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Messages - Katadeus

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10921
Off Topic / Re: MP feels like stuff
« on: May 21, 2012, 07:54:02 PM »
Hope you feel better soon

10923
Creativity / Re: A New series of Mine Called "Absence"
« on: May 21, 2012, 05:21:39 PM »
Uh
Interesting

10924
Gallery / Re: Blockland Chess!!
« on: May 21, 2012, 05:19:47 PM »
I want brick group events.

10925
That stinks, but you know, they're right about the income. A strong background in math can be extremely helpful.
However, talk to your dad about this. Talk to him as much as you can. You have to keep good relations with your parents.

10926
Off Topic / Re: Guys, Check out my new Wunder Boner
« on: May 21, 2012, 04:39:58 PM »
Because they're only used by sea men.
Oh dear.
The puns go on and on.

10927
Off Topic / Re: Poltergeists
« on: May 21, 2012, 04:37:08 PM »
What a coincidence, I heard a low thump while in bed and then, seem to have heard some strange quite noise afterwards. I do belive that this may cause certain people to associate these sort of things with rather far fetched ideas, such as a ghost. Try not to let your imagination get the better of you.
Also this.
Houses move on their own, it's completely normal. There's always stuff that's slowly settling down, or getting moved by the wind.

10928
Off Topic / Re: Poltergeists
« on: May 21, 2012, 04:34:58 PM »
not until we see specimens of the in-between species
There have been plenty, and demands simply move onto those between the new ones and the old ones.
I'm sick of arguing it.

10929
Off Topic / Re: Answer the above poster's question!
« on: May 21, 2012, 04:29:36 PM »
A. Some stupid chemical name that isn't even a proper word, but people say that it is anyway.

Q. Why am I still here?

10930
Forum Games / Re: [SEMI-40x50] TRILOS IV - HI AGAIN
« on: May 21, 2012, 04:27:24 PM »
I actually don't know.
Very happy to see this up again though.
Uh, try to find a place where you could intercept and talk to the TAMS as they come through?

10931
Creativity / Re: Lego Stuff
« on: May 21, 2012, 04:19:16 PM »
Do I we win a prize?

10932
Gallery / Re: Blockland Chess!!
« on: May 21, 2012, 04:17:21 PM »
Couldn't you use VCE to check what kind of piece each was and then specify a movement range?
I think that would be possible.

10933
Gallery / Re: Blockland Chess!!
« on: May 20, 2012, 09:37:17 PM »
Because pawns capture forwards.
Looks cool though.

10934
Suggestions & Requests / Re: V21 map idea--GIANT DTS!
« on: May 20, 2012, 09:35:15 PM »
There are no real reasons that this is a bad idea

10935
naked skydiving

yes
Nudist Buddhist Downhill Extreme

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