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Messages - Reactor Worker

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3811
Suggestions & Requests / Re: Doors, triggers, movers.
« on: July 17, 2007, 11:24:26 PM »
I don't understand why making a door is LEGO like?

Quote
There is a working LEGO door, not for Blockland, but it is a common piece that can swing from a 1x1 and is around the height of a 1x1x5

When I said "door" I didn't mean a swinging one. I meant a sliding one. I never asked for a 'lego door'. Just a door.

Don't flame me about something I didn't say.

3812
General Discussion / Re: Magic RPG is back!
« on: July 17, 2007, 11:18:09 PM »
You already build the castle? I thought we were going to do it together?    >:(

Thanks for the heads-up!  >:(

3813
Mapping Help / Re: What do you think?
« on: July 17, 2007, 04:30:28 PM »
My suggestion is to line the shores with sand (not grass) and have the interior of the island grass.

Also needs giant statue of tails or something. Easter eggs FTW.

I don't really mind about the water. Its better than the 'milky' looking water I have on some servers.

3814
Mapping Help / Re: Hey i gotta question
« on: July 17, 2007, 04:19:56 PM »
In he 0002 version there was a hole in the ground, now its just a low area.

To me, getting to/being at blue hell is boring. Blue hell isnt that interesting.

heres my own question. Is there really a 'ghost' and can we get a clue to where to look for it or what we are looking for? Is it a texture in a window? a billboard?

What is it?

3815
Suggestions & Requests / Re: Doors, triggers, movers.
« on: July 17, 2007, 04:14:43 PM »
um...I didn't mention LEGO. I just want some doors or movers...

Why can't we have "blocko" doors?

3816
Gallery / Re: Man I am so tired of Churches
« on: July 17, 2007, 01:22:31 PM »
Lets see your build, reactor.

Your right...I should build a church, everyone else has....

3817
Suggestions & Requests / Re: Doors, triggers, movers.
« on: July 17, 2007, 01:12:18 PM »
not sure, I know that others wanted bricks to move like they did in RTB but I think my suggestion is unique in the fact that I just wanted 'special' bricks that arent ultra-lag-free but are functional.

Maybe it has been suggested before...

3818
Gallery / Re: Man I am so tired of Churches
« on: July 17, 2007, 01:09:52 AM »
I'm tired of seeing church builds in the gallery. Everyone seems to be making churchs (some of satan). BL community must be really religious...

Nice build though. Looks like its not finished though.

8/10 

-1 for being another church
-1 for being incomplete

3819
Gallery / Re: BL tower
« on: July 17, 2007, 01:06:50 AM »
This gives me an idea....

You know those threads in the off-topic section where everyone makes a picture and they make a big tower/quilt/cat out of the pieces.

Why not do the same in BL itself? just needs someone to host a slate map, make some rules like "must fit inside 32x32" or something.

Could be fun and with enough interest could grow to be a gigantic block-tower-o-doom.

3820
Modification Help / Re: tires?
« on: July 17, 2007, 12:39:47 AM »
Are you using MilkShape?

Assuming you are, use the joint tool  and place four joints on your model; one at each place where a wheel should be. Rename the joints one by one. The front tire (left) should be hub0. Front right should be hub1. back left is hub 2 and back right is hub3

For player mounts (basically where the player sits in the vehicle) place a joint on the seat and rename it to mount0. Then add a couple of passenger seats if neccessary using the names mount1, mount2 ect.

3821
Modification Help / Re: help me i dunno what program i need /:
« on: July 17, 2007, 12:35:27 AM »
You don't even need to go to the chumbalum website.

The importer is already in the program.

Go to File>Import>Autodesk 3DS

its worked for me before.

For joints,   click the model tab (left side of screen) and then hit the joint tool. Now, when you click in any of the windows (not the 3D one) it will 'spawn' a joint. Just remember to deselect any previous joints before making a new one.

I assume you know what names to give all the joints.

3822
Suggestions & Requests / Doors, triggers, movers.
« on: July 17, 2007, 12:29:04 AM »
I know that BLB files or whatever you call them cannot be made to move or be interactive without breaking the lag-free gimmick.

My request/suggestion is for a small set of animated or moving items which will add functionality to are otherwise non-interactive builds.

I mean things like doors that work just like they did in RTB and triggers that can do whatever they are programmed to do.

They may be laggy but in small, controlled numbers (server admin control?) they could add a lot to everyones builds.

3823
Modification Help / Re: How do i make a song mono?
« on: July 16, 2007, 02:56:08 PM »
record it in Mono mix, not stereo.

3824
Help / Re: Hosting a server...
« on: July 14, 2007, 06:36:42 PM »
Quote
I would like to ask the very same question.

Me too.


Also (adding to the question) when I went to configure the ports, it only allowed me to activate either UDP or that other thing. Not both. Do I need both?

3825
Modification Help / Re: Helicopter-needs script
« on: July 14, 2007, 06:26:40 PM »
Helicopter is already released in Add-ons section.

Thread Locked.

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