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Messages - Neozuki

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616
General Discussion / Re: Movers
« on: February 26, 2007, 07:21:03 AM »
What about preset animations in a shape file, Say, A door brick, that is called by a script when the object is collided with, or when another object is collided with?

I don't think that will work, but you have a good idea. Not every brick should be a mover, maybe just preset bricks.

617
General Discussion / Re: Some questions about the retail
« on: February 26, 2007, 07:18:25 AM »
About the same IP thing, does this include static ip's? Or just the same house?

618
General Discussion / Re: Jets should be changeable
« on: February 26, 2007, 07:17:06 AM »
I understand, but also understand Badspot just released it. Everythings not going to be perfect. Wait a bit and someone will make a mod or he will add it.

619
General Discussion / Re: Jets should be changeable
« on: February 26, 2007, 07:03:42 AM »
The jets are underpowered, but then again Mocheeze and Badspot are right. It may be annoying, but you'll get used to it. Learn to script and edit them yourself if you have to ;p

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