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« on: February 04, 2017, 06:33:29 AM »
I've been playing assassins, highwaymen, bandits and other scummy roles for ages and yet somehow I ended up as a Super Admin.
Here's the thing, Tony. If you truly gave a stuff about the server you would've found a way to be a successful highwayman, or an assassin, or whatever baddie role you claim you wanted to be.
I actively ENCOURAGE conflict in our roleplay. But that conflict cannot be a simple "he told me I'm black so I killed him", since let's face it it's just a handicapped excuse to cause some beef and get someone killed for no reason.
If you want to cause some beef, put some effort into it. If you don't like the current king, give him demands, leave him notes saying "You better resign or we're going to kill you". If he doesn't give a stuff about those notes and you actively remind him about it its completely his fault and you and your group have solid grounds to kill him.
If you want to just rob some poor bloke on the road, demand gold from him. If he tries to run, or attack you, or yells for help, you can go ahead and down him. If he's STILL trying to do any of the prior, you can THEN kill him. Otherwise you rob the bloke of all his belongings and let him go.
It's inevitable that as a baddie role you're going to make yourself enough enemies that will want you forgetin dead, and our rules allow you to not only fight back, but cause some grief to their side as well. Not all conflicts end with "X dies and Y lives" unless you actively work towards that kind of conclusion.
Don't forget that this is a roleplaying server, first and foremost. But that also doesn't mean that conflict, murder and all the juicy bits are a no-go. If your victim does everything you ask them to do, and said victim doesn't try to revenge-kill you for all the things you did to them, then you have zero reasons to kill them. It's only fair that both sides of the conflict have equeal chances of survival, no?