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Topics - Sylvanor

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31
Suggestions & Requests / New city rpg in dev
« on: July 09, 2013, 01:11:50 PM »
I would like to know if you guys have any ideas you would like to see in a city rpg, a totally new one, nothing related to iban, jjstorm, or jasacrp. Thanks.
This is a serious project, and it will be finished, even if i need months.
/discuss

Dev status:

ll 2%

32
Gallery / Utopia City [Day 54 - WIP]
« on: May 03, 2013, 06:37:01 PM »
By the creator of BlockoSeattle!!

http://forum.blockland.us/index.php?topic=220182.0

A cohortteam project!

http://www.cohortteam.com/

After BlockoSeattle! We are back! To present you the new mega project we are doing! Utopia city! A city very detailed! Still made with default bricks!

SOON!


33
Help / Tutorials database
« on: April 21, 2013, 05:51:36 AM »
Hi, i ask the community some help for this. I know some people that want to learn how to model, to script, or even to event. I tried to help them but i am not very good at it... I am only an ok builder. I decided to check over the forums during some days now, and i found some nice things, but it's outdated or the images/links are broken... It's sad to see how the community doesnt provide some good help with theses new players. Every time i see someone asking for some tutorial or help for specific things, there is not a lot answers.

Hum hum, and Badspot, the creator, could help or make officials tutorials to help but he like better spending his time with bots and shaders (it's a building game). Heh. We are the community and we can get this to be changed. Just stop being selfish and start helping new people. I am sure when coders or modelers began they also were checking for help.
The thing is, i would like some people to make tutorials for everyone, easy made, easy to use, without broken links or functions nobody can understand for a first start.

Do you think you could make this? Let's try, it cost noting... (sorry for my bad english). Don't let this dying like most of the topics before...



thanks.

34
Gallery / Sylvanor Underground Laboratories
« on: March 30, 2013, 03:54:50 PM »
My new Cohort Team Project!

- Check our website: http://www.cohortteam.com/


An underground complex! The objective is too make it very complicated, to be lost inside, heh!
May be used with Creeper mod or maybe some Virus RP/Zombie.
Also, i need people to make me some bricks and models, also, many differents prints (like, animated prints).

Credits to Warground for the DNA in floor 4 lobby, Master King Deaddune for the fan.

+ Floor 1: Entrance
+ Floor 2: Employee and staff stations.
+ FLoor3: Offices and first backup generator.
+ Floor 4: Reserach Laboratories - Servers Databanks.
+ Floor 5: Fusion core and generators plants.
+ Floor 6: Bio and Wastes Treatment units - Sewers.
+ Floor 7: Site 1 - Primary excavation site.


 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

35
Gallery / An American City - [New Pics] [04/21/15]
« on: January 25, 2013, 03:30:04 AM »

CohortTeam is proud to present you the 2015 city project!

EDIT: The project was renamed "An American City", because it no more looks like Seattle.
I reused the same topic, because it's the same build, but it's kinda a new project :)


After a long time, we initially (Sleven and I) finished this city and released it! It was 256000 bricks!
Then 3 years later Badspot updated his game and unlocked his old topic, to allow us to work on it again!
We will now expand the city a lot, around 4x its initial size, and add a ton of interiors!

No new pics for the moments, but very soon! Thanks you!
(To download the old city, click here: http://www.cohortteam.com)





36
Drama / SylvanorII, id 26784 - Impersonator
« on: January 02, 2013, 06:29:52 PM »
Hi, i just wanted to say that man has the same same as me (II), he creates some mess in some servers, it's not me, he also pretend i stole his name, but it will be easy to prove i use Sylvanor since like, 3 years? (but heh, he has SylvanorII, i have Sylvanor. First to be here, first to take what i want, know the rule no?)



I have noting against the dude, i dont know him and i dont want to know him, but i don't respect someone saying i stole his name. Maybe he like Sylvanor, but i made this topic just to say it's not me.

Thanks.

37
General Discussion / Sylvanor MetroRP
« on: January 22, 2012, 10:23:20 PM »
Beta is full! No vacant places! stop applying!

Well, not a big topic, the beta test will begin soon, people will have to register here, i keep only the 16 first people.

Clothes sell system - Drugs mod - Farming mod - Lot zones - New jobs  - Many news commands

The server may lag, it's a old one. For some reason, i refuse kalphiter's services. (http://forum.blockland.us/index.php?topic=153918.0)

you say:
Your name and id
If you are recommanded by someone
If you already played on Diggy Metropolis Server
Your age and spoken langage

Don't ask for admin, i don't want more.

Official forum: http://www.blocklandworld.com/sylvanor-city-rp-f24.html
Pictures: http://www.blocklandworld.com/sylvanor-metrorp-pictures-come-here-others-topic-outaded-t89.html

For 16 first people: Server password will be given when the mod will be ready for beta (some day, a week max)

Vacant places: 0/16

Update: Subscriptions are now closed.
For people who are in the beta, i will communicate you a helpfile for commands and more when the beta will be ready. Please understand that the mod (iban v3) has bead very modified, and is now more complete and complicated than a simple rp. Thanks to wait a bit.

Notice: I dont take more people in the beta now, it's closed. Please, for the 16 people in, do not release the password i will give, it will make you perma banned from the server, you and your friends. The server will be open for everyone soon, just wait, i need serious beta testers, no noobs spamming and hamering everyone, thanks.

A bug: Beta testers get a bug icon in the left of their name, they will keep it after the beta. People will know who was here first =)

------------------------------------------------------------------------------------------------
Information: If a beta tester come and notice a bug (there is many) please send me a message or Mawpius. That's your role, don't forget it =)

Updates during the beta test, by Moppy:
Ima just post some current features so far (also there's tons of servercmds, after beta should come a GUI):
+ 5 lot types
  - Residential - for housing or apartments
  - Commercial - for selling food, seeds and clothes
  - Industrial - for selling weapons and ammunition
  - Agricultural - for starting a farm
  - Governmental - for banks/pd/etc.. can't rob or murder inside them

+ Witness system
  - get away with crimes!
  - for someone to witness a crime, they either need to be near you or able to see you
  - if a cop is a witness, the person doing the crime gets demerits
  - if there are no cops, but there are civilians, they can run to the police and type /tell to report the crime
  - if someone is the victim of a crime (and still lives) they can type /plea to yell for help, if cops hear it the criminal gets demerits
  - if you kill all of the witnesses and there are no police, you're off the hook!
  - there's also self defense, if someone harms you, you can attack them without gaining demerits

+ Clothes 'system' redone
  - there is an event for selling each type of clothing, you can sell shoes/shirts/pants/hats/gloves of any color
  - /takeoff [piece of clothing] to take off your clothes!
  - /defaultclothes to put back on your default civilian clothes
  - /uniform to put on your job uniform

+ Ammo
  - pretty simple, all weapons require a certain type of ammo
  - ammo can be sold on industrial lots by gunsmiths
  - gas is used as ammo (chainsaws, flamethrowers) and used for vehicles
  - drop ammo on death

+ Farming (still a wip)
  - players use agricultural lots to start farms
  - a player needs to place 16x16 farming plots, and then plant soil onto them
  - plant a seed by typing /plant [seed] while looking at soil
  - buy seeds with sellseeds events from shop keepers
  - plant types: wheat, grape, cabbage, tomato, carrot, corn, turnip
  - you can harvest your plants and sell them to the city
  - the city might or might not require a food storage for shop keepers to be able to use sellfood
  - chance of growing a mutant plant
  - plant new seed types as your exp farming increases

+ Exp (still a wip)
  - each job has some form of gaining exp
  - exp types: shop, police, labor, criminal, law, farming
  - shop exp - gradually lowers the baseprice of everything they can sell
  - police exp - every 25 exp or so you get a better baton with a new model
  - labor exp - you can mine and cut trees faster
  - criminal exp -- not sure what to do for this yet
  - law exp - the more exp the less it costs officials to pay demerits, pardon, or do other law tasks
  - farming exp - higher the exp, the more seeds you can plant/harvest. you also harvest faster
  - if you gain lets say, shop exp, and you switch to a police job, all of your exp but police exp will slowly drain

+ Drugs (still a wip)
  - players can plant drugs.
  - players can use the drugs.
  - players can sell the drugs.
  - players can deal the drugs to other players.
  - each drug has a different affect on the player, helping or handicapping him
  - don't get caught doing drugs! it is tied in with the witness system and can get you demerits
  - policemen can take drugs and turn them in as evidence, giving the owner of the drugs demerits

+ Some miscellaneous stuffs
  - Batons can break bricks if their volume is low enough, but if the owner is not wanted they will receive demerits (if witnessed ofc)
  - Bricks cost lumber depending on their volume (destroying them gives you back the lumber)
  - Safes are being worked on, they will store items and money
  - Gold ingots can be placed for $1000 and destroyed to regain the money. used to show off just how wealthy you are
  - City Hall infobrick - can be used to buy a license, enter the lottery, or clean your record
  - Vehicles cost money (a lot), but they are permanent
  - Lumberjacks and Miners get better equipment

and then a bunch of other stuff.

I'll post updates as I make them goobyez

38
Gallery / Sylvanor Medieval Town
« on: July 22, 2011, 09:16:11 PM »
Hi, i put here some pictures of a medieval city called Toruga. Tell me what you think about =D
More pictures at http://blocklandworld.freeforums.org/

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