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Messages - Extrude

Pages: 1 ... 190 191 192 193 194 [195] 196 197 198 199 200 ... 473
2911
Off Topic / Re: Need help recording with FRAPS
« on: April 27, 2012, 04:11:07 PM »
You can't. I found this wonderful information out by looking at the page provided by the big HELP button.

2912
Off Topic / Re: Need help recording with FRAPS
« on: April 27, 2012, 04:07:26 PM »
It can only record programs that use the graphics card and processor or something. Like games. For the 15,000th time, use Google.

2913
Off Topic / Re: Guys I Need To Pass A Drug Test
« on: April 27, 2012, 04:03:55 PM »
Ho ho ho hee hee hee.

Too bad for you OP, have a fun time.

2914
Drama / Re: Filipe1020 - "get out cigarette!11!"
« on: April 27, 2012, 03:02:29 PM »
Admitting to trolling on the forums is bannable.

Trolling in-game wont get you banned on the forums.
At most it will get you a pretty dense drama topic.
Like 3-4 people have been banned to saying they trolled on other games. Any form of admittance to trolling is bannable.

2915
If I win, I want a $42,000 dollar payment directly to my Steam account. In return, I offer my appearances at past and present server events.

2916
Created the base for an Add-ons page as well. It needs a lot of work.

2917
I've been creating some pages on some more advanced add-ons. I'll make a page and basic tutorial for vehicles sometime today.

Kochieboy should be banned from editing btw.

2918
Creativity / Re: The new and improved 3D model topic!
« on: April 27, 2012, 01:32:21 PM »
I felt obligated to respond
i felt obligated 2 fart blood cuz im a handicap..

2919
Creativity / Re: The new and improved 3D model topic!
« on: April 27, 2012, 01:12:23 PM »
You can't animate in Sketch-Up.

2920
Suggestions & Requests / Re: Light Model Request
« on: April 27, 2012, 12:51:41 PM »
Code: [Select]
datablock ParticleData(spearExplosionParticle2)
{
dragCoefficient = 0.1;
windCoefficient = 0.0;
gravityCoefficient = 2.0;
inheritedVelFactor = 0.0;
constantAcceleration = 0.0;
lifetimeMS = 1000;
lifetimeVarianceMS = 500;
spinSpeed = 10.0;
spinRandomMin = -50.0;
spinRandomMax = 50.0;
useInvAlpha = true;
animateTexture = false;
//framesPerSec = 1;

textureName = "base/data/particles/chunk";
//animTexName = "~/data/particles/cloud";

// Interpolation variables
colors[0] = "0.0 0.0 0.0 1.0";
colors[1] = "0.0 0.0 0.0 0.0";
sizes[0] = 0.5;
sizes[1] = 0.5;
times[0] = 0.0;
times[1] = 1.0;
};

datablock ParticleEmitterData(spearExplosionEmitter2)
{
   ejectionPeriodMS = 1;
   periodVarianceMS = 0;
   lifetimeMS       = 7;
   ejectionVelocity = 15;
   velocityVariance = 5.0;
   ejectionOffset   = 0.0;
   thetaMin         = 0;
   thetaMax         = 90;
   phiReferenceVel  = 0;
   phiVariance      = 360;
   overrideAdvance = false;
   particles = "spearExplosionParticle2";

   useEmitterColors = true;
   uiName = "Spear Chunk";
   emitterNode = HalfEmitterNode;
};
I don't think we are talking about the same thing.

2921
Games / Re: Realm of the Mad God [Use WASD, live forever]
« on: April 27, 2012, 12:28:10 PM »
It's on Steam and some other place.

2922
Games / Re: Realm of the Mad God [Use WASD, live forever]
« on: April 27, 2012, 12:10:44 PM »
Or you could just use the desktop version like a cool person...

2923
Off Topic / Re: Duk meme - grodus is ded
« on: April 27, 2012, 11:02:13 AM »
>didn't see quote
>gets insulted

>maxwell is a wtfer


Just stop posting.

2924
Suggestions & Requests / Re: Light Model Request
« on: April 27, 2012, 10:49:38 AM »
That's incorrect. Emitters from an image can be colored, that's how almost every emitter works.

2925
Off Topic / Re: Duk meme
« on: April 27, 2012, 10:44:58 AM »
Dear Extrude, don't kill off my community project threads and realize that the Anti-traplink topic died in about 2 seconds.
You're a loving idiot.

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