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Messages - Megaguy2

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16
Man, couldn't this theoretically be used to create destructible parts of maps but have parts that always remain? That's very cool.

17
General Discussion / Re: Little details you like about Blockland
« on: February 29, 2016, 01:04:29 PM »
I like how the blockhead bots act in a way that makes them mimic actual new players with chat turned off.

18
Add-Ons / Re: Wrestling Mod v1.0
« on: February 29, 2016, 01:02:02 PM »
It'd be cool if the animations for the moves had some variance but dealt the same damage. Like if there were some shorter or longer variants perhaps with slightly different types of suplex and back breaker. Also I'm gonna say that if you somehow grab someone in midair it should just turn into a piledriver, perhaps a spinning one, Zangief style.

19
Add-Ons / Re: Wrestling Mod v1.0
« on: February 28, 2016, 03:24:15 PM »
???
Haven't downloaded the mod yet but isn't that more of a throw downwards while in the air or is it a jumping powerbomb cuz if it's the second you're winner

20
Add-Ons / Re: Wrestling Mod v1.0
« on: February 28, 2016, 01:21:21 PM »
Should add a powerbomb you can perform while jumping after grabbing someone. Sweet addon.

21
Gallery / Re: doot doot [SPOOK WARNING]
« on: February 25, 2016, 05:54:41 PM »
The use of admin orbs as eyes is pretty inspired.

22
General Discussion / Re: Reccomended brick addons?
« on: February 24, 2016, 04:45:19 PM »
Thank you very much!
Brick_Vehicles: *dies of awesome.*
Yeah, that's a great addon. All those bricks made by WhooMan and Rallyblock are really good.

23
General Discussion / Re: Reccomended brick addons?
« on: February 23, 2016, 10:26:44 PM »
If you're looking for just stuff inspired by Lego bricks I wrote up a .txt file a while ago, but didn't get around to making it look nice and providing descriptions and pictures of all the bricks included... I was meaning to create a topic that asked if there were any I was missing but I didn't ever get around to it. There's probably more out there but here are some good ones.

They go by the names of the .zip so you'll have to search the forums here to find links. Most of these should be easy to find if you search their filenames but you might have some trouble, If you get dead links you can try the RTB Archives but be warned you can't use the search function so you'll have to get at them manually by going through the pages of bricks and searching with ctrl+f for their filenames or something close enough, and also keep in mind some of these were released after the RTB shutdown, so you can only find them here.
Code: [Select]
blockland lego bricks

brick_windows by Tophius. includes: bay windows
brick_grillplate by Polymer
brick_corner by ChristopherP and King Tinks
brick_invertedcorners by Space Guy
brick_tiles by Jaydee. includes: various smooth tile bricks. can be recreated with prints
brick_round_corners by General and Tophius
brick_2x2fRoundPrint by Space Guy
brick_fence by General
brick_plant by General and Tophius
brick_Domes by Phydeoux
brick_legochair by Phydeoux
brick_1randompack by FART and King Tinks. Includes: a mixture of recreated lego bricks and some originals for building convienince. some essential, some not.
brick_interactive by General and Tophius. includes: various doors, containers and levers.
brick_legocrates
brick_road_sign by Barnabas
brick_extraArches by General and Tophius
brick_horizrounds by Siba and Pass
brick_wedge by Tophius
brick_FobWindow by ???
brick_coffeemug by Marcem
brick_faucet by Phydeox
brick_Goblet by Marcem
brick_log by Siba and MasterLegoDude
brick_MiscellaneousPack by Sumz
brick_Stairs by Siba
brick_VertRound by WhooMan and Rallyblock
brick_Vehicles by WhooMan and Rallyblock
brick_Odd by WhooMan and Rallyblock
brick_medieval by WhooMan and Rallyblock

24
Forum Games / Re: Forums write a love letter
« on: February 23, 2016, 10:11:02 PM »
, I once got busy in a Burger King bathroom

26
General Discussion / Re: Your theories on the Blockhead anatomy
« on: February 14, 2016, 07:42:17 PM »
Badspot was a toymaker this entire time?
It's all up to your own interpretation. You get little scraps few and far between and you kinda have to put that information together yourself. My post is just one theory. It's a little fustrating that there's no clear answers but that's the commonly agreed way of thinking, despite some information that can be found later which can be seen as contrary to the idea I'm discussing. It's quite complicated, really.

27
General Discussion / Re: Your theories on the Blockhead anatomy
« on: February 14, 2016, 07:32:59 PM »
From what I remember of the intentionally obscured lore of the main adventure mode, The toy company that made the blockheads were the first to perfect magnetic fields for use of creating hovering components that stayed a minimum distance away from another part. Unfortunately as this technology was hyper expensive, especially at such a small size, the company failed to make back their investments in the research and development of the toys despite them being very popular.


Interesting stuff, eh?

28
Gallery / Re: [VIDEO] Blockland Speedkart IX: Mighty Physics Force
« on: February 14, 2016, 01:48:33 PM »
The Jake Kaufman tracks made this video really, really good. Good music choice in this one!

29
Gallery / Re: a brockrand forecast
« on: February 03, 2016, 06:26:08 PM »
Why are your player textures all messed up?

30
Whoa this topic died! I haven't seen the server up in a while, hows the project going?

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