Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Spartan300

Pages: 1 2 [3] 4 5 6 7 8 ... 173
31
Suggestions & Requests / Re: relationships
« on: October 23, 2007, 07:38:53 PM »
This is pointless, and just adds to the feeling that you are being stalked.

32
Drama / Re: ► Bad things happening to you is not drama
« on: October 23, 2007, 06:01:02 PM »
LOL, frodo.


Anyhow, either bad stuff happening to you is posted here, or in off topic again which was pretty much why you made drama.
That was misleading..
Bad stuff happening to you is posted in off topic, bitching about how mean people are in Blockland is Drama.

33
General Discussion / Re: Hello Fellow Blockheads
« on: October 23, 2007, 04:11:48 PM »
You seem like an intelligent chap. Please buy the game.
He just bought it today.
:D

34
Gallery / Re: the master sword!!!
« on: October 23, 2007, 11:14:21 AM »
not only off topic, you also brought back the dead...
1. It wasn't off topic because he is posting on how he has gotten better after all of your mockery.
2. It doesn't matter, it was for a good cause and it makes sense.

35
Mapping Help / Re: Torque Constructor Problem...
« on: October 23, 2007, 11:09:45 AM »
Torque constructor has the ability to directly export to a .dif.. no map2dif needed.

36
Mapping Help / Re: Converting Hammer
« on: October 23, 2007, 11:08:52 AM »
You did use wally to make a Half Life Package (wad3 / .wad)?
Find the .wad and set it in texture options.
I use hammer 3.5 to make interiors, any newer version get annoying to use.
I'm planning on using Constructor for any further map making, it seems to be less buggy.
As for the tutorial, it was missing a quite obvious yet crucial step, where you just had to create a new game profile.

37
Mapping Help / Re: Interior wont hollow
« on: October 22, 2007, 10:06:21 PM »
Would there be a difference between exporting it to a dif or a legacy dig?
If so, maybe that's your problem? =/

38
Suggestions & Requests / Re: Peach's caslte from Super Mario 64
« on: October 22, 2007, 09:57:01 PM »
I've actually tried, it shouldn't be that hard, the only part that bugged me was hammer and it's stupidity when it comes to cutting out faces.
If everything works out I could try and redo this after the zelda project in Constructor, see how well that goes.

39
Suggestions & Requests / Re: Hyrule field
« on: October 22, 2007, 09:53:26 PM »
Just after the first dungeon so...... 1/10th through? I can get through the first dungeon so quick now that I don't know.
Alright sweet, thanks.
I seem to have lost my sail though and cannot find my goods across the sea.

Alright, found the goods, about to play.

40
Suggestions & Requests / Re: Hyrule field
« on: October 22, 2007, 09:47:59 PM »
Great, good luck and don't let haste ruin a map based off a great game.
Just a quick question, how far would I have to be in the game to get to Hyrule field?

41
Suggestions & Requests / Re: Hyrule field
« on: October 22, 2007, 09:42:52 PM »
If you think it'd help you make the map better I'd do it :). You might even get some easter egg ideas. You could make a quick version and then play OoT and decide at about 1/3 the way through it if the map is good enough.
Well, I better get started.

42
Suggestions & Requests / Re: Hyrule field
« on: October 22, 2007, 09:35:47 PM »
Hmm, should Spartan really be making this map if he has only "partially" played OoT? I don't care too much but it's seems kind of weird to me, maybe you could play OoT again Spartan? It'd be a perfect way to get an idea what hyrule field looks like.
Mm maybe..
If you want me to do that it will kinda take me around 3 weeks to actually release this map, I don't like releasing stuff that I don't think is well made.
I will have to emulate it on my pc.. take pictures.. etc.
I should have it done by Christmas.. xD

43
Clan Discussion / Re: Clan[USSR] *new*
« on: October 22, 2007, 08:40:15 PM »
... What... What the hell is this?
It appears to be a black and white image of a little girl making an odd gesture with her hand and telling the man to hump himself, who is clearly starving and about to piss himself at her sight.

44
Suggestions & Requests / Re: Hyrule field
« on: October 22, 2007, 08:35:42 PM »
Could I get some pics of the actual modes? I can't work with a 2D map, but I can try and replicate an object.

45
General Discussion / Re: Blockoween: Time for you to Dress up!
« on: October 22, 2007, 08:32:53 PM »
Anyone going to be Jamie? :P

Pages: 1 2 [3] 4 5 6 7 8 ... 173