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Development / Re: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain
« on: February 05, 2012, 06:36:03 PM »I disagree with any decision that sacrifices gameplay for graphics.
Ever.
Period.
I'm also in agreement here. The interiors and terrain mean a lot to me. I'd rather that they're left in and just don't interact with shadows.