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Modification Help / Re: Constant RadiusImpulse for a set time
« on: November 01, 2007, 02:15:58 PM »
%obj.setVelocity(vectorAdd(%obj.getVelocity(),"0 0 500"));
The "500" is the impulse force. In this case it blasts you very high upwards.
What is the impulse forces etc on the projectile? That could be causing the "Orbit" thing.
The "500" is the impulse force. In this case it blasts you very high upwards.
What is the impulse forces etc on the projectile? That could be causing the "Orbit" thing.