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Topics - TheReventon

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16
Gallery / College Football Stadium (Completed 7/7)
« on: July 03, 2014, 11:01:14 AM »
A college football stadium...

Seats - bricks by level
1st: 1080 - 15,644 (including field)
2nd: 1174 - 12,856
3rd: 1174 - 12,856
Other: 0 - 31,752

Pictures

Completed stadium minus scoreboards and benches


Simple food stands wrap around the stadium


Scoreboard and benches...there is on each side of the field (N/E/S/W)

Enjoy and please rate x/10!

17
Gallery / Office Building [UPDATED 6/19]
« on: June 18, 2014, 09:17:17 AM »
Description
Bricks: 12,794
Floors: 9
Rooms: 34 main rooms + elevator control room
2 Elevator shafts
Parking lot: 280 spots (overkill for BL, I know...It's supposed to be realistic which is why there are so many)

Pictures



Elevator shaft (elevator removed for the pic)

Code: [Select]
Updates
6/19- added AC units to roof, fixed 2nd elevator shaft, added exterior lighting (picture hard to see), added landscaping

Enjoy, and please rate x/10! *Considering whether I should release Download or not*

18
Gallery / Simple Skyscraper (w/ Download)
« on: June 16, 2014, 04:43:25 AM »
32 stories, 9 rooms on each floor, stairs reaching to the 32nd floor. No main entrance...up to you where you want it.
About 150,000 bricks.





Download

19
Gallery / Canyon Road (w/ DL)
« on: March 22, 2014, 07:41:18 PM »
Description
After watching the new Need For Speed movie with my friends I thought about how cool it would be to have a road on a cliff. I started off making an ocean-side cliff but changed it to a desert-canyon road. So I made this :)
Brick count = 86690

Pics






Download
Install by placing the .bls file into the "saves" folder in the "Blockland" folder.

20
Gallery / High School Football Field and Track
« on: January 25, 2014, 04:50:56 PM »
Description
I modeled this after my school's football field and track. Yes, it does have that high fence surrounding most of the complex so don't give me crap for that. The double-helix thing is there to represent our colors and to take up some of that left-over space. The gap in the stands with the score box is there in real life, too. The snack bar is built out of a container that you would find on a container ship and the others are there because they are there in the real thing so that's why they are there. I think that covers everything so...yah, pics are below and please rate x/10 and give me some constructive criticism if you have any.
Oh! Brick count is 11,438 bricks if you were wondering at all.

Pictures

Entire build:



Stands and score-box:


Snack Bar and other containers:


Double-helix-shaped statue to represent my school's colors:



Enjoy!

21
Help / Stopping gencircle mod
« on: January 18, 2014, 01:42:07 PM »
I'm using the gencircle mod to make a giant circle that takes forever. I'm only building it a quarter of one so I don't want to wait 2x as long for only half of the circle. I tried Self Delete to stop the building sequence but it just kept on going. Is there something I can do to stop it halfway through its building sequence?

22
Gallery / Office Building/Complex
« on: January 11, 2014, 10:37:45 AM »
Description
I built this out of pure impulse. I could've added an interior, but for now I'm sticking to just the empty buildings. Well, empty buildings with stairs so I have the slightest part of an interior...kinda.

Screenshots

Entire build.


Parking lot for 9 cars. Could've added more spots but on BL you really aren't going to have like more than 5 people in the same complex at once if this were part of a city.


Façade (Front of the building for you 6 year olds).


The skylight over the center courtyard.


View from the courtyard looking at the buildings and skylight.


The courtyard.


Enjoy and please rate x/10 and give me some feedback if you wish. Also, if anyone can find the slight hiccup in one of the pics,  :cookie: for you. It's really hard to notice unless you look over like ever brick.

23
Suggestions & Requests / More GOOD cars!
« on: January 08, 2014, 11:11:41 PM »
I feel like while some vehicles are improving in quality, i feel like there should be more. The Explorer or the Venom I think are the best vehicles so far. But the Venom's brakes are a little to sensitive to my liking but I fixed that by editing the script a little. The newer version of the Blockstang is awesome except for the fact that the hands are positioned hella wack. More vehicles like these would be awesome. I really want to see a car with the same script as the Explorer (attributes wise) except modeled like a Chevy Tahoe or Suburban.
These are just my opinions/suggestions that I'm putting out there for support/help.

P.S. If anyones interested in possibly doing any vehicles more specifically the Tahoe or Suburban...I'd be more than happy to model the body of the car. I'm not too good with the interior and I don't know how to do wheels/tires, steering wheels, suspension or brake lights

24
Suggestions & Requests / Highway on-ramp brick
« on: January 07, 2014, 09:09:47 PM »
An on-ramp brick would be a lot easier than using over 200 bricks to make one like this...

.gif of driving onto the highway:


overview shot:

25
Suggestions & Requests / Sound Proof Walls/Doors
« on: January 04, 2014, 01:45:54 PM »
The title says it all. Basically walls that block the transmission of sound from a music brick. The doors would block it while it was closed, but allow it to escape when its open. If not this, is there someway I could achieve a similar effect using zone bricks/events?

26
Suggestions & Requests / New Semi Tractors
« on: January 04, 2014, 01:32:39 PM »
Phydeoux made a wonderful set of semi-tractors (http://forum.blockland.us/index.php?topic=114823.0)...but I was wondering if someone could make ones like this except with some of the things BL vehicles have nowadays (brake lights that work, and a turning steering wheel). Also, I think it ended up proving too difficult, but if there was a semi tractor with a trailer behind it that would be awesome!
Thanks.

27
Help / Dance floor events help.
« on: January 04, 2014, 01:47:14 AM »
I while ago I made a dance floor that that was one color. But when you stepped on one of the tiles of the floor it changed color. When you stepped off of that tile it turns back to the main color of the dance floor. I remember using the player touch event and I think it used relay events. If anyone has any ideas on how I could accomplish again that be a great help.

28
Help / Elevator Events: AddPart event help
« on: January 02, 2014, 09:44:47 PM »
I need to make 2 sliding doors that are 64 bricks long, 2 bricks wide, and 60 plates tall. I tried placing 32x2x15 plates but it gave me the "too many static shapes" error message. First off, does the parts made by the elev_addpart output event count as static shapes? If not, then how do I make the parts to make up that giant shape? If yes, well then what alternitive should I use instead of 2 giant doors?

29
Gallery / Large Airport Hangar
« on: January 02, 2014, 01:41:52 AM »
Description
I just had the impulse to make an airport hangar. It took me about 6 hours from start to finish so it hasn't received all that much dedication but I gave it my best shot. Please rate x/10 and/or let me know how to improve or what you do or don't like about it.

Stats
  • Brick-Count: 4026 bricks
  • Dimensions: 320 studs long (back to front), 256 bricks wide(side to side), and 80 bricks tall (240 plates)

Pics

Front w/ door open


Front w/ door closed


Interior

30
Gallery / Morning Stroll in the Park (Build) - [UPDATED 1/1/2014]
« on: January 01, 2014, 02:23:20 AM »
I built this in a matter of about 30 minutes. It's simply a small park with a few trees and a brick path with a central plaza-thing.
Brick-Count: 19731 (Trees have a lot of leaves)
Code: [Select]
[b]Updates[/b]
•12/31/2013, 10:00 PM PST (Original)
•1/1/2014, 6:30 AM PST
    •added fence (Dark Fire)
    •clipped trees a little higher on the walkways (Zoraki)

Pictures
Whole park, with a surrounding fence suggested by Dark Fire:



More random pics:
Entrance-


Central plaza-


"Clipped" trees- Zoraki-



Please rate x/10 and give some criticism/ideas for improvement.

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