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Messages - DionBraan

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16
This seems really cool, but one question: would the "prepper" be a kind of bot? because then it could chrash with the clearbots command.

17
It would be great if they can do Pathfinding too

18
Suggestions & Requests / Achievement Gui
« on: October 21, 2012, 05:05:59 AM »
A Gui to add new achievements to the Script_Achievement   from RTB.
For adding new achievements easly.

19
Name: Throwing Shoe
Classification: Throwing Weapon
Image: http://www.shoerampage.com/
Magazine Size: 2
Damage: Normally: 15
Damage On Headshot: 30
Other Features: Semi-Automatic, But must recharge after both fired.
Situation to use:  If a bad guy tries to kill you with a knife, you can throw a shoe and stun him!
On Headshot: 30 Damage + Stun for 3 seconds.

20
Gallery / Re: Ceunon Guardian - Futuristic CTF
« on: October 07, 2012, 02:19:15 AM »
You requested ideas for what weapon pack you could use, here are some:
Ladios laser pack
Armed Lynx Weaponry
Frog's Weaponry
GravityCat's Futuruistic Weapon Set

21
Suggestions & Requests / 1216 Shotgun
« on: September 13, 2012, 08:03:05 AM »
This is a request for a 1216 Shotgun for blockland, it looks a little bit like the TF2 Widowmaker.
Video:   http://www.youtube.com/watch?v=PiZgSXfN-BA&feature=g-all-u

I hope anyone supports this idea.

22
Suggestions & Requests / Rain Projectile
« on: September 04, 2012, 02:48:24 AM »
My request is a rain projectile, no damage, a small kind of explosion but doesnt hurts
so you can let the projectile fall from somewhere in the sky and it cant get in houses.

23
Help / Re: bot events doesnt works
« on: August 28, 2012, 12:43:26 PM »
People would use
onbotspawn>bot>setaiproperties>aggressive
onbotdetectenemy>player>kill
to kill everybody on the server.
because nobody uses admin only events.
i see why it would be abusable, but the new version, will it include some parts of the old one?
so you can make bots for RPG's or so?

24
Help / bot events doesnt works
« on: August 28, 2012, 03:16:28 AM »
If i downloaded Bot Events from RTB, and i put it into Add-Ons folder it doesnt works, i cant enable it in add-ons folder, please help

25
Suggestions & Requests / Re: Clock
« on: August 26, 2012, 04:21:32 PM »
with VCE?

26
Suggestions & Requests / music on players and bots
« on: August 17, 2012, 03:35:48 PM »
The idea is that there is a event like the playsound effect on players, the player or bot will make the music and not a brick so it looks like you got a radio with you.
By bots i got exactly same idea, if can even with events.

so to be precisely: music that comes out of a player instead of a music brick

27
Suggestions & Requests / Slayer Disguise Kit
« on: July 17, 2012, 08:20:12 AM »
There was a TF2 disguise kit for TeamDeathmatch mod, but it is not working with slayer.
is there a way to make it slayer able instead of using TeamDeathMatch?

28
Suggestions & Requests / Re: Physic Items
« on: July 11, 2012, 12:54:19 PM »
Rotondo's Gamemode_zombies has a propane tank which, when used, creates a vehicle.
good example, but i mean that there possibly can be tried on a script,
like if you look to a item and say a curtain command the file of it is able to get a vehicle.
so you can use that file to make it a item

29
Suggestions & Requests / Physic Items
« on: July 11, 2012, 12:40:56 PM »
Could it be possible that there is a mod that changes items into physic vehicles?
If not, can anyone explain if it is even possible to use a item's model for a physic vehicle (like barrel)?

30
Suggestions & Requests / Re: Bot Pathmarks
« on: July 06, 2012, 07:06:11 AM »
Port is working on a Blockland AI that can pathfind.
good, but what kind of AI is it? and does it requires anything? does it works like a bot?
whatever, i hope it is done soon, but i think it will have alot of bugs badly

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