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Messages - Mr. Hurricane

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5671
Off Topic / Re: How well-known is the above user?
« on: November 02, 2012, 10:58:17 PM »
4

5672
I hate to disrupt the topic, but am i still in clan?

5673
General Discussion / Re: Rant about some of the Weapons we Have
« on: November 02, 2012, 08:56:59 AM »
I'm kind of split on this topic. I do like the occasional realistic weapons pack like the BF3 pack, or GCat's guns, but I also like the T+T, Frog's Weapons, Warhammer 40k pack. I can say though that there comes a point when a gun's/pack's realism does make it distasteful.

Edit: /support

5674
Gallery / Re: Prozy's Mini Evolution
« on: November 02, 2012, 08:38:20 AM »
I'm pretty sure this topic is in the wrong section of the forums, unless all you wanted to post were pictures.

5675
Help / Re: Shaders not Working/Driver Update
« on: August 13, 2012, 09:54:21 PM »
An X1600 can only run OpenGL 2.0, with GLSL 1.10.  The shaders that BL uses require a newer version of OpenGL than that.

How does one acquire a newer version of OpenGL? What is GLSL?

This mac is pretty old. I take it the only way to get shaders to run is to get a new graphics card?

5676
Forum Games / Re: Earth 6.0/7.0 - The Official "No nukes" version
« on: August 13, 2012, 09:44:05 PM »
Is there any territory left unclaimed? I want to join.

5677
Gallery / Re: [ARES app, but WIP] Salvager Shuttle - 615 bricks!
« on: August 13, 2012, 09:37:00 PM »
Rear looks ugly. The rest of the ship looks pretty good.

Since its a salvaging shuttle, I would expect that it had something to help it grab on to debris, and haul it back to something that could sift through it, or at least already have some way to find salvageable items and put them into a cargo bay or container.

5678
Ehh, when might we be getting a dedi, if we still are?

5679
Help / Re: Shaders not Working/Driver Update
« on: August 13, 2012, 09:12:43 PM »

5680
Help / Re: Shaders not Working/Driver Update
« on: August 13, 2012, 09:03:25 PM »
"may post a console log later"
if you're posting in help it's really helpful to include it in the OP

I'm getting the console log right now.

5681
Help / Shaders not Working/Driver Update
« on: August 13, 2012, 08:59:44 PM »
I have run Blockland on my Mac and I can't get shaders to work. I know that I have to update my graphics driver, but I can't find a website that offers a driver update for the ATI Radeon X1600.

I did follow Badspot's update your drivers FAQ, but the link in the FAQ didn't work. I keep getting the error:

Invalid URL
The requested URL "/", is invalid.

And then some "Reference" code.


I'm also getting the console spam "LightManager::uninstallGLLights: no lights installed!" I may post a console log later.

Mac Specifications:

Mac OSX 10.5.8

Graphics/Dispaly Specifications

ATI Radeon X1600:

  Chipset Model:   ATY,RadeonX1600
  Type:   Display
  Bus:   PCIe
  PCIe Lane Width:   x16
  VRAM (Total):   128 MB
  Vendor:   ATI (0x1002)
  ROM Revision:   113-xxxxxx-139
  EFI Driver Version:   01.00.139
  Displays:

iMac:
  Resolution:   1680 x 1050
  Depth:   32-Bit Color
  Core Image:   Hardware Accelerated
  Main Display:   Yes
  Mirror:   Off
  Online:   Yes
  Quartz Extreme:   Supported
  Built-In:   Yes
Display Connector:
  Status:   No Display Connected

Like I said before, does anybody know where I can find an update for the driver.

5682
Help / Re: Shaders won't work on mac.
« on: August 12, 2012, 07:45:01 PM »
I'm having the same problems. I can't get shadows and shaders to work either.

5683
Forum Games / Re: "What If..." Game
« on: July 29, 2012, 11:32:19 PM »
Then I wouldn't have responded.

What if Blockland was reverted back to V19?

5684
Off Topic / Re: I have a very strange problem.
« on: July 29, 2012, 11:19:54 PM »


Edit: Why am I laughing at this thread?

5685
Off Topic / Re: Ban weaponry
« on: July 29, 2012, 11:00:32 PM »
Morningban

BAN-114 Banfire Missile

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