Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Eryehk

Pages: 1 ... 216 217 218 219 220 [221] 222 223 224 225 226
3301
Suggestions & Requests / (Request) Pirate sword
« on: June 26, 2007, 10:05:29 PM »
I need a pirate sword (Cutlass) for my server, kinda like the rtb one but blockland style.
Edit: pleeeeeeeeeeeeeeeeeeeeeeeeeee aaaaassssssssseeeeeeeee.

3302
Modification Help / Respawn time
« on: June 25, 2007, 11:15:16 PM »
How can i make it so the players cant respawn in a certain ammount of time.

3303
Modification Help / Re: Death...
« on: June 22, 2007, 03:32:01 PM »
so would i need to use any one aloshi's script for the "flag" popping down or  just yours.

3304
Modification Help / Re: Death...
« on: June 22, 2007, 03:17:39 PM »
Code: [Select]
package DeflagSpawn {
function GameConnection::spawnPlayer(%this)
{
if(isObject(%this.flag)){
%this.flag.delete();
}
parent::spawnPlayer(%this);
}
};
activatepackage(Deflagspawn);
Thanks yet again aloshi,you are the best coder i know besides badspot.

3305
Modification Help / Re: Death...
« on: June 22, 2007, 02:48:18 PM »
Code: [Select]
function Armor::onRemove(%this, %obj){
%client = %obj.client;
%maxitems = 5;
%client.lastpos = %obj.gettransform();
%client.maxitems = %maxitems;
for(%i=0;%i < %maxitems;%i++)
{
%client.tool[%i] = %obj.tool[%i];
}
if(!isObject(%obj.client.player) && isObject(%client)){
%client.flag = new StaticShape()
{
   position = %client.lastpos;
   datablock = Flag;
   scale = "1 1 1";
   rotation = "1 0 0 -90";
};
%client.flag.setshapename(%client.name);
}
}


//Make a StaticShape of the model
datablock StaticShapeData(Flag)
{
category = "Static Shapes";   //Mission editor category
item = Flag;
shapeFile = "./shapes/Flag.dts";
};

Also your going to need to have it auto-remove when the client leaves the game.
Got any help on making it go away once they respawn?

3306
Modification Help / Death...
« on: June 22, 2007, 02:24:55 PM »
How would i get
Code: [Select]
armor::onremove
to spawn something after you die.

3307
General Discussion / Re: [Event] The Offical Inter Clan League.
« on: June 18, 2007, 12:27:04 AM »
It may be a small detail, but I'd rather make something readable than have all that stuff.
All that "stuff" has to do with this.

3308
General Discussion / Re: [Event] The Offical Inter Clan League.
« on: June 17, 2007, 11:48:59 PM »
Cut down on w/e you do, it's kinda hard to read 'The Official'.
Dude its one of the small details you dont need to read.

3309
General Discussion / Re: [Event] The Offical Inter Clan League.
« on: June 17, 2007, 10:30:43 PM »
Code: [Select]
[IMG]http://i16.tinypic.com/6b3dnyr.png[/IMG]
thats the banner, here is its look


3310
General Discussion / Re: [Event] The Offical Inter Clan League.
« on: June 17, 2007, 10:20:23 PM »
Im Making a banner for you as i type.
Also I'm in skeles team.

3311
Gallery / Re: BLR's First Challenge! WIP
« on: June 15, 2007, 01:38:54 AM »
And El Barto I would Be the Major builder you couldn't remember, i havn't been on for a while, although I still remember the admin pw.

3312
General Discussion / Re: BL ID 206, Spammer.
« on: June 13, 2007, 11:18:30 PM »
Anything like:
144 155 188 ext... is a spammer..

next 222 233 will be a spammer
Im offended that you think that I am a noob like the others. (Im 222)

3313
General Discussion / Re: Lombax! is back
« on: June 10, 2007, 01:30:14 AM »
The first time I ever met lombax was on blockland before I played RTB.

3314
General Discussion / Re: Lombax! is back
« on: June 06, 2007, 08:25:46 PM »
Lombax  :cookieMonster: Its kheyre :D  How have been?

3315
General Discussion / Re: The Sampapa Soccer League!
« on: May 26, 2007, 11:01:10 PM »
My team wont be playing much because my comp is dead...

Pages: 1 ... 216 217 218 219 220 [221] 222 223 224 225 226