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Messages - Reactor Worker

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3496
Suggestions & Requests / Re: transform?
« on: August 27, 2007, 05:10:30 PM »
I went to a server recently that had those commands.

They told me IGSO has them included. Not sure if thats true.

3497
Mapping Help / Re: A new Islands map...by RW.
« on: August 27, 2007, 05:07:05 PM »
Wow, thanks.

I figured people wouldn't want the map considering that its "another island".

I'll try and package it soon. Schools started so things have been busy.

3498
General Discussion / Re: Badspot, please read...
« on: August 26, 2007, 02:01:04 PM »
Look..if you (and others) keep deleting your original post then Badspot (our ever watchful admin) will once again remove our editing priveleges.

Your probably not aware of the pain we forum-goers suffered since your so new, but not long ago BS took away our ability to edit posts. There was lots of double posts and add-ons section took the biggest hit since people couldn't update their mods on the first post.

If you posted something you shouldn't have then just lock the topic. We all have to live with bad posts.

Its very annoying when you delete the OP and replace it with
Quote
.

3499
Drama / Re: dear admin cigarette of ussr free build
« on: August 26, 2007, 01:53:46 PM »
Quote
Wow! I got to see how one of the many internet phrases is produced!

A proud moment indeed.


QFT.

I have always wanted to see something of internet proportions being born. I really wanna know where that "Shoop da whoop" face thing came from and all that cat crap.

3500
Off Topic / Re: The daily life of badspot.
« on: August 26, 2007, 01:52:13 PM »
10:00 PM

Goodspot arrives. The 2 cancel each other out forming Neutralspot, a useless aparation who live between indecision and laziness.

Somewhere across the planet, an entire community collapses because of this. Oh, and a baby dies. Butterfly effect :)

3502
General Discussion / Re: whats better rtb or blockland
« on: August 26, 2007, 01:28:26 PM »
Quote
I wish people stopped calling the prototype "RTB". It simply isn't.

I agree, it is annoying.

3503
Off Topic / Re: The daily life of badspot.
« on: August 25, 2007, 11:13:40 PM »
6:07 PM

Thanks to a recent mod by Rotondo (or OD NOTOR) all those gay pirates turn into zombies. BS finds his escape easy since the zombies jump like crazy and he can just walk under them.

The RTB team arrives to help but sadly decide not to cos they had to add another last minute feature to RTB 2.0 further delaying its release.

Some idiot placed too many zombie spawns and life server starts lagging...what can he do?

3504
Drama / Re: China complains about quality of US soybean exports
« on: August 25, 2007, 11:08:40 PM »
Quote
Well, it's not censorship, in the full sense.


It's just focusing on the negative aspects of the War, because bad publicity = more money for the media to report on.

media = biased on everything


Well...I don't think thats what we meant.

I meant that here in America, news about foreign countries (especially about wars that are our buisness) is somewhat regulated. Its not the media itself thats responsible (since it always trys to get a new angle on anything, good or bad as long as its a story) but more the government.

I'm not a conspiracy nut but I know for a fact that alot more is said about Iraq and other countries on UK television and newspapers than is in their American counterparts.

3505
Suggestions & Requests / Re: Deadly Air
« on: August 25, 2007, 05:34:33 PM »
Quote
Are you saying... radiation? Space? I like this idea! It would make my space ship RPG (on the way) a lot more realistic.

Well, you can make your own versions of it, each with their own message for the victim.

Like I have 2 types for my map. One does 25% damage per second and when it kills a player it says "%client got imolated in the sun" and I have another that says "%client drifted off into space".

You can set how much damage (percentage) it does per second inside the game. So you could make a player last one second or an hour depending on what you want. Only real limitation is that it does damage over time so you almost constantly get the "Ouch" signa and sound. That can a be a good or bad thing.

I will try and include a README with it so you will know what to do. Just have to wait for space map.

3506
Quote
public add on?


Yeah, some people don't release their mods (looks at ephi).

Sounds like a good idea but I don't think its possible. That would involved downloading CS. files

I'm pretty sure you only download textures and models as the server-side scripts require.

3507
Off Topic / Re: The daily life of badspot.
« on: August 25, 2007, 03:35:20 PM »
5:00 PM 

A gigantic meat-cube appears outside Badspots window. An epic battle ensues.

3508
General Discussion / Re: Trying to Get My BL ID
« on: August 25, 2007, 03:22:20 PM »
Send IP to Badspot. He may be able to check who it was (likely a forum user) and take appropriate action.

While it may not have caused harm, harm was intended.

3509
Mapping Help / Re: A new Islands map...by RW.
« on: August 25, 2007, 12:45:52 PM »
k

I need to figure out what resources I used to package with it.

3510
Suggestions & Requests / Re: Book-like object
« on: August 25, 2007, 11:43:16 AM »
Perhaps make the player spawn with it (assuming their using a default minigame) ?

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