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Messages - Gunnyz

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16
At this point  PAH Already made a merger for the vertical bricks but the horizontal ones are still separate.

   Any ideas to reduce brick count would help besides the generic just dont build that big etc.

17
Gallery / Re: Yet Another City - Cohort Team
« on: March 05, 2017, 10:56:56 PM »
cohort team more like sylvanor gets bored so he just casually builds a city

also looks great can't even tell its a model

18
Gallery / Re: AAAAA Spaceship
« on: March 03, 2017, 02:38:29 AM »
The individual components look really nice and the hull has beautiful use of ramps but I can't really tell what's going on in the big picture.

Yea its a bit of a mess right now with all the support / guide lines

I'll try and finish it this week and post updated pics

19
Gallery / Re: [VIDEO] Blockland Server Raids
« on: March 02, 2017, 11:27:33 AM »
holy forget this is gold

20
Gallery / Re: AAAAA Spaceship
« on: March 02, 2017, 10:29:44 AM »
i would compliment this but in its current state its so confusing just to look at lol

come I show

21
Gallery / AAAAA Spaceship
« on: March 02, 2017, 10:09:02 AM »
AAAAA SPACESHIPS wip








22
id like to see a dungeon thats kinda got that creepy vibe to it with a couple jump scares or something. maybe like a cult stronghold or something similar?

also, would be cool to see some dungeons with puzzles. not anything on the tomb raider level, but yknow how in skyrim you have to set three switches to a certain direction and then you can open a door? something like that. maybe you could have optional/hidden doors that would require more complex puzzles and contain some cool loot inside (nothing too good tho because players can always just share puzzle solutions)

I Don't see why we can't have complicated puzzles. I might try this out later as a scratch build with vce or something.

23
You best get a shovel because you 'gun be shoveling up buckets of cum if I look at that terrain any more.

come visit we have buckets for you

24
Just use Zeblotes Duplicator.

Can you set dups with prices?

25
Creativity / Re: Drawings Megathread
« on: February 11, 2017, 10:29:24 PM »
aloha akbar


26
being able to rent out an unfurnished room in an "inn" or something  and then allowing the player to place down some props and whatnot inside would be p dope

I got close to doing something like this with conans prop mod that was edited a bit, however its completely broken now rofl. If Conan fixes the prop mod this is completely do able.

27
i like this idea, seeing as my suggestions largely revolved around their being pvp integrated into the server. no one will want to play pvp if it means theyre gonna lose a whole bunch of stuff when they die. items shouldn't be really expensive (why i suggested putting more of the player focus on managing ammo), and dying should really just drop your inventory at the most

This kinda goes against loot whoring though, if the items are super common people are gonna get bored going into dungeons to get better weapons. Items will still be expensive ( effort wise )

28
why not make rewards systems for fighting in guilds or whatnot
i would imagine that would encourage people to work in groups

 I will most likely do this, we are def gonna have bigger dungeons require a party due to its scale / its gonna take forever. Dungeons won't be just a static map it will be random and will  have randomly generated loot. I attend making mini bosses and large brick bosses for these raids as well. Heres a preview for our giant door for the dungeon :)

How far into the abyss will you go.

29
Jurassic Roleplay! Totally kickass.

er mer gerd dinos

On a serious note probably not haha. I'm gonna model some stuff and post it soon

30
Focus on player interaction. Make it so the game can run easily without any administration and a way where players are always working together or against each other.

People complain about grinding as well, but if you want something good shouldn't you work for it. Encourage hard work and smart plays equally.

 Could you elaborate on this further? Grinding will be there it just won't be as hellish as others.(The grinding will be fun) I'd rather have you work really hard for an amazing item its more rewarding that way.

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