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Messages - RallyBlock

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61
Add-Ons / [Brick] Plate Walls
« on: January 25, 2019, 12:15:17 PM »
Plate Walls

Brick pack for people that want to create different colored walls in a house without the need to use 2 brick studs thick walls, these can be placed inside each other and painted with ease. Pack contains x2, x3, x4, x5, and x6 height plate walls and are all inside the plate tab. All the bricks have icons as well.

Preview;


If anybody uses this pack and can take a screenshot of these in use please send it to me so I can post it here for people to see.

Dropbox(Direct)
Blockland Glass


62
Add-Ons / Re: Brick_Gamblepack
« on: January 19, 2019, 12:50:15 PM »
Yeah can we get another set of the same water bricks but without isWaterBrick?

63
Creativity / Re: The new and improved 3D model topic!
« on: December 31, 2018, 08:25:54 PM »

was bored so bender

64
Add-Ons / Re: [Sports]Badminton
« on: December 21, 2018, 02:04:32 AM »
holy stuff i love badminton its such an underrated sport

wonder if footwork could actually be a thing through rapid turns and movements in bl

get some badminton tournaments going

edit: approved on glass

and thanks

65
Add-Ons / [Sports]Badminton
« on: December 21, 2018, 02:01:31 AM »
Badminton



Was basically a straight rip of Carbon Zyphers tennis racquet all credit goes to him, was edited by me and Simba to be what it is now. Has a birdie and badminton racquets, the issue with the tennis racquet where you could spam tennis balls was fixed for this, and the birdie has different physics then the tennis ball.

Me and Simba had a few rounds of badminton and its actually pretty fun, might make more stuff like this in the future.

Direct Download
Glass Download

66
Add-Ons / Re: Cakey's Brick Textures
« on: December 19, 2018, 10:06:11 PM »
I'm liking what I'm seeing, but can we get a side by side comparison of the difference between default and this?

67
Modification Help / Re: Modeling Help
« on: December 16, 2018, 03:34:29 PM »
nvm and sorry this topic turned into a stuffhole

68
Suggestions & Requests / Re: HonorMining leak...?
« on: December 14, 2018, 05:26:06 AM »
Red_Guy's was probably the original mining gamemode, Honor's was way different cause it used 3x3 cubes and whatnot, dungeons, chests, etc.

You can find a version of Red_Guy's on RTB archives, I don't know if Red_Guy has posted an updated version but all I know of is this.

69
Creativity / Re: The new and improved 3D model topic!
« on: December 11, 2018, 03:21:19 AM »
Sure, send it to me over discord I could probably find a use for it

70
Creativity / Re: The new and improved 3D model topic!
« on: December 10, 2018, 09:05:41 PM »
Planet brickpack I’m working on for DAProgs rts gamemode

71
Creativity / Re: The new and improved 3D model topic!
« on: December 09, 2018, 05:36:57 PM »

wip

72
Add-Ons / Re: Massive Complete BL Add-on Collection (7106 add-ons!!)
« on: December 06, 2018, 09:12:23 PM »
I have a handful of old bricks that I made that have probably been long forgotten;

Brick_Scrolls.zip
Brick_Barrels.zip
Brick_TinCan.zip
Brick_Cactus.zip
Brick_Planets.zip Print_Planet_Planets.zip

I think all the download links work, I tested a couple but not all.

73
Creativity / Re: The new and improved 3D model topic!
« on: November 23, 2018, 11:58:59 AM »
Lamp(View in 3D)

Lamp I made just for fun

74
Creativity / Re: The new and improved 3D model topic!
« on: October 29, 2018, 10:20:48 PM »
Looks weird with the front fenders being gray instead of the body color


75
Add-Ons / Re: Teneksi's Garage - LawnMaster '90 [8/25]
« on: September 04, 2018, 08:34:24 PM »
Uses DAProg's scripts from RallyBlock's lawn mower to remove grass emitters as you drive over them.

Thanks for giving us credit! I forgot I even made that lawnmower till a little bit ago, now I don't need to go back and fix it up.

You can also remove this line of code;
Code: [Select]
function WheeledVehicle::fanBlade(%this, %obj)
{
cancel(%obj.fan);
if(isObject(%obj))
{
%obj.playThread(0, "fan");
%this.fan = %this.schedule(250, fanBlade, %obj);
}
}

You probably already knew, it was just so we could keep the blade spinning since ports exporter didn't allow you to define cyclic animations back then.

Also, great work on the model! Looks just like a mower!

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