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Add-Ons / Re: Halo 3 (Based) Energy Sword
« on: March 06, 2011, 10:49:51 PM »
I plan on updating everything next week
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Sorry for bump, but please add more range...I wanted the sword to at least get close to touching the dude to kill em. Not wave your sword and kill em with air.
i think he isLol. Orieyeon is my friend's user at my school. Yeah. He quit Blockland. He got excepted into Full Sail and decided Blockland is too picky about details. And quit.
by the way he makes topics
dint he say we was leaving
Zorro = Epic halo add-on maker.Someone needs to make him a decal for the top of his page. Can you make the falcon next? We have lots of weapons, but no vehicles that arent failbinned.I would be glade to make Halo based vehicles. I just wish I knew how to export them from Blender correctly. If I receive help on this subject, I will gladly make all of the vehicles based from Halo.
I love this weaponAfter the SMG, Sniper Rifle, and rocket launcher, Ill do that. Reason why? Ive already started modeling these.
next could you make the spiker
http://forum.blockland.us/index.php?topic=146012.0Oh.Thought that was his replica from Halo Reach. I thought there was a Halo 3 shotgun already made.
but we already had one...We did? Show me, i didnt know.
Aw who cares?
This is great man!




blockland is not sophisticated enough for halo`s weapons or vehicles to look decent. heeds pelican looks like flying vomit when painted green because the model is terrible and the way you paint it is as unrealistic as saying a brick wall can talk and sound like richard nixon. your better off making new, original blocko themed weapons or vehicles instead. or not making any at all because we obviously have more than enough generic stuff that our toilets are overflowing.Can you summarize this in one sentence? I don't, quite understand what you are trying to say in so many words.
It's been established that this can't be done in a manner that doesn't look dumb.I thought all things were possible in game scripting, just need to know how to approach the situation in the code.
I didn't.Huh? You didnt what?
Doesn't look bad, but by the looks of it, the projectiles done stick into the enemy..I dont have the skills to make em stick
If you got that down, it'd be awesome.



The handle should be gray, and you should maybe edit the hitflash, considering Halo energy swords don't really hit/cut anything, they just melt stuff.. Terribly scripted I must sayOh. This is my first add-on. I dont know much about particles. And just to clear things up, This is "Based: Halo" Not "Acual: Halo" Other wise it would be an exact replica. I dont want to kill the Blocky look of it. Thats why I didn't put so much detail. I dont know how to make things melt in Blockland. not even sure I can do that. But dont under estimate me. I will get better.
6.5/10
Edit: Instead of "Add-Ons/Client_CrossPick_Zorro/CrossHair/1/crossHair", try "Add-Ons/weapon_EnergySword/crossHair" and move the crosshair into the energy sword's file, then for the unmounting part: "Base/client/ui/crosshair"
I am working on doing various stuff for add-ons, maybe I will take a look at the file and the emitter and work on it.thanks yo. If you want to, you can be in my group of scripters.