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Messages - RallyBlock

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16
Add-Ons / Re: Brick_Plant Edited
« on: February 14, 2019, 05:20:57 PM »
this should be its own pack instead of a slight edit of something else

ingame pic

17
Environment Files / Re: Pixelated Clouds
« on: February 03, 2019, 02:04:07 PM »
I didn't see a way to do it, all I could edit were the cloud layers and the speed of the clouds.

18
Environment Files / Pixelated Clouds
« on: February 01, 2019, 09:00:30 PM »
Made this out of boredom and just wanted to mess with environments since I really haven't that much.


The clouds move and the enviroment settings were messed with to have more of a glow.
Nothing else to say really, here's the dl;

Blockland Glass

19
Gallery / Re: paintfx trick
« on: January 30, 2019, 02:29:08 PM »
you can modify the brick textures like brickSide to have a more shiny appearance, maybe that's what you saw.

20
Gallery / Re: paintfx trick
« on: January 30, 2019, 11:59:26 AM »
yups

21
Gallery / paintfx trick
« on: January 30, 2019, 11:24:07 AM »
I'm not sure if this is the right place to put this little building tutorial but I guess I'll find out.

There is a little trick to get a brick to turn its rendering off without the light source being effected, I've noticed that a lot of people actually don't know about this trick so I figured I'd post it.

Many people know that if you turn off rendering on a brick the light source on the brick will disappear with it, as previewed;


So people usually just give it the fully transparent color, which worked before shaders but now you can see them somewhat easily;
(usually even easier then the previews if you use different skybox lighting but I was on DragonoidSlayers Steampunk and couldn't change it.)


So if you just do one more step and give that brick an fx after you give it the completely transparent color it should totally turn its rendering off without effecting the light source as previewed;


Doing it this way completely makes sure that players will not see the brick that's emitting light, which is great for dynamic lighting.
Feel free to keep doing this your own way, I just thought I'd share.

22
Add-Ons / Re: [Brick] Plate Walls
« on: January 27, 2019, 09:43:14 PM »
Will 0.25 and 0.75 versions be made?

We spoke over discord, but no I'm not planning on making anymore of these in different sizes or thickness, sorry.

23
Add-Ons / [Brick] Plate Walls
« on: January 25, 2019, 11:15:17 AM »
Plate Walls

Brick pack for people that want to create different colored walls in a house without the need to use 2 brick studs thick walls, these can be placed inside each other and painted with ease. Pack contains x2, x3, x4, x5, and x6 height plate walls and are all inside the plate tab. All the bricks have icons as well.

Preview;


If anybody uses this pack and can take a screenshot of these in use please send it to me so I can post it here for people to see.

Dropbox(Direct)
Blockland Glass


24
Add-Ons / Re: Brick_Gamblepack
« on: January 19, 2019, 11:50:15 AM »
Yeah can we get another set of the same water bricks but without isWaterBrick?

25
Creativity / Re: The new and improved 3D model topic!
« on: December 31, 2018, 07:25:54 PM »

was bored so bender

26
Add-Ons / Re: [Sports]Badminton
« on: December 21, 2018, 01:04:32 AM »
holy stuff i love badminton its such an underrated sport

wonder if footwork could actually be a thing through rapid turns and movements in bl

get some badminton tournaments going

edit: approved on glass

and thanks

27
Add-Ons / [Sports]Badminton
« on: December 21, 2018, 01:01:31 AM »
Badminton



Was basically a straight rip of Carbon Zyphers tennis racquet all credit goes to him, was edited by me and Simba to be what it is now. Has a birdie and badminton racquets, the issue with the tennis racquet where you could spam tennis balls was fixed for this, and the birdie has different physics then the tennis ball.

Me and Simba had a few rounds of badminton and its actually pretty fun, might make more stuff like this in the future.

Direct Download
Glass Download

28
Add-Ons / Re: Cakey's Brick Textures
« on: December 19, 2018, 09:06:11 PM »
I'm liking what I'm seeing, but can we get a side by side comparison of the difference between default and this?

29
Modification Help / Re: Modeling Help
« on: December 16, 2018, 02:34:29 PM »
nvm and sorry this topic turned into a stuffhole

30
Suggestions & Requests / Re: HonorMining leak...?
« on: December 14, 2018, 04:26:06 AM »
Red_Guy's was probably the original mining gamemode, Honor's was way different cause it used 3x3 cubes and whatnot, dungeons, chests, etc.

You can find a version of Red_Guy's on RTB archives, I don't know if Red_Guy has posted an updated version but all I know of is this.

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