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May 22, 2018, 11:43:04 AM

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1  Blockland Forums / Modification Help / Re: i can't seem to figure out how to texture a brick correctly on: Yesterday at 10:27:45 PM
What exactly are you having issues with?
2  Blockland Files / Add-Ons / Re: [Brick] Body Parts on: May 03, 2018, 12:55:56 AM
I'll take a look at it after I finish my trophy truck, might be quite the wait though.
3  Blockland Forums / General Discussion / Re: B4v21 - STEAM, YES??? (AND A NEW WEBSITE WOW) on: May 02, 2018, 10:59:17 PM
is it possible to just copy the key.dat file and move it over

I'm pretty sure I've done that before and it worked.
4  Off Topic / Creativity / Re: The new and improved 3D model topic! on: April 27, 2018, 02:14:29 PM
Trophy Truck(View in 3D)

Still have a long way to go on this thing
5  Blockland Files / Add-Ons / Re: 1986 International S1800 School Bus on: April 20, 2018, 02:10:57 PM
I no joke, drop from 300 fps to 80 with this thing with no build.
6  Blockland Forums / Modification Help / Re: having problem with vehicle spawning with wheels in ground on: April 15, 2018, 05:25:22 PM
I assume that you adjusted the ride height to be higher then normal, so I guess it must have more weight to the front and its causing it to lean forward causing it to move forward?

I would think that you would have to mess with mass center, but I would move it back so the jet leans flat.

Also If you're using eval to change the mass center remember to transmitdatablocks(); and respawn the vehicle.
7  Blockland Forums / Modification Help / Re: having problem with vehicle spawning with wheels in ground on: April 12, 2018, 06:36:57 PM
The mount points for the wheels are suppose to be inside the collision box, once you do that you can adjust the ride height in the spring length.

Usually when they're outside the collision box like that they tend to just fall through the ground.
8  Blockland Forums / Modification Help / Re: having problem with vehicle spawning with wheels in ground on: April 10, 2018, 02:08:43 PM
What does your collision mesh look like?
9  Blockland Forums / Gallery / Re: Swifthyena's vehicles topic. on: March 23, 2018, 08:45:22 PM
so could somebody mind telling me the correct vehicle size?

You usually just import the default player model and scale the vehicle to it
10  Blockland Files / Add-Ons / Re: [Brick] Body Parts on: March 19, 2018, 10:15:26 PM
also if you want heres a print pack i made for the obsolete version of this, theyre basically just edits of the old l4b face pack iban made
https://leopard.hosting/dl/ftatu

credits to iban for the originals and filipe for the sigh face
I used Faces instead of 2x2f for the ratio for the prints, so these probably won't work unless you use that one add-on that uses all prints.
11  Blockland Files / Add-Ons / [Brick] Body Parts on: March 18, 2018, 07:57:07 PM
Body Parts

Basic body parts from the blockhead player model and Smooth's and Phydeox's skeleton chest. This pack contains various rotations of these said body parts.

Preview(Photo Credit to Lord Tony);



This pack requires for you to download a couple print packs in order for you to get full use out of them;

Print_Faces_BodyParts
Print_Decals_BodyParts

And for the actual pack;

Brick_BodyParts

12  Blockland Forums / Suggestions & Requests / Re: Zip Ties on: March 10, 2018, 10:29:08 PM
I understand there is already handcuffs but I personally think it doesn't fit my needs for this game mode.
13  Blockland Forums / Suggestions & Requests / Re: We need skeleton bricks. on: March 09, 2018, 03:08:35 PM
You're in luck

Brick_BodyParts
Print_Faces_BodyParts
Print_Decals_BodyParts

14  Off Topic / Creativity / Re: The new and improved 3D model topic! on: March 08, 2018, 05:26:11 PM
That's very true and I would probably do it the same way, its just sometimes you have to find more ways to add more detail. Like instead of just texturing the face and all the detailed parts why not just try to model them instead? Like pompmaker did with his.
15  Off Topic / Creativity / Re: The new and improved 3D model topic! on: March 08, 2018, 05:03:47 PM
It's honestly not that bad, but all I see in it is a bunch of basic shapes cobbled together
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