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Messages - Antares

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136
Games / Re: Blockland Classic Mod | RTB 1.2 port released!
« on: December 17, 2016, 04:28:54 AM »
Who is on BCM tonight? I'm also hosting a RTB 1.2 dedicated server.

137
Games / Re: Blockland Classic Mod | RTB 1.2 port released!
« on: December 14, 2016, 05:21:43 PM »
Also, fullscreen is not working for me
Vsync and Fullscreen checkboxes are switched. I think this was a mistake made by GarageGames itself.

138
Games / Re: Blockland Classic Mod | RTB 1.2 port released!
« on: December 14, 2016, 06:54:23 AM »
SOMEONE PLEASE JOIN THIS SERVER
I will join the server tonight.

139
Games / Re: Blockland Classic Mod | RTB 1.2 port soon!?
« on: December 10, 2016, 05:54:21 AM »
Bump. Return To Blockland 1.045 is released.

Fixes:
New main menu.
Original RTB lego icon used for setup and game.
Fixed the maps lighting.

To do:
Fixing the sunlight direction in all maps.

Have fun!

140
Suggestions & Requests / Re: [REQ] Vehicle
« on: December 01, 2016, 10:46:38 PM »
That is a nice concept, I might consider it.
Thank you very much.

141
Suggestions & Requests / [REQ] Vehicle
« on: November 30, 2016, 01:30:05 PM »
Hey all,

I am looking for someone who is willing to design this vehicle. It's a remix of the real Hyundai Excel, Accent and a bit of the VDL Mini Car in it. I designed the vehicle by myself in Paint.net. Now I'm looking for someone who wants to make this car and export it into Blockland. The name for the vehicle could be; Bloxel. I know that the black grill doesn't really match on the bumper, but hey, it's just a concept.




I've never had time to design the back, but it was supposed to look like this:


Waves,

142
Games / Re: Blockland Classic Mod | Version 9 patch released! [11/27/2016]
« on: November 27, 2016, 05:20:40 PM »
Bumping to avoid a triple post

Thank you very much Molten!

Hey folks!

Version 9 has been released today. You can download it at the download page of Peekarica or Indiedb.

CHANGES
  • Screenshots are now stored into the screenshots folder
  • MainChatHud heights fixed
  • Visible Huds glitches fixed
  • Add-Ons such as weapons are stored into a add-on folder of the server script files
  • Brick road textures changed
  • Weapons changed and fixed
  • Slate map textures fixed
  • Face and Chest decals added
  • You can dress your own player now with a face and chest decal
  • New skin colors added
  • Join, leave and spawn sound effects added
  • Brick previews of the ramp bricks updated
  • Removed LightRadius from tools and weapons, which caused DTS shapes to light up the entire map
  • PM system added, use it by writing /pm [name] text into the console
  • Map preview image is now being load at the LoadingGui, if you don't have a custom map you'll see the unknown map image
  • Spray Can image added into the PlayGui, which says E = Paint, you must still enable Spray Can and Hammer in the Administrator Gui
PATCH LOG [27/11/2016]
  • MissileLauncher, Projectile and it's datablocks updated
  • PlayerAppearance freshed up
  • Screenshots folder is now visible

Screenshots of my server right now (Nation RP'ing).




















Return To Blockland 1.045 on Torque Game Engine 1.5.2 is a fact. I have named the version to 1.2, so people wont be really confused at all.











143
Games / Re: Blockland Classic Mod | Version 8
« on: November 23, 2016, 06:33:45 PM »
Hey folks,

Version 9 will be released this Friday. Some of the promised features has been delayed until a future version. A lot of changes has been done.

You can change your player ingame with faces and chests. PM me if you want your face or chest to be in the game!

Waves,

144
Games / Re: Blockland Classic Mod | Version 8
« on: November 22, 2016, 10:34:03 AM »
I'm so excited to see what the classic versions were like! I only joined at v20, so sad.
Classic is just a name for the mod itself. The current Blockland is not much different then it's first release in 2007. Vanilla Blockland was the proto type version of the current Blockland back in 2004.

This is the modified Blockland Vanilla version with Retail textures and similar features in it. That's why I called it Classic.

145
Games / Re: Blockland Classic Mod | Version 8
« on: November 19, 2016, 02:55:52 PM »
Bump.

To keep you guys a bit updated; tomorrow I will start with the face and chest decal system for version 9. Then I will take a look at the wrench tool, once you hit the vehicle brick you get a popup window to spawn a vehicle. Stay tuned.

If anyone wants to apply for beta test, send me a PM.

146
Games / Re: Blockland Classic Mod
« on: November 11, 2016, 05:47:28 AM »
Can you port it to mac? Please?
First I will finish version 9. Then I'll turn my eyes on a Mac version. Going to figure put how that actually works.

Go get Windows instead. The guy isn't a bad developer but I don't think he can do that. Blockland for Mac still has problems to this day IIRC.
It's possible. I have the source code for Mac. I am going to figure out how to build the source with the game files.

147
Games / Re: Blockland Classic Mod | Version 8
« on: November 10, 2016, 04:59:33 PM »
Going to host now 24/7.

148
Games / Re: Blockland Classic Mod | Version 8
« on: October 30, 2016, 05:07:27 AM »
wow but how do i install maps
Download the zip folder, drag the fps folder in there to your main folder of Blockland Classic Mod.

149
Games / Re: Blockland Classic Mod | Version 8
« on: October 23, 2016, 04:23:41 PM »
Bump. The master server is up again! I am hosting my Nation RP server again tomorrow, here is the latest news.

Quote
THE PEEKARICA TIMES
Military base established on the Northpole

15 December 2004

A new crCIA between Viano and Peekarica has raised today. With the opening of Peekarica's new military base on the Northpole, Peekarica has expanded it's influence through out the world. The Republic of Viano responded today with sanctions such as stopping all in and exports to Peekarica. President Antares has called up to remain calm as Viano is still welcome to establish their research base on the Northpole.

You can follow the topic here >>

150
Games / Re: Blockland Classic Mod | Version 8
« on: October 11, 2016, 06:06:10 PM »
Bump.

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