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Messages - Platypi

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61
Off Topic / Re: Blocklander of the Year 2017 [CONAN]
« on: February 12, 2018, 09:26:42 PM »
what the forget is this
Some Japanese manga. This thread is probably going to get copyright striked.

62
Modification Help / TorqueML - Set Chat Font Size to Default?
« on: February 09, 2018, 12:21:13 AM »
Is it possible to set the size of a font in a chat message to a player's default font size? When I say default font size, I mean the "Chat Size" preference under the "Graphics" tab in the options menu.

I have found that the use of "<spop>" clears any formatting (when not associated with a previous "<spush>") and hence returns font to its default size. But this doesn't allow for the use of different fonts other than the default Palatino Linotype (at the default font size).

Let me know if you have any other solutions.

63
Problem is its not consistent. Your addon page can look nice and neat in the webpage, but when you open it up on the in-game viewer it seems to translate it differently.
So apparently an issue was opened up on GitHub for this... a year ago.

64
Add-Ons / Re: [Server Mod] Trench Digging Plus
« on: February 03, 2018, 10:33:14 PM »
what about things where you could configure certain colored blocks to have a given amount of hp
Interesting idea... If I ever get around to giving trench bricks HP, I'll try to implement something like this.

This might be pretty nice for the bug mod trench dig server that I've been hosting over the years.
Will check this out.
I remember this. A refreshing take on the trench gamemode that never really took off as much as I felt it should.

65
Add-Ons / Re: [Server Mod] Trench Digging Plus
« on: February 03, 2018, 02:38:51 AM »
i think the problem is the [ list] tag at the very beginning and the [ /list] tag at the very end, i tried quoting and removing both of them and it didn't show up anymore and it didn't seem any different in terms of formatting anyway
Yup, that fixed it. Didn't notice the tag at the beginning.

does this mean trench wars will be slightly less boring now
That's the plan, Stan.

i can provide an animated item model
That would be much appreciated!

one thing i want to request prefs-wise is minimum dirt size. that would be helpful so people are restricted to a certain size by host decision
I assume you minimum cube size. I have added it to the planned features.

66
Add-Ons / Re: [Server Mod] Trench Digging Plus
« on: February 02, 2018, 10:51:30 PM »
God damn it... I can't remove that stupid [ /list] tag at the end of my thread.

EDIT: fixed

Also hi.

67
Add-Ons / [Server Mod] Trench Digging Plus
« on: February 02, 2018, 10:42:22 PM »
Trench Digging Plus
Satisfy all your digging needs, and more!





After a year of procrastination and banging my head against my desk working out vector math, I present Trench Digging Plus! Trench Digging Plus is a complete overhaul of Lilboarder's classic and iconic Trench Digging gamemode.

Here are it's features:

  • Trench Tool
    • doubles as a shovel and placer
    • can adjust cube size of dirt dug or placed
    • provides ghost brick showing where dirt will be dug or placed
    • placed dirt is color of player's paint can (if enabled)
  • Cube and brick dirt
  • Trench playertypes - Playertypes that can use cube dirt as stairs
  • General server commands
    • /ttHelp [section] - Provides information on how to use the Trench Tool.
    • /giveDirt [name] [amount] - Offers dirt to another player. Can be disabled via preferences.
    • /cancelDirt - Cancels an offer to give another player dirt.
    • /acceptDirt [name] [amount] - Accepts another player's offer to give you dirt.
    • /rejectDirt [name] - Rejects a client's offer to give you dirt.
  • Admin only server commands
    • /speedDirt [name] - Toggles speed digging and placing for a player. Player is caller if name is left empty.
    • /infDirt [name] - Toggle infinite dirt for a single player. Player is caller if name is left empty.
    • /setDirt [name] [amount] - Sets how much dirt a player has. Player is caller if name is left empty.
    • /addDirt [name] [amount] - Adds to a player's stored dirt. Player is caller if name is left empty.
    • /subDirt [name] [amount] - Subtracts from a player's stored dirt. Player is caller if name is left empty.
  • Server preferences
    • General
      • max dirt
      • toggle infinite dirt
      • toggle dirt giving
    • Trench Tool
      • max cube size
      • tool range
      • tool delay
      • dirt color preferences
  • NOT compatible with Lilboarder's Trench Digging gamemode. Running both together will cause problems.



Planned Features:

  • Breakable dirt - Bullets and explosions can damage and remove dirt. Dirt of different colors can be configured to have different levels of health
  • Tunnel boring vehicle - vehicle that digs dirt in front of it.
  • Item model for Trench Tool - probably a shovel, with digging and placing animations
  • /dumpDirt - Dumps all a player's dirt. I feel this may not be necessary with the inclusion of bigger cube sizes and dirt trading.
  • Minimum cube size
  • Preference to turn ghost brick off - for those who like it classic



Please provide feedback below. I am sure this mod is still riddled with bugs, despite my pre-release audit. Also, I could use some pictures that better illustrate the potential of the mod, if anyone wants to throw some photos my way. If you have any ideas for improvements, or want me to implement any of my planned features, let me know below! Like seriously, I'm probably not going to do any more work on this add-on unless people kick me in the ass to do it.




68
Wow I'm a loving idiot. It literally says "Markdown" on the add-on upload screen. I need to actually read things.

Also props to Blockland Glass devs for using Markdown. Damn fine markup language.

69
What markup language does Blockland Glass use for add-on descriptions?

EDIT: ANSWER: Markdown

70
Suggestions & Requests / Re: Creeper World-esque growth
« on: January 22, 2018, 09:14:13 PM »
it would be fun to see a version of the creeper gamemode that uses trenchmod-like brick merging to keep itself running smoothly
I thought the creeper mod already did this to a degree?

72
Off Topic / Re: white people ruined research
« on: January 18, 2018, 07:23:54 PM »
This has been a problem with gay research for awhile, too. Too much daddy special interest stuff. Really clogs up the search results.

i just beat my meat to tumblr gifs because all i found on researchhub was incest and pasty white bitches
4chan's surprisingly good for research, too. I usually use a phone app to browse, though (Chanobol and Mimi are good). The web browser interface isn't as great for viewing images as Tumblr is.

https://i.imgur.com/FbpCIA5.jpg
I am not at all surprised by this.

i saw a latina stick a dog in her vag

white people are doing it wrong
Still not as bad as that one where the bald guys sticks his entire loving head into a woman's vag.

73
Drama / Re: People that should automatically be on my banlist?
« on: January 17, 2018, 11:15:59 PM »
this guy he stole my bike
I see what you did there ( ͡° ͜ʖ ͡°)

I've found if you make a server people actually want to play on they tend to behave themselves more.
I second this statement.

74
Doesn't sound like a good idea to me. Imagine add-ons being dependent on the fcbn function.
sounds like a bad way to create dependencies and break mods in the future. if anything this should be limited to code snippets for reference to do basic stuff, like remove a given word from a string of words
As I stated in the OP:
All utilities included would be solely for the use of development, and not to be included as dependencies for finished, publicly released add-ons.



However, I think OP intended this topic to be for code that you use *while* you're developing and that you would not include in your add-on. Debugging code, basically.
This. Perhaps something like Support_DebugLib would be more apt to punctuate this point.

75
Add-Ons / Re: Make Eventing Great Again (Update)
« on: January 11, 2018, 10:26:50 AM »
I am confused. What does this do?
Just look at the GIFs on the first page and read the description.
New client features:
  • Move event rows up and down
  • Change color of event rows
  • Indent event rows
  • Minimize event rows based on indentation
  • Save events to a file
  • Load event saves in overwrite or append mode
  • Auto-delay tool makes delay heavy eventing easy
  • Select lines to later copy them
  • Insert line mode allows to copy an individual line
  • Support for input event parameters

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