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Messages - BlockoCrafter

Pages: 1 ... 403 404 405 406 407 [408] 409 410 411 412 413 ... 590
6106
Off Topic / Re: I got a life now
« on: October 12, 2012, 11:10:50 PM »
I got about 10% better at jokes.

6107
Off Topic / Re: My Little Pony: Friendship for Blockheads: General V2
« on: October 12, 2012, 11:03:13 PM »
Would have been better without RD. :/
OMG RENBOW RUINS EVRYTHING

6108
Off Topic / Re: dong!!!!
« on: October 12, 2012, 10:22:06 PM »
I saw the topic title, and I was all like:
What.

6109
Off Topic / Re: Murderer Friend
« on: October 12, 2012, 10:14:24 PM »
ask if they felt bad about it at all

if no, slowly back away and whip out your Ambassador.
Fix'd.

6110
Off Topic / Re: Found another big centipede, but...
« on: October 12, 2012, 10:03:42 PM »
Apparently after watching a few other videos, you have to completely crush them because although it only squirms a little, it will stay alive for many hours.

6111
Will defiantly join.
If you're against it, don't join.

Don't we have enough Trench war servers?

6112
Games / Re: Minecraft; Version 1.3.2 released, mainly bugfixes!
« on: October 12, 2012, 09:26:53 PM »
I think all the mapping and wetness is texture pack specific. I know it makes you patch that stuffty ass OVA or whatever texture pack just so you can get that effect - has special spec maps and stuff for the patching. I wouldn't be using this ugly stuff texture pack otherwise - I like default. :(
I'd be OK if they made that embossed default texture pack or whatever it's called with mappings.

6113
General Discussion / Re: How do I make a brick permanetly fakekilled?
« on: October 12, 2012, 09:07:51 PM »
I've always wanted a kill brick command, that way i can have bricks that go away permanently and come back when i reload the map.
Badspot made one, but removed it because it exploited the ID brick-breaking protection.

6114
Off Topic / Re: flare3d
« on: October 12, 2012, 09:04:33 PM »
PHYSICS & COLLISIONS would much better.
We don't really need better collision, but I can see revisions of other games working with this.

6115
Games / Re: Minecraft; Version 1.3.2 released, mainly bugfixes!
« on: October 12, 2012, 08:53:58 PM »
Sonic Either v10 RC5 is out: http://www.mediafire.com/download.php?8tp7ggkdl8owaau

I've found the only reason he is marking this for 1.3.1 is because he is now including GLSL Shader's installer, which currently only works with 1.3.1. However, everything Sonic Ether provides should work in almost ANY version. The only thing that makes this 1.3.1 specific is providing the installer which hasn't been updated yet.

Edit: This is how I got Sonic Ether v10 RC5 to work in Minecraft 1.3.2:

1: Manually install the latest Optifine Ultra: http://www.minecraftforum.net/topic/249637-/
2: Download this RAR file: http://www.mediafire.com/?3wua4bcwwuvvx4q (Source: http://www.youtube.com/watch?v=HyCdAufr8cU)
3: Run the installer included in it.
4: Open the Shaders Only folder included in RC5
5: Move the shaders from that folder into the shaders folder in your minecraft.jar
6: Follow the rest of the instructions included in the Read Me of RC5
7: This:
Would SEUS happen to include bump-mapping in non-specified texture packs, too?

6116
Off Topic / Re: Halloween Avatars - GET SOME
« on: October 12, 2012, 06:39:13 PM »

No, someone else try it. Make him look undead.

6117
Off Topic / Re: Paranatural (Web Comic) - HOLY JESUS READ THIS NOW
« on: October 12, 2012, 06:35:42 PM »
I need more chapters, this is really good.

6118
Off Topic / Re: You Want, You Lose v0
« on: October 12, 2012, 06:34:37 PM »
I lost.

Some Charlie Sheen?

6119
Holy cow, was I so tired that I actually made a topic on what I ate before bed?
Hmm, guess I should get more sleep.

Locking.

6120
Off Topic / Re: flare3d
« on: October 12, 2012, 03:17:10 PM »
FarmVille 2 uses this?
Well, then...

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