Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Space Guy

Pages: 1 ... 239 240 241 242 243 [244] 245 246 247 248 249 ... 410
3646
Add-Ons / Music 'Select All' Button
« on: November 05, 2008, 02:29:06 PM »
Music 'Select All' Button
Toggle all Music files on and off with a single click.


Description
A simple change to the Music Files GUI to add a 'Select All' and 'Select Default' button.

This is the same as the Add-On 'Select All' button, except it only affects the Music GUI and so is compatible with the RTB MOD Manager.

Download
SpaceMods Home Page
Download Page
Direct Link
View on RTB Download Manager

This mod has been placed under the SpaceMods license. Please follow the rules given in the license if modifying and releasing derivative works which use this code.

3647
Add-Ons / Trust Levels Manager
« on: November 05, 2008, 01:07:19 PM »
Trust Levels Manager
Adds basic trust levels to the RTB Server Control preferences list.


Description
This mod lets the host change the server's trust levels through RTB's Server Preferences manager.

Requirements
This mod requires that you have Return To Blockland v2.01 or higher installed.

Download
SpaceMods Home Page
Download Page
Direct Link
View on RTB Download Manager

If you downloaded this in the 10 minutes before it was approved, redownload it. I edited the file and fixed a problem which might cause crashes, as well as removing the Item Pickup trust which no longer exists in v10.

This mod has been placed under the SpaceMods license. Please follow the rules given in the license if modifying and releasing derivative works which use this code.

3648
Modification Help / Re: onPlayerTouch
« on: November 04, 2008, 03:33:29 PM »
The important part is probably based in the engine.

As far as a trace shows, fxDTSBrick::onPlayerTouch is called for any player object, then that function defines whether to do the onPlayerTouch or onBotTouch event.

3649
Help / Re: How do I change the JVS door angle..
« on: November 04, 2008, 01:56:31 PM »
In the events, change the "CW" (clockwise) parts on both doorOpen events to "CCW". (counter-clockwise)

3650
Suggestions & Requests / Re: Vehicles
« on: November 04, 2008, 01:28:04 PM »
I selected "Why", "Maybe", "Don't Care" and "No".

3651
Add-Ons / Re: Admin Gui Edit
« on: November 04, 2008, 12:59:39 PM »
I like this for the most part, but no Add-On should add buttons for its features to the Admin GUI.  Imagine if everybody did that.
Now RTB adds a button of the same colour in the same place for its features :cookieMonster:

3652
General Discussion / Re: RTB Infomaniac
« on: November 04, 2008, 12:19:32 PM »
The 'tips' thing also lets you specify a second tip if you don't have a specific key bound.

"Press f2 to bring up the player trust box."
"It looks like you can't open the player menu! Open the options menu and assign a key to it!"

3653
General Discussion / Re: RTB Infomaniac
« on: November 04, 2008, 11:20:55 AM »
"Did you know that you can allow players to walk through your bricks? Select a brick with the wrench, and uncheck the colliding box."
"Did you know that turning collision off of a brick will let you walk through it?"

Yes... Yes, I did know that. You just told me.

3654
Add-Ons / Re: Return to Blockland
« on: November 04, 2008, 11:04:06 AM »
No, it was two different ones, just on the same subject.

"Did you know that you can allow players to walk through your bricks? Select a brick with the wrench, and uncheck the colliding box."
"Did you know that turning collision off of a brick will let you walk through it?"

3655
Modification Help / Re: onActivate
« on: November 04, 2008, 10:55:40 AM »
Player::activateStuff

3656
Blockland uses TorqueScript, a custom scripting language for the Torque Game Engine. There are several guides on the Internet how to use it.

TorqueScript is a C-Style language, as is Lua - both have similar syntax.

3657
Modification Help / Re: How to add seats in a model.
« on: November 04, 2008, 10:53:21 AM »
Model = Milkshape

3658
Add-Ons / Re: Return to Blockland
« on: November 04, 2008, 10:52:55 AM »
For the Infomaniac, I just got two tips to do with 'Collision' on the wrench menu in a row. Are both supposed to be there?

3659
Add-Ons / Re: Zelda SFX2
« on: November 04, 2008, 10:43:10 AM »
This needs to add "Hey! Listen!" as a looping music so we can permenantly set it to play.

3660
Modification Help / Re: How to add seats in a model.
« on: November 04, 2008, 10:37:23 AM »
Add nodes/joints called "mount0", "mount1", "mount2", etc. to the model. Weapons, mounted images and players will attach to these mounts.

For wheeled/flying wheeled vehicles, use "hub0", "hub1", "hub2", etc.

Pages: 1 ... 239 240 241 242 243 [244] 245 246 247 248 249 ... 410