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Games / Re: Dead Space 3 looking for Co op
« on: January 18, 2016, 10:16:01 PM »I guess the Dead Space servers are really just serving as "Dead Space".
get out oh my god lmao
Someone put this man in chains
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I guess the Dead Space servers are really just serving as "Dead Space".
I remember something like an event limit in RTB settings, if you set it too low all the events would disappear.
when does it delete, when you click save it doesn't apply?
when loading it doesn't load the events?
after a certain amount of time from clicking save/loading events, they will be functional then suddenly deleted?
does this happen with a clean install?
does this happen on other servers and you're trying to event something on them? (could be client issue of not being able to load events on bricks from a save file or save events from the event GUI)
It's not really about the model lagging out Blockland unless you really screw the pooch somewhere it's more about how the model fits into Blockland.
these screenshots are too big for my 4k 28 inch monitor
theres an issue here if you couldnt tell
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