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Messages - RUSH0814

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46
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 07, 2013, 05:20:58 PM »
I approve of this server- grapple rope makes everything better :) I can help build more maps.
Ill take you up on that.

47
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 07, 2013, 03:35:24 PM »
Right now there are 36 people playing on it.

48
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 07, 2013, 12:35:47 PM »
Cause of grapple rope, I'll suck at it.
Its not a big part of it. trust me.

49
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 07, 2013, 10:29:41 AM »
What weps, just knives?
You spawn with a grapple rope, butterfly knife, and 3 throwing knifes. And then you can buy weapons around the map

50
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 07, 2013, 09:16:11 AM »
Last night the server hit an all time high! with 23 players! The chaotic effect I was hoping for really came into play! I am hosting now so feel free to join!


52
General Discussion / Re: Should I Host an AirRace?
« on: December 07, 2013, 12:41:54 AM »
Pretty much. I hope it will be successful.
I think you would have to scrap the "Dogfight" idea, because you cannot control that. It would just naturally happen. But of course you could have a visible area where the planes fly and race.

53
General Discussion / Re: Should I Host an AirRace?
« on: December 07, 2013, 12:29:07 AM »
Thanks! This is sorta different, Its like a dogfight, but its a race. You will have a variety of planes, and choose the one you like the most to fight/race!
The problem is, how are you going to seclude a high speed dogfight to an area that is meant to progress in the way that a race would?

54
General Discussion / Re: Should I Host an AirRace?
« on: December 07, 2013, 12:15:44 AM »
Nobot had one. It was a death race with planes and jeeps. But I personally think it is a great idea. -IGN: Psyche.

55
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 06, 2013, 11:39:21 PM »
Hey guys! join now! there are 17 people in here :)

56
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha [HOSTING NOW]
« on: December 06, 2013, 05:38:13 PM »
okay everything seems to be in order.. I am now hosting again

57
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha
« on: December 06, 2013, 04:49:47 PM »
deep


is it being hosted?
what's the name of the hoster
Yes it is, and me Psyche.

58
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha
« on: December 06, 2013, 04:47:15 PM »
it's very gray
There is nothing colorful or joyful about killing ;)

59
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha
« on: December 06, 2013, 04:39:30 PM »
https://www.youtube.com/watch?v=ON-7v4qnHP8




also:
I remember that build from someone's bounty hunter some time ago..
yay it's back
Its not the same build, Socrates had one like this, I just tried to rebuild something like it from memory.

60
General Discussion / Re: Psyches Bounty Hunter! V1 Alpha
« on: December 06, 2013, 04:35:53 PM »
The build should be a bit bigger. After all, it'd be way too easy with a map like that.

Other than that though, this looks pretty good so far.
Yeah, I thought about that, but I am going to build completely new maps and use build cycle. So it doesn't get stale.

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