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Topics - Jasa1

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31
Drama / Is today attack the Blockland forums day?
« on: October 16, 2011, 05:32:41 PM »
Seriously, what the forget.

32
Modification Help / GUI not centering correctly
« on: October 16, 2011, 01:47:01 AM »
Whenever I add my GUI to the NewChatHUD it doesn't align properly. I have it set to align right horizontally and center vertically but it appears at the top left. The only way I can get it to align properly is if I change my screen resolution. After that it's fine.

33
Help / Blockland keeps installing add-ons I don't want
« on: October 09, 2011, 03:05:47 PM »
Whenever I start Blockland it keep reinstalling the default add-ons that I don't want to have.
I removed them because I don't want them enabled on my server, I know I could uncheck them but it's faster for me just to remove them.

An example of default add-ons I removed was Item_Key and Weapon_HorseRay but whenever I remove them they just appear again.

How do I stop this?

34
Modification Help / GUIPopupMenuProfile Help
« on: October 06, 2011, 07:44:13 PM »
How do I make it so when you press the popup button it gives you a list of things to choose from and when you choose it, it changes the text to it?

35
Modification Help / Opening a GUI without releasing mouse.
« on: October 03, 2011, 06:41:10 PM »
How would I go about doing so?

36
Off Topic / Time to upgrade?
« on: September 19, 2011, 10:03:33 PM »
I've been wondering about this, do I need to upgrade my processor or video card? I need your guys opinions.
Processor: Intel Celeron E1400
Graphics Card: GeForce 9400 GT

I want to play Grand Theft Auto IV on max settings and get at least 10 FPS.

In order to get a new processor will I need to get a new mainboard to support more than 1 core?

37
Drama / Pheonix impersonating Kalphiter on IRC
« on: September 01, 2011, 06:49:18 PM »


Nuff said.

38
Modification Help / CRP
« on: August 21, 2011, 03:42:39 PM »

What is CRP? Well, CRP is an abreviation for City RolePlay. It's a spin off of Iban's CityRPG mod but is very different in many ways. I wanted to improve performance and gameplay by adding as much features as I could. In order to add all the features it would be faster just to restart from scratch. So I did.

Features
    • Day/Night Mod
    • Clock/Tick System
    • Item, Health, and Position Saving
    • Jobs System
    • Laboring and Resources
    • Crime System
    • Residential, Commercial, Industrial, and Admin Lots
    • Item and Vehicle Pricing
    • Custom Models for All Tools
    • Bank, Police, Bounty, Labor, and Real Estate Terminals
    • Personal Spawns, Safes, ATMs, and resources.
    • Props for Terminals
    • Experience
    • Drugs

Minor Features
    • Drop Cash, Lumber, and Ore on Death
    • Personal Spawns
    • City Data Saving
    • Job Chat
    • /Text Command

Upcoming Features
    • Farming
    • Ammo
    • Cameras and Witnesses
    • All Custom Vehicles and Weapons

Credits
    Jasa - Main Scripter & Modeler
    Phydeoux - Rock & Ore

Screenshots
Click to enlarge.


Please donate. It helps the development of CRP.

39
Modification Help / Node Colors
« on: August 10, 2011, 03:22:16 PM »
Not sure if this belongs in coding help or not but whatever.
How would I recolor 2 different groups and/or nodes on 1 model in the itemData and the shapeBaseImageData datablocks?

40
Modification Help / Image firing twice.
« on: August 04, 2011, 05:06:02 PM »
Whenever I fire my weapon once it plays the armAttack animation twice.
Here's what I have under the image datablock
Code: [Select]
stateName[0] = "Activate";
stateTimeoutValue[0] = 0.3;
stateTransitionOnTimeout[0] = "Ready";

stateName[1] = "Ready";
stateTransitionOnTriggerDown[1] = "PreFire";
stateAllowImageChange[1] = true;

stateName[2] = "PreFire";
stateScript[2] = "onPreFire";
stateAllowImageChange[2] = false;
stateTimeoutValue[2] = 0.1;
stateTransitionOnTimeout[2] = "Fire";

stateName[3] = "Fire";
stateTransitionOnTimeout[3] = "CheckFire";
stateTimeoutValue[3] = 0.3;
stateFire[3] = true;
stateAllowImageChange[3] = false;
stateSequence[3] = "Fire";
stateScript[3] = "onFire";
stateWaitForTimeout[3] = true;

stateName[4] = "CheckFire";
stateTransitionOnTriggerUp[4] = "StopFire";
stateTransitionOnTriggerDown[4] = "Fire";

stateName[5] = "StopFire";
stateTransitionOnTimeout[5] = "Ready";
stateTimeoutValue[5] = 0.2;
stateAllowImageChange[5] = false;
stateWaitForTimeout[5] = true;
stateSequence[5] = "StopFire";
stateScript[5] = "onStopFire";
And for some reason Space_Guy's Raycasts collide with items.

41
Off Topic / I win.
« on: August 04, 2011, 03:47:30 PM »
http://forums.steampowered.com/forums/showthread.php?t=1459587
Over 2 million views and almost 100,000 replies.
Biggest thread on Steam, started by me.

42
Modification Help / Health
« on: August 01, 2011, 11:39:47 PM »
How would I get a player's health?

43
Modification Help / Default font
« on: July 30, 2011, 12:07:13 AM »
Nevermind

44
Modification Help / Calling a function for every online player.
« on: July 28, 2011, 11:41:50 PM »
How would I go about calling a function for every client on the server?

45
Modification Help / Smoothing Groups
« on: July 28, 2011, 06:08:39 PM »
I'm sorta new to modeling but I would like to know how to make parts of my model have similar shading. Right now the model is sorta roundish and looks stuffty flatshaded. MS3D by the way.

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