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Messages - Space Guy

Pages: 1 ... 357 358 359 360 361 [362] 363 364 365 366 367 ... 410
5416
Modification Help / Re: Constant RadiusImpulse for a set time
« on: November 01, 2007, 02:15:58 PM »
   %obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 500"));

The "500" is the impulse force. In this case it blasts you very high upwards.

What is the impulse forces etc on the projectile? That could be causing the "Orbit" thing.

5417
Gallery / Re: Bad build, small creativity
« on: November 01, 2007, 02:12:58 PM »
Move the "G" one brick further to the right. You can see part of the Red on the green.

5418
Help / Re: color help
« on: November 01, 2007, 01:33:15 PM »
You can't have a paint spawn lights unless you edit a lot of stuff. If you mean a paintcan which causes bricks to glow colours, use Rainbow FX.

5419
Help / Re: where do i get the [WMD's] pack
« on: November 01, 2007, 12:25:04 PM »
What is it?
It's a bunch of broken weapons using stolen code from my Traps mod and probably many others.

5420
Modification Help / Re: Constant RadiusImpulse for a set time
« on: November 01, 2007, 12:13:28 PM »
The Trigger's position is usually one corner of the trigger, not the center. Try this:

Code: [Select]
function VoidCallerdProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal){
     if(!%obj.client.isSuperAdmin && !%obj.client.isAdmin)
         return;
         %i = new Trigger() {
            position = vectorSub(%pos,vectorScale("3 24 3",0.5));
            rotation = "1 0 0 0";
            scale = "3 24 3";
            dataBlock = LastingImpulse;
            polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
         };
   schedule(20000,0,TriggerDelete,%i);
}

5421
AoT General / Re: DEAD!?
« on: October 31, 2007, 01:01:14 PM »
Badspot hosts both the Age of Time server and Blockland Retail servers. GarageGames hosts the master server for BLv0002.

5422
Modification Help / Re: Datablock Changing Tutorial
« on: October 31, 2007, 11:44:06 AM »
That would change the Jeep's "health" not the "Poop Mobile's" health.

5423
Modification Help / Re: Need help setting up a slider
« on: October 30, 2007, 03:40:04 PM »
Yeah. I assumed Gikon might know what a client command is if he is messing with GUIs and stuff.

5424
Modification Help / Re: Need help setting up a slider
« on: October 30, 2007, 12:20:42 PM »
function servercmdopenstatsgui(%client)
{
 commandtoclient(%client,'openstatsgui');
}

5425
Suggestions & Requests / Re: apature science hand help portal device
« on: October 30, 2007, 11:58:28 AM »
The rear view mirror code would be completely different to code for making a see-through portal. You cannot force clients to draw textures and primitives (Basic lines and pictures in the 3d world) without client commands. Drawing a view or surface stretched to fit a set of co-ordinates would be impossible.

5426
Modification Help / Re: Need help setting up a slider
« on: October 30, 2007, 11:53:00 AM »
GUI stuff is clientside. Whenever anyone types /openstatsgui the host gets the GUI open... and it would crash Dedicated servers.

It should be 360_Val.getValue() and an update should be called whenever the slider is moved or on a timer loop instead of when you open the GUI.

5427
Store the names of the nodes and colors they need to be in a file, then load that file.

5428
Odd, that usually works.

Look through the DTS file, you'll find the nodes on the gun which need to be coloured there. Different parts need different colours - the Gun has the body black but parts of the handle white.

5429
Use the GUIObjectViewCtrl::setNodeColor functions to set node "All" to whatever color you want. I assume you mean the object view (avatar preview-like) GUI?

5430
Help / Re: Old Alarm emote cs file
« on: October 28, 2007, 03:46:20 PM »
Here

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