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Messages - Nickelob Ultra

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2731
Games / Re: Miniature Wargaming Thread
« on: January 29, 2013, 07:11:06 PM »
Deathwatch are ordos xenos tho
the deathwatch just happened to be strolling by when the traitor guardsmen appeared

2732
Games / Re: SimCity[Beta is Closed](Release at March 5,2013)[Megathread]
« on: January 29, 2013, 07:10:13 PM »
Say that again?
his roommate is equally as deficient #burn



The game will feature a "sandbox" mode, where you will be able to basically start with a stuffload of money, give yourself more money, disable disasters/etc. and everything to make it more relaxed for yourself.  The downside:  You will not be able to participate in leaderboard challenges, affect the global market (still can buy/trade/etc. but just will not impact global prices I think), and you will not earn achievements.  It is multiplayer capable so you and your friends can enjoy sandbox mode together.

http://www.simcity.com/en_US/blog/article/simcity-sandbox-mode

It's still obviously kept online though.

2733
Games / Re: SimCity[Beta is Closed](Release at March 5,2013)[Megathread]
« on: January 29, 2013, 05:39:33 PM »
Place your bets on the next course of action from EA:

My guess: another DLC for more american buildings, another one for being able to drive vehicles (again), another one to fix a stuffload of vital bugs, and about 5 expansion packs which only contain filters.
Honestly wouldn't be surprised.



I don't even want to pay more than $30 for it.  It's a great game, it's greatly designed, but knowing EA I do not want to have to even deal with the in-game advertisement bullstuff too.

2734
Games / Re: Tf2 Broke
« on: January 28, 2013, 09:04:35 PM »
TF2 can't handle DX11 though... it goes up to DX 9 Only.


Unless their is a way to get Direct X11 on TF2, heck I'd be happy with at least Direct X10 being added to tf2.
At this point it would be just compatibility.  Which I'm not sure how that works.  DX10 only added some framework + prettier shading, while DX11 added tessellation, a resource-hungry option that requires DX11 GPUs.  I think they're not going to really add it because it's not needed, forward versions are backwards compatible.

2735
Games / Re: SimCity[Beta is Closed](Release at March 5,2013)[Megathread]
« on: January 28, 2013, 05:44:15 PM »
Never got that much traffic on my highways.

2736
Off Topic / Re: Samsung Galaxy S2 - Awkward Internet problem
« on: January 28, 2013, 05:07:37 PM »
So I was browsing Facebook in bed the other day and I came across some research pic that some forgettard posted in response to some dumb status. I opened it, sighed and closed the tab. Now this wouldn't be a problem if the pic didn't start appearing EVERY loving TIME I OPEN THE BROWSER.

It's as if it's become my new homepage, but I've checked in the settings and it isn't. If I close the tab and get back to the browser a while later, that loving pic will be there. I've cleared out my history, cookies etc. but to no avail.

I don't have a problem with the image itself, but if this stuff doesn't stop now something terrible will happen eventually.
I've literally never had this problem, and I'm running 4.0.3 on a Galaxy S2 (SGH-i777).

Press the back arrow key repeatedly next time it appears.  Otherwise, you really need to recheck all settings and make sure everything all over again.

2737
stop using your old refrigerator as a computer
*has a computer made in 2010*
both of these have nothing to do with having BSODs.

2738
Games / Re: Miniature Wargaming Thread
« on: January 27, 2013, 08:40:43 PM »
Blood Angels: fast attack, units going insane at game start, fast rhinos, deepstriking land raiders
Dark Angels: lods of plasma, terminators as troops
Black Templars: scouts and marines in the same unit, generally swarmier but not really
Space Wolves: wolf claw wolf the wolf wolf long fang spam

none of them deserve their own codex
So basically nothing I should really consider investing in except maybe BA.

2739
Games / Re: Miniature Wargaming Thread
« on: January 27, 2013, 04:13:27 PM »
Can anyone, in short, explain the main differences between Blood Angels, Dark Angels and Black Templars as opposed to just regular Space Marines?  I know that BA have blood rage/etc. and landraiders from the sky.

2740
wait what

theres a simcity subreddit

why did i not hear about this
if you seriously did any actual dedication to your key search

2741
Please! Does ANYONE have a key
if you seriously did any actual dedication to your key search you'd either find one of the many keys given on /r/simcity, signed up for beta on time, or faked a pre-order on Amazon.

2742
Off Topic / Re: Post Pictures Of Your Gaming Setup
« on: January 27, 2013, 03:40:54 PM »
I wish my desk was closer to the window now...

2743
too soon?


2744
Games / Re: SimCity Beta is Here! The Beta is coming January 25-28!
« on: January 27, 2013, 01:00:17 PM »
OH NO

NOT MY CITY

NO




Result of a zombie attack:


HOLY stuff WHAT.  I CAN'T EVEN.



This guy has fun with bridges and everything!

2745
Games / Re: SimCity Beta is Here! The Beta is coming January 25-28!
« on: January 26, 2013, 09:24:08 PM »
Ok I'm very much tossing and turning mentally over the "online only" because

http://gyazo.com/ad5ce65c2f6ca42e6d30e41d6afc8618.png

Like this stuff is going to happen and I'm not going to really enjoy it.  The difference between SimCity servers and Planetside 2 servers going down is that the entire basis of PS2 is multiplayer, there is no singleplayer capable content in PS2 (like what are you going to run around the whole continent alone?).  Simcity has such a capability for singleplayer, it's not even funny.  Considering the entire franchise was singleplayer til now, it's very hard to understand that there isn't an offline portion (i.e. my idea earlier in the thread).

As fun as this game is, it's such a problem to me.  I really don't mind the always-online, I really don't, but knowing the server owning companies, they're never going to put their full capability towards actually providing for the users 100%.

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