way to always hide hands, without effecting the bots, i will be glade to update.

55
Add-Ons / Re: Halo 3 [BASED] Needler: V2
« on: March 08, 2011, 09:09:06 PM »
Updated V2

56
Add-Ons / Re: Halo 3 [BASED] Shotgun[V2]: + Reload Accomplishment
« on: March 08, 2011, 09:04:59 PM »
Updated V2

57
Add-Ons / Re: Halo 3 (Based) Energy Sword: V2
« on: March 08, 2011, 09:02:14 PM »
Updated to V2

58
Add-Ons / Re: Halo 3 [BASED] Shotgun: + Reload Accomplishment
« on: March 07, 2011, 11:23:43 PM »
Ironically, if you've made your way to the Mod Discussion, I'm making a Halo Reach mod set, so to you, a good day.
Why are you forcing me to fight with you? I did not even know you were making a Halo Reach mod set. I don't even care what anyone's making. I'm not that type of person who search and look at everything on BL forums. You making it seem like I'm making, EXACTLY what your making. Dayum! (I don't curse, i substitute)

If I'm not mistaken, I think your jealous of my work.

I'm not saying you are, but your "Hater Rage" is telling me so.

If you have to stoop ("stoop", Not "stop") SOOOO low just to attempt killing a "BEGINNER's" Add-ons, you must not have respect for people with similar but different ideas.

It does say Halo 3. Not Halo Reach. Same style, different detail, different time period.
Your doing the past version of Halo story, im doing the future version of the story. You know how Bungie presented Halo. Future-to-past.

I know you will reply angry again so i'll just ignore your comments.


59
Add-Ons / Re: Halo 3 (Based) Energy Sword
« on: March 07, 2011, 09:43:45 PM »
can you make a duel energy sword?
No. I don't wont make Halo Modded (based) weapons. Only original Halo (based) weapons. If you want, ask some one else or attempt making it yourself.

Im not mad, just a little, blunt.

60
Add-Ons / Re: Halo 3 [BASED] Shotgun: + Reload Accomplishment
« on: March 07, 2011, 09:40:29 PM »


What's up with this? Seriously? There are like, ten holes in the hand plate and two handicapped little block things on the fingers.
I can see you find these hands stupid. Not changing them. Everything cant go your way unless you do something about em. The hands, are my version of blocko style Master Chief Hands. I never knew the smallest details make you angry. Your making it seem like I've been modeling for years and you've seen better in my previous add-ons. All but the Energy Sword has these hands. If you dont like em, do yourself a favor and make your own. No one's stopping you. Just dont make the small things I do wrong, "in your eyes", seem insanely idiotic.

Have a nice day.

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