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Messages - Reactor Worker

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3841
Suggestions & Requests / Re: Anti-Gravity
« on: July 12, 2007, 09:51:58 PM »
so...it would be some kind of "constant-impulse-gun" ?

I don't think you can rotate player. 

3842
General Discussion / Re: Can't modify posts?
« on: July 12, 2007, 09:48:46 PM »
Quote
I pm'd Badspot about  it. He's disabled it because:

"too much cigarettegatry editing"

Quote
Damn, more handicaps ruining the forums for everyone else... again

I still don't get it...why remove post-editing-abilities?

3843
Modification Help / Re: Helicopter-needs script
« on: July 12, 2007, 09:33:47 PM »
Quote
Pictures not showing for me

http://www.bjwaymods.net/uploads/helicopter1381.bmp

Also, if anyone wants the MS3d file they can have it. I may have (keyword : may)  not exported right.

3844
Modification Help / Re: Helicopter-needs script
« on: July 12, 2007, 12:27:56 PM »
Also forgot to mention, I really need this vehicle for a film I am making in BL. Soon would be preferable.

and the picture I posted may not tell the whole story. It looks better when viewed in 3d.

3845
Modification Help / Re: Helicopter-needs script
« on: July 12, 2007, 12:07:17 PM »
Sorry for the triple post, seriously, there is no edit button there.

Anyway, forgot to mention an important fact(s).

Animation is called 'Rotor' without quotes. frames 1-60 @ 60 fps. Its cyclic.

Model is not paintable.

3846
Modification Help / Re: .Rec files?
« on: July 12, 2007, 11:50:59 AM »
Not meaning to hijack your thread but...

I use FRAPS for my films in BL. Does anyone know of an alternative that doesnt watermark the footage and is free?

3847
Modification Help / Re: Helicopter-needs script
« on: July 12, 2007, 11:48:05 AM »
Hmm...won't let me edit my post...

heres the picture.



or here...if the above didn't work..



or here...

http://www.bjwaymods.net/uploads/helicopter1381.bmp

3848
Modification Help / Helicopter-needs script
« on: July 12, 2007, 11:43:54 AM »
Ok guys, I made a helicopter (which looks cool IMO) and it is animated. All it needs is some script to make it work.



Anyones free to take a shot at making it. Just please include my name in any credits for the vehicle.

Screenshot coming soon.

3849
Gallery / Re: rooster Tower
« on: July 12, 2007, 01:01:42 AM »
whats even more amusing than the title is the fact that you guys clicked on a thread that had the title "rooster  Tower".

Oh wait....that includes me. :(

3850
Suggestions & Requests / Re: Age Of Time Terrain --> Blockland Map
« on: July 12, 2007, 12:59:18 AM »
Well, fair enough, his game(s) his rules.

But I have to ask...Why doesn't he want/allow users to cross content from one to the other?

3851
Modification Help / Re: How to make the rotors really rotate...really
« on: July 11, 2007, 10:57:16 PM »
My number is bigger dan yours. >:)

My bro also got a key. He used that $9.95 deal.

3852
Modification Help / Re: How to make the rotors really rotate...really
« on: July 11, 2007, 10:55:16 PM »
about a week ago.

BLID 1080

3853
Modification Help / Re: How to make the rotors really rotate...really
« on: July 11, 2007, 10:52:18 PM »
Thanks, I have already spoken to him. Things are under control...for now >:)

3854
Modification Help / Re: How to make the rotors really rotate...really
« on: July 11, 2007, 08:01:39 PM »
Ok, I have tried ways (materials thing Res suggested and the code by space guy) and neither work for me.

Can anyone who has actualy made a working, animated vehicle that has a feature that constantly rotates please help?

Maybe look at my model and see whats wrong with it?

Thanks.

PS. Who made the stuntplane? Doesn't that have a rotating propellor?

3855
Modification Help / Re: Terrorist Pack.
« on: July 11, 2007, 03:47:00 PM »
Quote
Not the textures though...


I can texture. MS3D right?

IDEAS:

SWAT van.
Forced Decals (both teams)
Defusable bomb (works using a trigger, if a SWAT guy gets in to trigger then bomb is defused and SWAT team wins.
Smoke Grenade-unleashes a concentrated cloud of smoke for cover
Bean-bag gun-stuns opponents for non-lethal takedown (extra points)
Booby-traps : Ability for terrorists to plant explosives and triggers that activate them
Civilian bots : If these are killed by SWAT then points are deducted from score
Demand/ransom note-creator : GUI allows terrorists to write notes and send them to other team

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