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Topics - Reactor Worker

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31
Mapping Help / Fixing the damn Set Clear terrain tool
« on: June 27, 2008, 12:11:41 PM »
Ya, so basically, the Set Clear terrain tool which makes the terrain disappear in a given terrain tile is really buggy. It will only let me clear about 50 or so tiles before it stops working. When I load it after that, some of the cleared tiles reappear.

Has anyone got a fix for this?

Because without a fix...no planets map 2.0  :(

32
Modification Help / Request: Authentic explosion emitter
« on: June 26, 2008, 11:51:29 AM »
Well, working on a movie right now, but the main thing holding me back is a lack of decent special effects. Good shots and trial and error can only take me so far.

I know a lot of you out there are pretty skilled with emitters, so I figured I may as well ask. "but RW, why did you not post this in the suggestions forum?". Well, thing is, I know that most of the talented people don't even glance at that forum, and this isn't some cheesy video game rehash request.

Anyway, there are other effects I could really use also, so if someone wants to jump onboard the project I would really appreciate it.

33
Ya...so he owns MGS4.

http://www.escapistmagazine.com/videos/view/zero-punctuation/99-Metal-Gear-Solid-4

Cry, laugh or express your agreement below...

34
Off Topic / New gun mod - Berratta 950Z .47 caliber gun
« on: June 19, 2008, 07:53:23 PM »
Just a fair bit of warning to our younger viewers. I'm sure it will be deleted soon enough.

EDIT: I figure this topic was just making it more inviting to view the thread. Hopefully this change will be for the better.

35
Games / Zero Punctuation: Haze
« on: June 18, 2008, 12:33:58 PM »

37
Games / Zero Punctuation : Console Rundown
« on: June 11, 2008, 01:29:15 PM »
Yay! a new review from yahtzee!

http://www.escapistmagazine.com/videos/view/zero-punctuation/84-Console-Rundown

EDIT: um...wtf? haven't we seen this video before?

Quote
This week we're all (including Yahtzee) in New York City to accept our Webby awards. We'll be back next week with a brand new Zero Punctuation, but for now, have another look at this encore presentation of one of our favorite Zero Punctuation episodes, Yahtzee's review of the console war. Cheers, and thanks again to everyone who voted for us.

Woops...Nvm. It really is just a recycled video. Guess we will get a new one later.

38
Drama / Facepunch forums is truly a national socialist regime
« on: June 06, 2008, 10:05:51 PM »
They ban you for the dumbest of reasons.

Can't even begin to express my anger towards that forum.

Oh...hear we go...

forget!

39
Games / Zero Punctuation: Oblivion
« on: June 04, 2008, 12:28:53 PM »
http://www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion

:D

EDIT: Aww..crap. He completely owned it. I like oblivion :(

40
Ohai there guys!

Just decided to make a clan since everyone else is!

Anyways, we're gonna be the best builders evar and we will host DMs and builds and DMs and builds and EVEN DMs!

I am the leader cos it makes me feel important and empowered. You're all my lackeys and are at my mercy.

Arbitrary list of people who won't ever read this topic again but are in the clan-

LEADER - ME of course!
ADMIN - LAREMERE
Secretary - Spation cos he is almost as good as Chuk noris! <lol...internet reference makes me cool
lieutenant -
associate- Nimbus cos he had the balls to post in my thread! I am so not an attention whore!
associate- Aftonites cos he rocks hardkor!
associate-  WHODA? FOR HIS UNMATCHED BUILKDING SKILZ
associate- Dread cos I say so
associate- Death cos his name as a cool symbol in it.
associate- Beachbum790 cos it doesn't really matter at all

We will be the MOST AWESOMEST CLAN EVAR. We only except quality builds (that means only 1x1x5 bricks allowed!) and to get in you must defeat me in single handed combat with a hammer.

If you get in you get admin cos that is the most important thing to have in BL, even more so than full trust when you don't actually need it to build.

Who wants to join? :D

41
General Discussion / F.A.Q. about Blockland and the forums
« on: February 16, 2008, 09:24:50 PM »
Below is a list of Frequently Asked Questions and the answers to them. The list is likely incomplete and will change and be updated over time. Some of the information here has been taken from other areas of the forums and no harm is intended, just trying to compile a complete FAQ.

=========================================================

**Index**

1.Using the forums

-

2.Using the Game

- What is the "printer" and what does it do?
- What is the "wrench" and what does it do?
- No one can join my servers/appears dead in the list, what is going on?
- How do I install new add-ons and maps?
- How do I make a minigame?
- What does "trust" mean?
- How do I use macros and what are they?
- What are paint packs and how do I install them?
- I want to make a mod, how do I do it?

3. General Questions

- How do I update the game? Are the updates free?
- Who created Blockland?

======================================================

1. Using the forums


2. Using the game

Q. What is the "printer" and what does it do?

A. The printer is a tool used in game to choose what print or decal is displayed on a print brick.

Print bricks can be found at the bottom of both the plates, bricks and slopes brick selection windows. You use the printer by aiming at and shooting the print brick by pressing the left mouse button. A window will open up and you can select a print from the list or by pressing one the keys on the keyboard. For instance, by pressing "a" on the keyboard while in the print selection menu, it will close the window and the brick will now display the letter "a".


Q.What is the "wrench" and what does it do?

A. The wrench is another tool, similar to the printer tool. Its function is to apply special effects like emitters or spawn weapons and vehicles.

Hitting any average brick with the wrench will open up the wrench menu. From here you can choose from a variety of emitters (like waterfalls, lasers, smoke, ect) and/or weapon and item spawns.

To activate an emitter on the brick, click on the pull down menu next to where it says "emitter". A long list will appear of options. Select an option and the drop down menu should close. Now you can chose a direction for the emitter to appear from (N for north, S for south, E for east or W for west, ect). By default the emitter will appear above the brick.

Spawning a weapon is just like creating an emitter, chose an item from the pull down list and select a direction you want it to appear. The weapon should appear next to your brick and you can pick it up by running over it.

The wrench can also be used with the special Vehicle Brick and Music Brick. By hitting the vehicle brick with the wrench you can select a vehicle and choose whether the vehicle's colour will or will not be be the same as the colour of the brick. The music brick is the same except you can choose to play a different song.


Q. No one can join my servers/appears dead in the list, what is going on?

A. Generally, if no one can join your server or it appears dead in the list, it means your router or modem is blocking the game from sending information to other players.

Fortunately, Badspot has provided us a helpful tutorial for getting your router or modem configured correctly so you can play with others on your own server.

Click here to go to Badspot's Portforwarding tutorial >>> http://blockland.us/portForward/


Q. How do I install new add-ons and maps?

A. Installation of new maps and add-ons can vary based on how a creator packages their mod, but the general rule is that you should extract the folder they provide and copy it on to your blockland folder.

If you are uncertain about where the files should be placed, check the folder names such as "base" "data" or "add-ons". They should match the already existing folders in your Blockland installation (typically in :c/ProgramFiles/Blockland).

If you have further questions, send a PM to the mods creator and they will likely be able to help you.


Q. What is a minigame? How do I make a minigame?

A. The Minigame system is designed so that when in any given server you can create a minigame (say a Deathmatch) and not disturb others who want to keep building. Minigames are highly customizable and feature a variety of options.

<more on minigame system to be added later>

Q. What does "trust" mean?

A. The trust system in Blockland is built in way of protecting everyone's builds from unwanted harm from other players. It is designed so that people whom you don't know or like can't build on or above your structures, change the colour of your bricks or basically effect your build in any way.

There are 3 levels of trust in Blockland.

No Trust: This is the basic level of trust. All users start at the this level in regards to other players. At this level, neither person can effect the others builds in any way.

Build Trust: At this level, other people who have Build Trust can build on top of your blocks but that is all they can do. (they can't paint or destroy for example).

Full Trust: This is the ultimate level of trust and should only be given to people you know well. Other users who have this can do anything that you can to your bricks including paint, build, change prints and even destroy. Be careful who you give this to.

In order to gain someone's trust, you must send them a trust invite. This can be done by pressing F2 on the keyboard (opening the player menu) and selecting a name from the list and hit the appropriate button such as "build trust" or "full trust". If they accept, you both will share the same abilities in regards to what you can do to each other's bricks.

You can remove someone's trust with you by hitting "demote trust" or by selecting the "build trust" button.


Q. How do I use macros and what are they?


A. Macros are recorded instructions for building. You can record a macro and then later use it to create bricks without having to keep using the numb pad over and over again. It is especially useful when doing something really repetitive (like making a long wall).


<insert macro making instructions here>


Ok guys, I know its not complete but what are your thoughts/ suggestions on this. Is it needed? What should be added/changed?

I'm open to submissions if someone wants to right a section for the FAQ.

42
Suggestions & Requests / [TOOL] Rope wand
« on: January 07, 2008, 03:19:35 PM »
My idea was for a "Rope Wand" or similar device.

Basically, you hit two bricks and it spans a rope between them made from a reusable standard DTS shape.

The tool wouldn't have any effect on the 2 bricks its attached to, but would be destroyed if one of the attached bricks is destroyed.

Possible cool features:

*several styles of rope to choose from (chain, rope, laser, wooden beam, ect)
*toggle collision
*colorable or color selection
*scaling options

The "rope" wouldn't bend or sway in the wind, it would just be a static shape.

I suppose the length and angle of the DTS shape would have to be calculated from the positions of the 2 bricks.

Would be useful for...

*ships rigging
*draw bridges
*wooden slats on houses
*any kind of bridge (suspension, beam, ect)
*walkways
*spiders web
*much much more :D

Again...its not a dynamic rope/beam, just a static DTS shape derived from the distance and height difference between 2 bricks.

Custom GUI would be nice.

43
Modification Help / A burning fireball of doom...
« on: November 01, 2007, 06:19:22 PM »
I was wondering if you talented coders could whip up a decent sun emitter for use in maps as a permanent feature (IE. not spawned on a brick).

Should be massive, not laggy and look....fiery?

Kudos if you can a get a solar flare go off occasionally.

44
Modification Help / Semi-transparent Static DTS shapes
« on: October 31, 2007, 04:16:55 PM »
I want to make cloud layers for my space map to ease the transition from space to earth's atmostphere.

When I make a DTS shape in MS3D semitransparent the effects don't show up ingame.

Anyone know how to get a static DTS shape (spawned with Mission Editor) to be semitransparent?

Thanks in advance for any help.

45
Gallery / MotE App: Reactor Worker (NEW)
« on: October 29, 2007, 08:34:46 PM »
Heres my new app for MotE.

Its in video format cos videos are worth a thousand pictures.

http://www.youtube.com/watch?v=Yy7jYMTD9Cg

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