seriously, this is annoying. couldnt find anywhere else for help about this.
on source sdk i was making a simple map for testing bot navigation.
i saved it, ran the map (through hammer) and it froze while it was launching it. i mean seriously, it took up stuffloads of memory, even after i ended its process.
what i mean is, i tried to go to youtube after that. it wouldnt load. had to wait 5 minutes. i restarted my computer, tried again in tons of different ways, and still did the same thing.
i opened up hammer again and it was as laggy as forget. and it does the same thing (crashing on run map)
i also tried getting the map files into css (thats the game for the map im making). it worked, but it also didnt.
since the lighting and the nav_mesh was all forgeted up.
anyone else get this or know how to solve it? also, im temporarily back.
i know i locked my topic in games, wasn't getting much replies.
and its a whole different subject now.
steam servers are fine for me now, just a strange update for gmod appeared, and couldnt play without updating. downloaded it. start it. says: "Engine Error: Could not get client.dll interface from library client" wat do