Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - AliceValkyrie

Pages: 1 2 [3] 4 5 6
31
Modification Help / Re: RTB Custom Icons MOD (RTB icon switcher button)
« on: October 09, 2012, 01:20:37 PM »
Hey anyone else think we should be allowed to have Custom Avatars on RTB? If your wondering what i mean, reference your blockheads decals and outfit in the top right corner of the RTB Friend's list screen. I know some may like that (not really) but i'd love it if we could have a Custom Avatar over the Custom Blockhead. AND, expanding on that, A Profile page for us to have instead of that tiny little INFO box that says ... name ... server your on .... server host .... ya know? Than we could have things like Clan stuff, and ... well, whatever seems reasonable for a profile page. Hell why don't we throw in the option of Clan (Guild, team... whatever) list along with the create your own chat function they haven't been able to figure out :P anyways... thats just my idea or few dozen.

32
This is a nice addition, are you going for RTB? Cause this is epic. Now we can use the gazing in shops and stores. all we have to do is make one of those weapon box shops, gaze at the brick, and it'll bring up the price and name of the weapon in client messaging :D

33
Help / Re: Shaders won't show on April 2012 NVidia GeForce
« on: August 12, 2012, 11:56:41 AM »
i have a NVidia GeForce 9400 GT is that good or bad? (completly noob to computer stuff)

34
Add-Ons / Re: [Download] VCE Edit - Fixed Manual
« on: August 09, 2012, 12:41:53 PM »
ya know, wouldn't it just be easier to make a seperate Text or pdf file so we can just access the manual at any given time?

35
I saw the picture of Dinah, if your are making E.S. Dinah, are you gonna make the weapons that go with it? and are you going to make those seperate? I'd also like to know if your gonna add the special moves that go with it like the obscenly giant sword :P

36
Gallery / Re: S4 Inspired CTF Colloseum
« on: July 20, 2012, 02:44:01 PM »
btw, :D if by any chance someone would take the time to make S4 League weapons, that'd be epic, would love to have some decent looking weapons like those on blockland

37
Gallery / Re: S4 Inspired CTF Colloseum
« on: July 19, 2012, 10:36:38 AM »
Spammy, small bricks, non-default bricks used heavily, and it's all eye-rape colors. So no, it's not even near ready to become default in the next update, though I doubt Badspot will make things such as this default when builds like GBLD's Mansion/Cave isn't default or edited to be default.

No, really? The spammy colors will become less noticable later on, yes theres alot of of small spammed bricks, but at least it's currently under 10000 bricks, this large enough tdm space and about 6-7k bricks? I'd say I did well for it. Not even finished for cryin out loud...

Good Grief tabby, you're making me want to reinstall S4 when I don't even have a working GPU.

Corp, hate to say, but i been hearing bad rumors about the current season {Season 3: Blade} aparently things haven't been the same :(

38
Gallery / Re: S4 Inspired CTF Colloseum
« on: July 18, 2012, 01:54:35 PM »
You could make the save public.. You know... Maybe even make your save a default for the next update..

Maybe, but I probably won't release a save till i finish the more pressing detail works. Hope for new pics to put up soon.

39
Gallery / Re: S4 Inspired CTF Colloseum
« on: July 16, 2012, 06:47:02 PM »
Oh yea, i completely forgot to mention a couple other things, First im going over the map with a fine tooth comb to fix up minor details, as well as figure out some additions. Also the glass floor on map? Shooting it makes it break.

40
Gallery / Re: S4 Inspired CTF Colloseum
« on: July 16, 2012, 06:36:32 PM »
If only i could :( unfortunately i'm unable to host. And before you say do this do that.

A. I don't own the router here.
B. I don't know what kind of router it is.
C. I have an internet that plays good half time and bad half time.

41
Gallery / S4 Inspired CTF Colloseum
« on: July 16, 2012, 06:32:31 PM »
{S4 League Map, Colosseum}

So here's a CTF map i made heavily based on the design of S4 League's map Colosseum. In this map you'll find two capture points basically in the open, One Flag in the center of the map and a whole lot of room to run around and shoot the ___ out of people (Fill in the Blank however you want) Anyways, we got bridges, we got ledges, we got 4 different classes, we even have a Spawn room up in the sky, so if you don't feel like playing... just observer from the safety of the spawn room... i guess. Anyways, i'm hoping to balance out the classes first, may or may not release this to you blockheads yet. OH, and to you "No Pix, No Clix" people, here are some Pix.

Over Head View

Slightly Under Side View of spawn room

Center Flag View

You see Lazor? No touch... or you die! {leads to where you tele after selecting class}

Capture Point Box... Sphere? Ya know, might remake that.


So truth be told, i only think of this as a beta or alpha map, I intend to make some more detailed stuff later onto it, and may or may not make the spawn room bigger... cooler. Anyways Rate My Map X/10

42
Gallery / Re: Satelizer El Bridgette's Space Ships
« on: July 12, 2012, 11:41:15 AM »
{Update} Numerous additions made to the ship's hull and such.

  • Hull increased by another 1/3
  • Main cannons installed on upper hull
  • Bridge is being constructed
  • According to info i got this picture from, there is a 4 piece drone bay, converting for MAS Fighter use
  • Airlocks interior being made, need opinion on whether i should make an energy barrier or solid steel barrier for when entering and exiting the airlock... know what? I'll get ya pictures of what i mean next update
  • Making AA-Turrets, having difficulty making them small and cool at same time, might need opinions on that
  • Last thing, starting work on the ships ultimate weapon (you can see the aperature in front)

oh yea and can anyone tell me who i can ask for some Custom Airlocks/Doors/and projectiles?
Bout time we get something new that isn't like all the rest ya know? I'll probably have all the sketches of what i want them to look like done later ... except maybe projectile ones, projectiles are hard to draw, but anyone can draw a door. <- LOL

43
Gallery / Re: Satelizer El Bridgette's Space Ships
« on: July 11, 2012, 12:43:30 PM »
lol


Looks good, but a bit small.

Indeed, the interior is small, but waste not want not, in all honesty the ship will have rooms and pathways small as a submarines most likely, other than the airlock that is. There'll probably be a bit more room on the bridge though.

44
Gallery / Re: Satelizer El Bridgette's Space Ships
« on: July 11, 2012, 12:38:30 PM »
Damn, you caught meh lols, yes im using that as the base model... but all the pictures i found of it suck so now i'm having to add my own twists here and there.

45
Gallery / Satelizer El Bridgette's Space Ships
« on: July 11, 2012, 12:28:19 PM »
Valor Sol



{UPDATE} Waffoo! So I've gone and made some progress to my ship. I also started work on the airlocks, but am thinking of asking for a custom JVS airlock and doors for the ship... maybe some custom projectiles too. Why does no one make custom projectiles anymo... off topic, anyways, I'm gonna put up a poll soon for what ship i should make next seeing as this one may be finished sooner than i thought.

About 66% of hull is complete with 0.5% interior ... that being the airlock.

Pages: 1 2 [3] 4 5 6