Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Sami2ss

Pages: 1 ... 242 243 244 245 246 [247] 248 249 250 251 252 ... 586
3691
Off Topic / Re: Make a "This one time me and my buddy *name*"
« on: July 22, 2012, 05:22:29 PM »
this one time everyone died

3692
Games / Re: Why does Roblox hate us
« on: July 22, 2012, 02:32:07 PM »
?
he is asking a decent question asking why, i'd also like to know whats with the hate that goes around sometimes.

i'd think theyre just asking immature trying to feel good by saying they play a 'better' game

any threads about roblox always result in the same thing, that only the idiots are the ones trying to make some "competition".

3693
Watch the last post be a ban message.

doesn't count towards posts  :cookieMonster:

3694
Games / Re: Why does Roblox hate us
« on: July 22, 2012, 02:24:12 PM »
And.
Here.
We.
Go.

3695
Interiors are problematic in general. Parts of the map would have collision issues, lighting issues, some textures may have been sized incorrectly, parts may not be aligned to the brick grid, etc. Making maps like that is a process that usually ends up in a jumbled mess of broken models and an infuriated mapper.

DIF interiors cause hardly any lag.

my ass, viano by antares is smaller than almost all of GSF's maps but it lags to hell

3696
Games / Re: [ALPHA] Crashtastic - Smash into walls!
« on: July 22, 2012, 01:53:08 PM »
wow looks like modern warfare 3

3697
Suggestions & Requests / Re: Random request: stuff Brick Mode Mod
« on: July 22, 2012, 01:48:38 PM »
it's called a macro...?
the new buildbot loads builds with events now, so events shouldn't be a problem if a macro doesn't do it for you.

3698
Off Topic / Re: Ephialtes 9999 post
« on: July 22, 2012, 01:44:02 PM »

3699
Gallery / Re: Rebel Base (Abandoned Hotel)
« on: July 22, 2012, 01:39:38 PM »
This.
Though the broken floor is a bit weird and a little too localized, some more broken areas spread around would be better.

Also that wall with the jeep could use some ramps or something, it's a little too square. :s
And maybe a gate in that area, because wow nice entrance bro mind if we invade your home and blow it up

OK CRITICISM TIME IS OVER

it was meant to look like an improvised garage, but i guess i'll remove it, since it doesn't look the best

friend

3700
Limes less than lemons? How dare they, they are equally flavorful, loving fruitism.

3701
Gallery / Re: Rebel Base (Abandoned Hotel)
« on: July 22, 2012, 12:53:58 PM »
very nice, that's something I'd love to play on

I made this for a TDM I was going to try and make on Slate GSF Paradise.

Not really a hotel seeing as there's two rooms tops, but it's still very nice.

It was actually an old build of mine, just a small motel in some RP I was going to make, but I "renovated" it and yeah.

I noticed the lines on the bricks in your images look choppy, im not trying to be mean but give you a suggestion, you should go in your graphics driver control panel and add blockland in and set anti aliasing to just 2x. It makes Blockland look a lot better.

Never really noticed it, but thanks.


3702
Off Topic / Re: The Zebras
« on: July 22, 2012, 07:51:01 AM »
forget zebras
forget you

sincerely, everyone



seriously what is this

3703
Off Topic / Re: My iPod effectively told me to go forget myself
« on: July 22, 2012, 07:31:54 AM »
find out how to fix it when you're 56

3704
Gallery / Rebel Base (Abandoned Hotel)
« on: July 22, 2012, 07:16:48 AM »


















3705
Suggestions & Requests / Re: Random request: stuff Brick Mode Mod
« on: July 22, 2012, 05:41:21 AM »
what is this

Pages: 1 ... 242 243 244 245 246 [247] 248 249 250 251 252 ... 586