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Messages - Space Guy

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3481
Modification Help / Re: Torque uses?
« on: November 29, 2008, 11:54:54 AM »
Torque Constructor is used for making interiors, which let you create maps like the Bedroom and Kitchen.

3482
Modification Help / Re: Torque uses?
« on: November 29, 2008, 11:43:03 AM »
The Torque Game Engine costs USD$150. I really doubt you'd have bought it and spent that if you didn't know what it was for.

Unless you pirated it.

3483
Modification Help / Re: In-Game Script Editor - Beta 3a Important Fix!
« on: November 29, 2008, 10:01:07 AM »
Useful, but I think I'm going to modify it heavily to suit my own needs.
Clearly we need an In-Game Script Editor Editor, for this purpose.

Anyway, this could use a "Refresh Datablocks" button. I believe there's a script (if it still works in v9/10) that lets you send updated datablocks to clients in the server, for anything except new models being added.

3484
Modification Help / Re: Ammo
« on: November 29, 2008, 09:49:47 AM »
Ammo systems only really work if more than a few people adopt using its system. Rotondo's doesn't work too well because the hundred "machine guns" that exist all overwrite the fire system and so don't work with his mod.

3485
Drama / "Badspot's V11 Beta Server"
« on: November 29, 2008, 06:28:38 AM »
The RTB 'Information' button says:
"Owner: MaXxUsS"

Protip: Badspot doesn't use RTB

3486
Off Topic / Re: Help with computer settings.
« on: November 29, 2008, 05:57:11 AM »
Go change some stuff in the BIOS and see if you can fix it.

3487
Modification Help / Re: Ammo
« on: November 29, 2008, 03:59:12 AM »
No. You'll have to code it.

3488
Add-Ons / Re: Return to Blockland
« on: November 28, 2008, 11:39:34 AM »
I got that error a few times on Wednesday. It was a single player server (I'd been on it for a while without the error) and "could not verify that you are a real Blockland user" thing kept showing.

3489
Suggestions & Requests / Re: Forum Area Restrictions
« on: November 28, 2008, 11:37:14 AM »
Well, he is a moderator. You made it sound like nobody else at all is there (active or not).

The forum could use a few more, though.

3490
Suggestions & Requests / Re: Forum Area Restrictions
« on: November 28, 2008, 11:11:08 AM »
The way i see this working is Badspot would be forced to do more monitoring
Badspot would have to monitor everyone's posts for a certain time instead of just reacting to/deleting/moving posts reported. It'd be a lot of work when a system for reporting 'bad' posts already exists.

Quote
We need, like, one more mod.
Rotondo is already a moderator...?

Quote
How about, you link your account to a blockland id like RTB,
Several people have come to the forum to discuss buying the game. Discouraging people like this by forcing them to buy it before they can discuss whether they'd like it or if it's worth it isn't a good thing.

3491
Suggestions & Requests / Re: Window/mirror brick
« on: November 28, 2008, 10:43:53 AM »
Water reflections only reflect the sky. They don't actually reflect players.

3492
Modification Help / Re: initContainerBoxSearch
« on: November 28, 2008, 10:40:17 AM »
That box would be centred on the player's feet.

Code: [Select]
initContainerBoxSearch(%position, %boxSize, %mask);
while (%searchObj= containerSearchNext())
{
   //do stuff to %searchObj
}

3493
Suggestions & Requests / Re: Project: Blocko Warz
« on: November 27, 2008, 03:15:34 PM »
Will a 'new' rocket launcher that fires lazors really add anything to the game?

Having a million generic machine guns and REALLY UBER EXPLOSIVE launchers makes the game slightly boring. Try to make original weapons and tools for things that haven't been done before.

3494
Modification Help / Re: ID of List Option
« on: November 27, 2008, 03:14:07 PM »
Code: [Select]
switch(%input)
{
 case 0:
  //do stuff for 'Apple'
 case 1:
  //do stuff for 'Bird'
 case 2:
  //do stuff for 'Cat'
}

There's probably something you can do with the list of server output parameters (dump/export global variables) if you really want to extract the information like that, but a switch statement is usually easier.

3495
Add-Ons / Re: Zombie Mod 3: Left 4 Block
« on: November 27, 2008, 01:43:27 PM »
Disable 'downed' when running a zombies game and wait for an update.

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