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Messages - Nickelob Ultra

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17011
Off Topic / Re: Possibly Jimmg's phone number
« on: March 14, 2011, 10:16:58 PM »

17012
Games / Re: Homefront
« on: March 14, 2011, 09:52:58 PM »

17013
I don't know if you server hosters know this or not, but hosting a Minecraft server actually requires resources.

You really can't host a server and play at the same time on a dual core, even at 3 GHz.
And no, you can't host on DSL speeds either.

You need at least a quad core processor, at least 2.5 GHz maybe, and at least 4GB of RAM, and at least a decent broadband connection if you live in a rural area, or fiber optics in a populated area.

I'm not saying "NO HOSTING PLEASES", I'm just saying, if you don't fulfill those requirements you'll find out shortly that the server will either lag from the start if you have shoddy internet, or will lag with more players/chunks generated eventually.

I sometimes host a Minecraft server (not as much as I used to), and my RAM usage goes as high as 3.5GB out of 4GB.  1.5 GB is normally used by Steam/Chrome/Windows/Skype/etc.  Do the math, Java eats up lots of RAM.

17015
Games / Re: Minecraft server test (192.168.1.50:25565) Do it now!
« on: March 14, 2011, 07:52:40 PM »
Thanks, I hate having a billion different ips. Try 69.121.226.67:25565
Like I said, you only have two really.

And it doesn't work, meaning you haven't port forwarded.

17016
Games / Re: Minecraft server test (192.168.1.50:25565)
« on: March 14, 2011, 07:44:21 PM »
First off, 192.168.x.x is generally internal IP.  In short, there are two types of IP addresses in the network.

First is the "external IP".  This is pretty much what anyone on your network appears as through the internet.  By simply connecting online you are showing off your external IP (and no, you cannot be hacked through an external IP).  For example, the Blockland Forums logs every post you make on here with the external IP that the post was written from.  If you have two computers in your house, post a message on one and then post a separate message on the other, you'd get the same external IP.  If you had a forum account on here, and your brother/sister/etc. had a forum account here, and they got themselves IP banned, you too would be IP banned (this has happened in a few cases).

The second is the "internal IP".  It is how the network distinguishes one device connected to the router from the other.  Every device that uses the internet through the router has their own internal IP address, your Xbox/Playstation/Wii, computers, even wireless devices like Zune HD's and iPod Touches.

When you try to host a minecraft server without port forwarding, nobody can connect because your router is pretty much going, "What the forget?  Who the forget do I send these users to?  Which computer?  To the TV?  Xbox?  What the forget!"

With port forwarding, the router pretty much is set up to send those users to your computer where you are hosting a server.  So then, your router is now going, "Oh, because the smart clever user port forwarded, I know that I need to send these user connections at this port to this specific computer in the network."



"But how do I port forward?"

http://portforward.com/

17017
Off Topic / Re: AAAAAA WTF IS HAPPENING TO MY CREATIVITY
« on: March 14, 2011, 07:25:22 PM »
You have autism.

No, seriously.









Just kidding. :cookieMonster:
no you do have autism

17018
Games / Re: Should I get CivilizationV?
« on: March 14, 2011, 05:39:18 PM »
the graphics are also horrible
Wait, what?
Quote
Civilization V
What are you talking about? How can you say that?
Quote
I play in DirectX 9 because I run on XP
Oh, thats why.

Just saying, if you play the game/demo on Windows XP or just DirectX 9, the game will not allow you to choose settings higher than "medium".  It requires DirectX 10 to go any higher up, and DirectX 11 (with a DX11-working GPU) in order to go to the highest with tessellation (which looks REALLY awesome on the terrain).



The game itself is very fun, I love it and can't stop playing.  My only irk is that the game is subject to many crashes and I am 100% suspecting its the game's coding having some incompatibility with my hardware.

17019
Games / Re: Homefront
« on: March 14, 2011, 05:37:06 PM »
For once, A censored version of a game that's actuality worth buying.

Of course, They'll probably do a half-assed job about it.
"Sir, we've got multiple 'Country-of-the-certain-North' troops moving in on our position."

17020
Games / Re: Censored TF2?
« on: March 14, 2011, 05:29:08 PM »
I just need a non-bloody version of MW2.
IIRC blood can be toggled.

In TF2 there is a non-violence mode, which basically replaces blood and gibs with birthday sounds, balloons and wacky objects.

17021
Games / Re: Homefront
« on: March 14, 2011, 05:27:33 PM »
i laughed hard lol
http://kotaku.com/#!5752045/japanese-homefront-might-make-a-villain-out-of-canada


i want that version of the game
It's funny because some Canadian team drove all the way to our high school to play our rugby team, and when we scored, a lot of guys were singing "My Country Tis of Thee".

17022
Games / Re: Homefront
« on: March 14, 2011, 12:00:15 AM »
I'm pretty sure the PC version comes out later than the console version because of differences in control schemes and other technical stuff, and extras like clans and other stuff.
http://store.steampowered.com/app/55100/

Comes out this Tuesday.

I want it very badly, the story looks amazing, probably because it actually makes sense and relates to our current situation, unlike some others.



Yes, I'm talking about you, Infinity Ward.  Russia does not have that big of a force without the US knowing it and they would be completely wiped out before they reached our shores. talking about MW2

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